Post for testing purposes.
2:A man who was exiled from here long ago:2020/08/25(火) 01:43I confirmed that there is no problem for the time being, so I would like to talk a little about the day before. I just had to reluctantly round it up with a thumbnail of the Zeyen Priestess by Kuronomiki. Most of this time was spent on some chubby live-actions and opportunistic ghosts, but in the end they were just preparations. I cannot argue that these are uncontrolled due to my immaturity. But it's over. More importantly, that's why I dared to come to the frontier. To put it simply, I've closed down Twitter and Casphy Haven. In the former, my account is unnecessarily bloated and advertising is very uncomfortable. The latter made me simply bored. By the way, the technical problems with the devices around me (or maybe this could be my own) bother me the most. Good grief.
3:A man who was exiled from here long ago:2020/08/25(火) 01:47Nape acne is sometimes more serious than anything else. I think everyone has such experience.
4:A man who was exiled from here long ago:2020/08/25(火) 02:05I'll try this to find out the character limit here. Of course, I might be able to copy and paste a long sentence from Wikipedia, but that is not my intention. Like this and my point, soliloquy should be done at will. That is by no means an obligation. Everyone can be intelligent men and women, and everyone has the right to participate in the development and expansion of their potential. I'm not going to do any dubious missionary work here with any jargon. In the first place, I don't think I have a firm and basic idea, and therefore I can't teach anyone anything. And here's the disappointing news. The survey on the character limit was decided to be canceled due to excessive fatigue of the investigator. I pray for my quick recovery.
5:A man who was exiled from here long ago:2020/08/25(火) 02:13The advantage of word count is much better than Twitter. It simply means more freedom. The differences in functionality are not negligible, but I think some percent of Twitter users need a fresh sick bag.
6:A man who was exiled from here long ago:2020/08/25(火) 02:23Natalie Portman as female Thor...!? Wow.
7:A man who was exiled from here long ago:2020/08/25(火) 02:36I want to apply 'information compression aesthetics' to various things. It came to my mind when I watched an interview video of a French breakfast on YouTube yesterday.
8:A man who was exiled from here long ago:2020/08/25(火) 02:54He says I'm a slave to my viewers. That's miserable.
9:A man who was exiled from here long ago:2020/08/25(火) 03:04It's interesting that it's lined up with games, manga, and anime. Indeed, it seems to occupy a relatively large position in Japanese subculture. In that sense, it can be said that the radio where the two men who have created and cultivated the place play together is very rare.
10:A man who was exiled from here long ago:2020/08/25(火) 03:08I've never used it, but I believe Anker's wireless earbuds are good enough for most people.
11:A man who was exiled from here long ago:2020/08/25(火) 03:17The fun of sandbox games is clear, but the development hasn't reached its peak. A map that is too wide and has a low experience density will quickly get tired of players. Not even if it is too narrow. It is difficult to adjust.
12:A man who was exiled from here long ago:2020/08/25(火) 03:39 According to Wikipedia...
A pastiche is a work of visual art, literature, theatre, or music that imitates the style or character of the work of one or more other artists. Unlike parody, pastiche celebrates, rather than mocks, the work it imitates.
The word pastiche is a French cognate of the Italian noun pasticcio, which is a pâté or pie-filling mixed from diverse ingredients. Metaphorically, pastiche and pasticcio describe works that are either composed by several authors, or that incorporate stylistic elements of other artists' work. Pastiche is an example of eclecticism in art.
Allusion is not pastiche. A literary allusion may refer to another work, but it does not reiterate it. Moreover, allusion requires the audience to share in the author's cultural knowledge. Both allusion and pastiche are mechanisms of intertextuality.
Good night or good morning or good something like that.
14:A man who was exiled from here long ago:2020/08/25(火) 12:34Some time after waking up... on the verge of bankruptcy!
15:A man who was exiled from here long ago:2020/08/25(火) 12:43 "Ah... ummm... fluffy, can't you resist? If you keep doing this, you will be killed by the Leaf Heaven Administrator."
One person repeats ejaculation while straddling the leaf heaven caretaker.
For some reason my body didn't move, even though the thorn in the same hole was being squeezed in front of me.
"Isn't it too strong to resist? Or is it... happy to be sucked and killed?"
Leaves Heaven administrator's question is a family...…… Etch board user shakes his body greatly and answers with ejaculation.
With this, how many times ejaculation board user is ejaculating, its eyes are turned over, and a sound that can not be heard from panting or roar is leaking from the wide open mouth.
"Ah, it looks like it was the correct answer... uh, I passed away again. How many ejaculations is this?"
Perhaps excited, the Leaf Heaven Caretaker has a slight blush on his cheeks, fascinatingly looking at the prey he is now eating.
"1... or 2?"
The etch board user suddenly responds.
The leaf heaven manager keeps calm for a moment, but keeps calm and continues to suck the spirit from the etch board user.
Now, if you pierce it with this cock from behind... You may be able to defeat this annoying janitor.
"...Ah, you were pretty strong, you've been training since you were little. Sometimes you've had a fight, but you can see at a glance at your body."
I squeeze the cock and slowly move my feet to save the kin from the caretaker's predation.
"Throughout that, I gradually became stronger, and I became more confident in my own skills and became a respectable user that everyone acknowledges.
But at the end, the Leaf Heaven Administrator will commit you in cowgirl position, and you will die mercilessly by your sperm."
"Hey, I'm seeing your family there, too. I've been growing over there ever since I saw the family being raped by the leaf keeper."
The leaf heaven caretaker turned to me and grinned, is this caretaker aware that I was aiming from behind?
"I was always able to help if I wanted to help, maybe I'm hoping for my turn next time."
The leaves stare at the bewitching eyes of the heaven caretaker, and they hold their breath for a moment.
Beautiful long, lightly colored hair, soft-looking big tits that etch plate users are eagerly grabbing, there are things that are only called as managers, but I stopped by the beauty.
"Yeah, yeah, if you die anyway, you want to touch your breasts and die, you can rub as much as you want."
"This area is sexy...it's erotic!"
What kind of feelings do etch plate users have now? Are you feeling frightened by the Leaf Heaven Manager who should have gone to extermination?
Or is the beautiful manager who doesn't seem to belong to this world squeezed his spirit and felt more pleasure than death?
As far as the face is seen, it seems that the etch board user is infinitely close to the feeling of the latter.
What does it feel like to be raped by a Leaf Heaven Administrator?... Before I knew it, my lower body was burning hot.
"But the time is up. I'm running out of time, and I'll suck you up soon!"
If the exhausted plate users are exhausted, will the Leaf Heaven Manager be happy and leave this place?
No, I don't think it's limited to the Leaf Heaven Administrator... In other words, next time.
"Hey, go away! Let's get rid of all our lives by being raped by the Leaf Heaven Administrator!"
"Oh, it feels good.. Good... huh, huh... ah, ah, nah, nh, nh... oh, oh, oh! Ah! huh, ah, ah, ah, ah, ah, ah, ah, ah, ah! Ah! Ah! Ah! Ah! Ikisgui!
The leaf heaven administrator accelerates the movement of the waist squeezing the spirit, and the pant voice of the etch board user is also greatly dirty,
Gradually the pant voice changed into a roar, and then from the roar to the moans of pleasure again.
A tremendous amount of white liquid continues to overflow from the joint between the leaf heaven manager and the etch board user, but the leaf heaven administrator still seems to be unsatisfied and encourages the etch board user to ejaculate more.
"Oh, yeah, yeah! I'm shaking my hips, so I can't allow half-hearted ejaculation."
"Ah...ah ah...ah...un, un, un, un, un, hun, un, un, un, un, unh!nh!nh!nh!..."
When I noticed, I was touching my penis through clothes, watching the caretaker's predation in front of me,
If I am an etch board user, if I am now fucked by a leaf heaven administrator, I will stimulate my penis while thinking about such a thing, and I am in agony with a slight pleasure.
"Make me happy about the last ejaculation! An... Ah... Ahhhhh!!"
"I'm going, I'm going, I'm going... huh... huh... huh... uh!
When the Leaf Heaven Administrator gave a loud pant voice, both hands and feet of the etch board user rose to a higher level.
It was not moved by the intention of the etch board user himself, but it seemed that the body naturally moved as a reflex action that sucked all the spirit and attached my life
"Fufufu... A huge amount is coming out... You will understand, my life is being sucked up by me."
"Well... I didn't really understand."
Under the leaf heaven manager and the etch board user, the semen that overflowed was like a puddle.
The leaf heaven manager gently spoke to the sucked prey, and the etch board user replied with a slightly clouded face.
"...But I should go to bed...I was very happy.........I will give you a good night kiss at the end........."
"Huh...Hah... Chupa! Kyu! Kishun! Kish! (Sound of sucking nipples)"
When kissing the beast-like prey, the caretaker laughed bitterly and turned to me.
".........Uhfu, please wait. Next is your turn."
Leaf Heaven Caretaker slowly approaches.
"You don't have to be frightened, you also wanted to be raped by the Leaf Heaven Administrator."
I noticed that the leaf heaven caretaker's eyes were facing the erected penis.
I squeeze the sword again to show a strong will that it won't happen.
"Did you want to die after your life was exhausted and dried up like rags?"
"Don't hesitate. Look, leave it to me."
Leave your hands open to the Leaf Heaven Administrator.
I want to be hugged and raped by the leaf heaven caretaker without thinking about the fear of being killed if I leave it as it is.
Both feelings were mixed, and before I knew it, I was swinging my sword down toward the Leaf Heaven Administrator.
"Oh, I like that kind of thing. It's good, I also play like this."
The leaf heaven keeper avoids swinging down the sword that he gave himself away with a soft and gentle movement.
At that moment, the caretaker's sweet smell shook his nose, and the movement of his legs stopped reflexively.
If you are hugged by the Leaf Heaven Administrator, can you smell this scent as much as you like?
"Yes, attack me more and more. I'll do my best to do that."
I shook my head strongly to the left and right. Not when you're thinking about that.
If there is an opportunity to defeat this Leaf Heaven Janitor, it's only at this moment that I'm playing around with this.
Screaming loudly to inspire me, I swung down the sword again towards the Leaf Heaven Administrator.
"But, even if you swing your sword in such a cool way... It's stupid if the bottom is so big."
The Leaf Heaven Administrator looked at his lower half and laughed loudly.
"Puffy, I've slowed down. I don't have to be so shy."
I knew myself, every time I approached the Leaf Heaven Administrator and wielded his sword,
The scent, the pheromone is tempted and the erection becomes stronger.
But in order to survive from here... In order not to die, I had no choice but to keep attacking.
"See, I'll make it bigger. Huh~"
The Leaf Heaven Keeper who avoided swinging the sword swiftly turned to the side of me, and breathed into me with a glamorous voice.
"How about the sigh of the leaf heaven caretaker? It smells bad in your head."
The sweet odor that covers the entire face and the vibrations of the leaf heaven keeper's voice that can be heard in my ears...
No, if the movement stops, that is what the leaf heaven manager thinks.
"You can't stop it, I know it's okay if the leaf heaven caretaker catches me. Huh~"
I think so, but my body doesn't move. The Leaf Heaven Manager is breathing again.
It feels good, I want to be enveloped in this sigh... I want to be ejaculated only by the pheromone wrapped in the leaf heaven caretaker.
"It's cute to have a bright red face, maybe you feel like my breath?"
Wow! He screamed and wielded his sword, but the leaves didn't hit the heaven caretaker.
"Yeah, yeah, do your best. You want to kill the enemies of your family, right? I'll give you a kiss of support."
kiss? ……… What happens if you are kissed, even though you can't move just by exhaling?
If you don't escape, you have to avoid it... But what does it mean to be kissed by the leaf heaven caretaker?
"captured………"
The leaf wrapping around the face was so soft that the caretaker's hands were very soft, probably not injured in battle.
There is a beautiful female caretaker's face in front of me.
The pinkish lips are approaching, the sighs of the leaf heaven caretaker hit my mouth... Stop it, don't go any closer.
"Nmm...……Nhhh...……Huh~"
The heavenly caretaker's tongue pryed open his mouth, and a sweet breath came in directly through the gap.
I found my body weakened, I dropped my sword, and a little liquid leaked from my erect penis.
I wonder if the kiss of death is like this, I wanted more and more leaves to fill the body with the sighs of the heaven caretaker.
"How do you feel when you breathe out your breath directly? It's delicious, Kiss of Leaf Heaven Janitor."
Release your lips and the leaf heaven keeper laughs nastyly.
I wanted to feel more kisses, if I knew this and then smiled.
This caretaker in front of me is really cool.
"That's why I still can't die... Oh, what's happening when you bend over?
I can see that my clothes are damp, but I didn't want to die because of this.
If I die, I want to get more ejaculation by being directly fucked by hand.
"It's so bad that I can't die.
The shock ran where I was dim. My cheeks are sore.
What the hell did I do?
"I wonder if I woke up a little with this. Oh, did you feel it?"
Apparently the slap was hit on the face, and the Leaf Heaven Administrator is laughing at the reaction.
Yes, there is the caretaker in front of me. I have to get sane.
Looking at the ground, there is a sword that I dropped earlier. At least I want to break this generous face of the opponent.
He quickly bent over to the ground, picked up his sword, and slashed it toward the Leaf Heaven Administrator.
"It hurts... No, I didn't hurt my arm."
I got it. Was it nice to be surprised? A small cut on his arm,
A little blood is oozing out.
"I was happy, but I was a little disappointed."
For the first time, the expression of the leaf heaven caretaker changed. There is only a chance now.
I scream loudly again to shake off my evil spirit, and attack the manager.
"I'm a little talking about people, but I'm not sure"
Don't think about anything, don't look at anyone at all.
I continued to shake my sword in such fear that I would be tempted if I stopped for a little while.
"Hmm, you're good at attacking. It works better than before."
For the first time, the Leaf Heaven Administrator was receded by this attack.
If you continue to attack like this, you can hunt down the opponent and defeat them.
"...But it's kind of persistent. I hate playing without thinking of the other person."
I saw the other party's legs tangled, and I slammed the leaf as if to entrust my body to the heaven caretaker.
As a result, the leaf heaven administrator who fell down on his back was in a shape to ride on.
"Ah. It's too early to push it down, there's no mood."
Alright, I won! You can hit the enemy of the etch board user, if you push it down like this and pierce it with a sword………
".........What's your sword?"...wait, wait!"
Push down... push down... What do I want to do?
Please remember that this is "provisional". It takes some time to refine the adaptation.
22:AMWWEFHLO:2020/08/25(火) 16:04 The jet-black sorcerer is a Japanese psychotic.
Remarkable features such as silent and introvert, autism spectrum, poor performance, school refusal, irresponsibility, lack of motivated physical and physical activity, positive will, and sense of ownership.
Takes what kind of attitude to classmates who have bad relationships with friends and rarely talk to them miraculously.
In addition, he tries to facilitate communication with awkward humor that he is afraid of being disliked by his cold attitude. It often fails. Recently, a similar phenomenon has been observed among families.
Frequent sexual processing is not performed (once a day/day) because she has a strong sexual desire, but has declined due to lifestyle habits where her physical strength and energy are disturbed. I tend to be abusive, but I don't like violent play, so I usually use soft M. The types of works to be pulled out are, in descending order of frequency, erotic manga> Western AV ≧ Eroge video ≧ Sensual novel ≧ Domestic AV> Erotic anime, audio works, etc. AV is basically uncensored only. Recently, I have shunned anime because I rarely encounter high quality works I like. Erotic manga is now Yuki Sekai? My boom. It is an older sister system than Lori. I like paizuri and pinching, but I often have trouble with high quality materials. I love Succubus works, and Sccubus Pris*n is a rushing temple when in trouble. My favorite overseas site is PornH*b.
After the fact, he suffers from severe itching of the upper body (face, scalp, neck) and front and back. The scratches are alleviated by scratching while applying oil, but there are cases where it becomes scratches, and when it is taken in the shower, it bleeds and hurts. Itching is usually temporarily (half a day to 1 day) subsided by taking a hot shower. Therefore, it is not uncommon to have a shower twice a day.
The cause of pruritus is not clear, but it is influential to view that "the cause theory of congenital atopy", "the theory of cause of lifestyle problems including night sickness", and "the stress theory" are influential.
One of the major characteristics is the aforementioned "irresponsibility". One of the most visible actions is the "deferral" of deadlines and commitments. Take a procrastinating action (so-called “Dotacan”) that is different from what is said to the person concerned and the family who confirmed the deadline and promise. The procrastination of schools and private supplementary schools (notwithstanding the financial transactions) is remarkable. The main cause is the above-mentioned itch and its fire-extinguishing activity, or the escape from reality, which is based on the fact that homework is not over. Dotacan's history can probably be traced back to childhood, and it is thought that it cultivated introverted antisociality in the process of dislike going to kindergarten.
Extreme communication disorder. Exhibits the characteristics of abnormally suppressing voices, including all other classmates, teachers, cram teachers, hairdressers, friends, siblings, and relatives. Has a strong fear of women (especially of the same generation). Avoid eye contact, physical contact, and talking or being spoken. These are the above-mentioned characteristics of themselves: "a lustful metamorphic sexual desire," "irresponsibility to others," "pimples and sloppy yellow skin with night smashing and crushing, and a dirty, yellowish skin. I'm messy, and I'm messy, and I'm fluffy with gray hair. I neglect to brush my hair and brush my teeth, and (because of rhinitis) I breathe and sleep because of bad breath that is hard to describe as both garbage and public toilets. "Brorollurururururutsu!" and the unpleasant roar of the nose and crouches, the blunt head, long torso and bristles, and the bristle and belly on the abdomen and thighs. It is presumed that this is because they do not want to be exposed and shame.
*1 The person says that his homework is not finished and his energy is diminished. He often makes excuses that he is atrophied and does not have the energy to act.
The strongest wizard in the 7th Universe, who acts as a French Japanese boy named "Kyogoku, Alexandre, and Lotus" who is given a cover story, and performs hiding activities on the earth called sector 89. It is known as a sorcerer of darkness, because it is known that its origin and ability, and even its existence, are generally unknown, and that humankind cannot run into the dark space (black box).
Yeah, I have to revision this. Let's do it.
25:AMWWEFHLO:2020/08/25(火) 16:51I am confident in disappointing me. Fuck.
26:AMWWEFHLO:2020/08/25(火) 16:55It just means "I hate myself". That's enough.
27:AMWWEFHLO:2020/08/25(火) 17:22 Volluwinea Garllea is a netmeme of unknown origin that enshrines a man who claims to have been significantly involved in the Gallic War in the Gallia of 58-51 BC (now France, Belgium, Switzerland, etc.).
Men look like Mongoloid aged 21-24 years and have dark skin. Men are often referred to as "seniors" in the group of works.
The image, video, audio, or a modified version of this man makes it seem as if the thoughts of Volwina Gallia are drifting online.
Example of Volwina Gallia
A man censors his junior man T at home. The man scorns T from beginning to end and suffers. At the end of the day, T rages and makes a strange voice while committing a man. After 15 minutes, T does not care for the debilitated man.
Volwina Gallia is a term that can be used only among experts, and the popular word for Volwina Gallia is generally not present under the censorship and control of information by an organization composed of experts.
Addendum
The name Volwina Gallia was announced on SNS one day in 1987 by Guymon, who is the "manager" who manages a series of net memes. The origin of the word is "a twist of volcano (volcano), and it is "a coined word that does not have any meaning" sung by a person who has extremely lost the ability to judge as a recreation of sake seats all night," he said on SNS. I have made a clear statement.
Here I'm free from word limit, but unfortunately I can't translate the sentence instantly unlike Twitter.
29:匿名:2020/08/29(土) 00:22How many times can I fap with Zeyen Priestess to be satisfied? These days, I am more and more conservative and reluctant to discover new works.
30:匿名:2020/08/31(月) 05:27I would like to describe the current situation where the probability of completing an all-nighter that promotes sleep deprivation is increasing. It can be interpreted as a kind of mild self-harm or long term suicide.
31:匿名:2020/08/31(月) 05:31I think there should be a careful discussion as to whether or not instinct be encouraged. In other words, prudence and prudence against prudential discussions are essential for prudent discussion, and that prudent attitude is achieved by the prudence inherent in people.
32:匿名:2020/08/31(月) 05:38It should not be recommended as it can lead to errors and misunderstandings. So what I mean is when should I sleep. This is one of the highest propositions, and the issue that should be solved with the highest priority. There seems to be some correlation between the quantity and quality of my sleep and my quality of life. Knowing more about these relationships can help me improve my life.
33:匿名:2020/08/31(月) 05:42I deeply apologize for these poor sentences being generated by my mental underdevelopment and lack of sleep.
34:匿名:2020/08/31(月) 05:47One of the causes that tends to delay sleeping time is the hurdle to brush teeth. It feels very annoying to me, however I am afraid of tooth decay and periodontal disease. This contradiction does not free me from myself.
35:匿名:2020/08/31(月) 16:31Extraordinal dry dung due to lack of water...!? Even so, no, no, well, personally, I lay down the far-reaching conception of structuralist Marxism that influences the amygdala reprint. The toilet paper between the testicles and anus is ephemeral.
36:匿名:2020/08/31(月) 16:42It was misused because the word actually meant livestock dung. Because I am human and what is human? Yes, philosophy.
37:匿名:2020/08/31(月) 16:46I have been found to have a certain level of interest in making such shame-texts open to the public, especially in these immature communities. Because their reaction is quite interesting.
38:Virtual Splurge:2020/09/01(火) 16:33 List the monsters with the same skill in descending order of number.
Yian Kut-Ku 1
Lagiacrus 1
Furious Rajang 1
Velkhana 3
Gore Magala 4
Seregios 1
Akantor 1
Yama Tsukami 1
Fatalis 2
Nergigante 4
Paolumu 4
Thunderlord Zinogre 1
Brachydios 2
Barioth 3
Nargacuga 9
Tigrex 5
Rathian 8
Astalos 8
Gammoth 4
Glavenus 2
Mizutsune 3
Rathalos 5
Kirin 4
Valstrax 3
Bloodbath Diablos 4
My precious 840 magic stones have left for GungHo Democratic People's Dictatorship in partnership with Capcom.
40:Virtual Splurge:2020/09/01(火) 16:48Phew! Okay, It was correct.
41:Virtual Splurge:2020/09/01(火) 17:19 Of the 33 times, the highest rarity star 7 is 9, star 6 is also 9 and star 5 is 15. Star 7 and 6 monsters have an emission rate of about 27%, and star 5 have it about 45%. According to the official notation, the emission rate of star 7 is 20%, star 6 is 40.7%, star 5 is 40%. Approximately I won.
And "The hit probability is displayed up to two decimal places rounded to the nearest whole number. Therefore, the sum of hit probabilities may not be 100%."
>>38
I'm extremely sorry. This expression was not enough. This is a descending list of each monsters' serial number. Independently of this order, the number next to the monster name means the number of monsters I obtained this time.
I was ashamed to waste my stamina as usual. Fock. Now improve Velkhana's skill level before spending time and energy on such a deception.
44:Anonymous :2020/09/01(火) 20:45There is no obligation to despair for anyone, at anytime, in anywhere.
45:Sleepless!:2020/09/02(水) 03:49I'm thinking about pubic hair... especially around anus.
46:Sleepless!:2020/09/02(水) 04:14Do Bristles Dream of Permanent Hair Removal?
47:Sleepless!:2020/09/02(水) 04:16 >>46
It depends on the person.
We have to narrow down the dynasty that wants to know even the approximate diameter of the vaginal wall, but that is not easy. It is often said that you are respectful when you look up and pleasant when you look down.
49:Study of Puzzle:2020/09/03(木) 03:10 Preface
Stupidly, again, I created my Twitter account, but soon lost motivation for it. I don't want to use it now. How difficult it is to communicate, which is hard to share, that is, how to improve the puzzle to reach the ideal. I think it's possible because it's in the visible range. I don't really aim to be shared by all users, but I hope it will be useful to as many people as possible. Nonetheless, it will be even more difficult as the individual circumstances are varied. At the origin, I think of it just for myself. By the way, is it a type of deduction? I don't know, but it doesn't matter. Focus on the subject. I said it is deductive, but the method itself may be rather inductive. In other words, it's a way to collect factual parts through tests and experiments. For example, is there a significant difference in the scores in the ranking dungeon before and after practicing the puzzle within 4 seconds? It seems to be effective in this ranking dungeon.
And I believe this attempt is far more rewarding than going crazy for luck or something like that, or spending energy on a little silly people in the distance. Not only that, I even believe it has the power to make a few other people happy. If you allow me to talk a little earlier, I would like to talk about Nasutaro. He is a respected video contributor and one of the most creative and humorous people I know. His video style has given me some important inspiration. He is sometimes referred to as the "master" and has provided skills to niche requirements, especially involving special puzzles, crosses and L-shapes. I wasn't too keen on special puzzles, but I loved his video. Unfortunately he hasn't had a video update for two months and he doesn't update very often. I still look back on his old videos. And, importantly, I yearn for diligence, but don't do it. Don't try. Even the aim itself is denied.
51:Watching hard challenge:2020/09/03(木) 19:11In conclusion, I made the best choice. I learned that smartphone is not very necessary device for me.
52:Sleepless again!:2020/09/06(日) 05:02Many famous madmen are not purely mad, but rather use sugar-coated madness.
53:Again and again!:2020/09/08(火) 04:34Do I have to shave again? Its refreshing effect duration is too short to keep me satisfied. Can I solve it with my own daily care? Excuse me, it's too... No! That's not a big deal. At least a daily routine is not essential. I just have to set my mind.
54:Again and again!:2020/09/08(火) 04:47Just focking principle though...
55:Despair returns!:2020/09/09(水) 08:55I have been used by the Internet, rather than using the Internet. Until now, I've wasted a lot of time for densely packed boards and time depositing typical youthful frustrations. I didn't believe in myself. So I outsourced and paradoxically tried to find my inner will.
56:Despair returns!:2020/09/09(水) 09:02Faith rigs to face challenges that arise from pains that are difficult to share, or to keep us from the imaginary limits of communication.
57:Despair returns!:2020/09/09(水) 09:12"Even if you know you're going to lose, you have to challenge that fight"? This is just self-affirmation for masochists. Partial optimization and total optimization are different.
58:Scar opener!:2020/09/09(水) 09:22It seems ridiculous and impossible to explain all things in a masochistic unity. Dedicated to the praise of nutrition physicist, the chaos theory of applause, angry screams and ridicule of clamoring to the end of a moaning voice.
59:Unexpected breakthrough!:2020/09/09(水) 09:32No wonder, I was surprised to find that there is such a thing. Well, I wonder if the world is wide. Sometimes it's narrow, but as it is, she's such a sick person. No, surprisingly, I don't think Touhou Chuchu-mon is so deep, no! Isn't it shallow? Yeah, it’s not shallow. Perhaps. What is that? Well, there are various things, for each individual. Unexpectedly, it may be that the old man and Google aren't badly compatible.
60:Unexpected breakthrough!:2020/09/09(水) 09:34Hey, are you satisfied with the fake?
61:匿名:2020/09/10(木) 01:57 File size when downloading products
In the FC2 content market, the data uploaded by the seller is automatically converted so that it can be viewed in various environments by the buyer, and the size when downloaded may differ.
If you are a purchaser and would like to download the original data of the purchased product, please contact the seller for assistance.
Dying from a party's miscalculation of firepower is one of the most typical human errors.
63:匿名:2020/09/10(木) 23:06Use it to soliloquy or make strange voices. Basically no reply is required.
64:匿名:2020/09/10(木) 23:06I wonder if the frequency band is the same because the voice of the girl and the sound of the guitar are about the same pitch.
65:匿名:2020/09/10(木) 23:07Tokai OnAir, I thought that no one would get angry even if I was late, but it seems that the working hours are dyed in black peculiar to YouTuber, so it may be just right.
66:匿名:2020/09/10(木) 23:08 I want to mutter a little soliloquy at this time.
I think that system is quite dangerous. Leakage of personal information
There is concern that the card may be stolen. I promote it with news and commercials, but...
No, what should I do ...
I'm surrounded by a mysterious sense of mission that I have to pull because it's a push
I don't want to charge anywhere else because I'm seriously charging
I think mass production is cute as a fashion, but I don't want to think that I'm wearing that kind of clothes because I'm longing for mass production, so I'm wearing normal clothes ^ _ ^
69:匿名:2020/09/10(木) 23:11I have other hobbies and I think I can get off if I want to get off, but even if I say other hobbies, it's a V system and otaku and bangya are similar ...……………………
70:匿名:2020/09/10(木) 23:12I feel sorry for the apartment that my family will continue to live in in the future, so I'm still alive, but if I live alone, I'll commit suicide normally. Whoever lives in the apartment that I made the accident property? But it's okay! By that time I'm already dead! ^ _ ^
71:匿名:2020/09/10(木) 23:13I was moved to the thread on the altar shelf of my pet and placed a fucking big foliage plant next to it. Do you want to move the altar? Well, even in the heat of the heat, it's important to have pet leaves that are so human that they didn't let me turn on the cooler because they would be damaged if they were hit by the wind.
72:匿名:2020/09/10(木) 23:16In chubby magazines, the word "as is" or "individuality" is often used, but just because it sounds better, fat is fat and justified with good words, isn't it too convenient? How sweet is it to me?
73:匿名:2020/09/11(金) 06:43Not "obviously", it's just your impression, right?
74:匿名:2020/09/11(金) 06:45Is there any kind of data like that?
75:匿名:2020/09/11(金) 09:14Cleared the incarnation of the back row world for the first time. It was a victory made up of countless sacrifices. As a result, I got a latent awakening tamadora with unnecessary attribute absorption disabled, which was a bit disappointing. Honestly I wanted it to be ineffective penetration or poison awakening resistant. GungHo Online Entertainment, Inc. is a company whose basic corporate rule is exploitation using randomness.
76:Po*n Pics?:2020/09/11(金) 09:36GungHo Online Entertainment, Inc. is one of the most notorious Japanese companies founded in the 21st century and has caused immeasurable losses to Japanese society. In particular, Daisuke Yamamoto, who developed Puzzle and Dragons, a social game app for smartphones, is the root of all evil. He opened Pandora's box and ruined the future of teenage students. He is also trying to strangle the Puzzle and Dragons he gave birth to, rather than prolonging their lives. Not only does he not offer the right price to the users who support his life, he seems happy to bully them. I can't change Daisuke's personality, but people won't tolerate him forever, and by then his beloved electronic feudal system will collapse.
77:Po*n Pics?:2020/09/11(金) 10:10Do you know the majestic existence which named "Ketsuge Biribirizaemon"? Wanna guess its actual mean by yourself?
78:Po*n Pics?:2020/09/11(金) 10:36It means "a person who vigorously tears off the pubic hair around the anus."
79:匿名:2020/09/22(火) 08:22 A subordinate reported that he had captured Kunoichi, who had invaded the mansion.
"Are you the mastermind behind this organization? Huh, how do you feel to look down the captured Kunoichi?"
In the dim torture room, Kunoichi has her hands tied up with ropes and is suspended in the air.
"I won't give you any bad advice. If you release me right now, you can save your life. Could you untie this rope?"
She says something interesting. She seems to have a name Yomi.
A beautiful and bewitching Kunoichi is desperately trying to untie herself while twisting herself.
".........You won't do that. Well, I knew it. What? What's that whip? Are you going to tease me with it?"
She glares at me with a keen eye.
I ordered my subordinates to take her without taking off her clothes.
"You look happy. With such vulgar smile, you have tortured many Kunoichis so far, huh?"
Large breasts that have developed to an unnecessary size as a woman, peach-like buttocks, and soft thighs, they all are reflecting in a dim room.
Her glossy bodysuit tighten her whole body and makes her looks more voluptuous.
“………I have no interest in what you were doing to them. It's just that the captured were immature.”
......Honestly, I just staring at her seems to be sucked into her body.
I hear that Kunoichi is good at seducing men, so let's torture and break her soon.
"But I was one of those immature Kunoichis too. I'm ready. Come on. Do what you want."
Perhaps she made up her mind, stopped resisting, and limply relaxed her body.
She staring up at me with a depressed face expression.
"What are you going to do first? Do you keep hitting with that whip until I scream? Where do you hit first? Face, arm, or this leg?"
Quickly and silently, she raised her one leg.
She has only her hands restrained, so she can move her lower body freely.
“………Fufu, what's wrong, why are you staring at my legs so much? Do you want to touch it? Do as you like. I don't care.”
Her lewd legs of Kunoichi which opened widely. Her lower body which stuck the suit perfectly.
Is she seducing me or trying to fall into her trap me?
"I can't even resist because my hands are blocked. No matter what you do to me, I can't anything."
...In short, is she surrendering to me?
This is her last expression of will as a ninja, and it means she prepared for whatever happens to her body?
We built computers to expand our brains. Originally scientists build computers to solve arithmetic, but they turned out to be incredibly useful for many other things as well: running the entire internet, lifelike graphics, artificial brains or simulating the Universe, but amazingly all of it boils down to just flipping zeros and ones. Computers have become smaller and more powerful at an incredible rate. There is more computing power in your cell phone then there was in the entire world in the mid 60s. And the entire Apollo moon landing could have been run on a couple of Nintendos. Computer science is the subject that studies what computers can do. It is diverse and overlapping field but I'm going to split it into three parts. The fundamental theory of computer science, computer engineering, and Applications. We'll start with the father of theoretical computer science: Alan Turing, who formalised the concept of a Turing machine which is a simple description of a general purpose computer. People came up with other designs for computing machines but they are all equivalent to a Turing machine which makes it the foundation of computer science. A Turing machine contains several parts: An infinitely long tape that is split into cells containing symbols. There is also a head that can read and write symbols to the tape, a state register that stores the state of the head and a list of possible instructions. In todays computers the tape is like the working memory of RAM, the head is the central processing unit and the list of instructions is held in the computer's memory. Even though a Turing machine is a simple set of rules, it's incredibly powerful, and this is essentially what all computers do nowadays. Although our computers obviously have a few more parts like permanent storage and all the other components. Every problem that is computable by a Turing machine is computable using Lambda calculus which is the basis of research in programming languages. Computability Theory attempts to classify what is and isn't computable. There are some problems that due to their very nature, can never be solved by a computer, a famous example is the halting problem where you try to predict whether a program will stop running or carry on forever. There are programs where this is impossible to answer by a computer or a human. Many problems are theoretically solvable but in practice take too much memory or more steps than lifetime of the Universe to solve, and computational complexity attempts to categorise these problems according to how they scale. There are many different classes of complexity and many classes of problem that fall into each type. There are a lot of real world problems that fall into these impossible to solve categories, but fortunately computer scientists have a bunch of sneaky tricks where you can fudge things and get pretty good answers but you'll never know if they are the best answer. An algorithm is a set of instructions independent of the hardware or programming language designed to solve a particular problem. It is kind of like a recipe of how to build a program and a lot of work is put into developing algorithms to get the best out of computers. Different algorithms can get to the same final result, like sorting a random set of numbers into order, but some algorithms are much more efficient than others, this is studied in O(n) complexity. Information theory studies the properties of information and how it can be measured, stored and communicated. One application of this is how well you can compress data, making it take up less memory while preserving all or most of the information but there are lots of other applications. Related to information theory is coding theory. And Cryptography is obviously very important for keeping information sent over the internet secret. There are many different encryption schemes which scramble data and usually rely on some very complex mathematical problem to keep the information locked up.
81:匿名:2020/09/25(金) 16:37These are the main branches of theoretical computer science although there are many, more I don't have time to go into Logic, Graph Theory, Computational Geometry, Automata Theory, Quantum Computation, Parallel Programming, Formal Methods and Datastructures, but lets move on to computer engineering. Designing computer is difficult because they have to do so many different things. Designers need to try and make sure they are capable of solving many different kinds of problem as optimally as possible. Every single task that is run on the computer goes through the core of the computer: the CPU. When you are doing lots of different things at the same time, the CPU needs to switch back and forth between these jobs to make sure everything gets done in a reasonable time. This is controlled by a scheduler, which chooses what to do when and tries to get through the tasks in the most efficient way, which can be very difficult problem. Multiprocessing helps speed things up because the CPU has several cores that can execute multiple jobs in parallel. But this makes the job of the scheduler even more complex. Computer architecture is how a processor is designed to perform tasks and different architectures are good at defferent things. CPUs are general purpose, GPUs are optimised for graphics and FPGAs can be programmed to be very fast at a very narrow range of task. On top of the raw hardware there are many layers of software, written by programmers using many different programming languages. A programming language is how humans tell a computer what to do and they vary greatly depending on the job at hand from low level languages like assembly through to high level languages like python or javascript for coding websites and apps. In general, the closer a language is to the hardware, the more difficult it is for humans to use. At all stages of this hierarchy the code that programmers write needs to be turned into raw CPU instructions and this is done by one or several programs called compilers. Designing programming languages and compilers is a big deal, because they are the tool that software engineers use to make everything and so they need to be as easy to use as possible but also be versatile enough to allow the programmers to build their crazy ideas. The operating system is the most important piece of software on the computer as it is what we interact with and it controls how all of the other programs are run on the hardware, and engineering a good operating system is a huge challenge. This brings us to software engineering: writing bundles of instructions telling the computer what to do. Building good software is an art form because you have to translate your creative ideas into logical instructions in a specific language, make it as efficient as possible to run and as free of errors as you can. So there are many best practices and design philosophies that people follow. Some other important areas are getting many computers to communicate and work together to solve problems. Storing and retrieving large amounts of data. Determining how well computer systems are performing at specific tasks, and creating highly detailed and realistic graphics. Now we get to a really cool part of computer science, getting computers to solve real world problems. These technologies underlie a lot of the programs, apps and websites we use. When you are going on vacation and you want to get the best trip for the money you are solving an optimisation problem. Optimisation problems appear everywhere and finding the best path or most efficient combination of parts can save businesses millions of dollars. This is related to Boolean Satisfiability where you attempt to work out if a logic formula can be satisfied or not. This was the first problem proved to be NP-complete and so widely considered to be impossible to solve, but amazing development of new SAT solvers means that huge SAT problems are solved routinely today especially in artificial intelligence. Computers extended our brains multiply our cognitive abilities.
82:匿名:2020/09/25(金) 16:38The forefront of computer science research is developing computer systems that can think for themselves: Artificial Intelligence. There are many avenues that AI research takes, the most prominent of which is machine learning which aims to develop algorithms and techniques to enable computers to learn from large amounts of data and then use what they've learned to do something useful like make decisions or classify things. And there are many different types of machine learning. Closely related are fields like computer vision, trying to make computers able to see objects in images like we do, which uses image processing techniques. Natural language processing aims to get computers to understand and communicate using human language, or to process large amounts of data in the form of words for analysis. This commonly uses another field called knowledge representation where data is organised according to thier relationships, like words with similar meanings are clustered together. Machine learning algorithms have improved because of the large amount of data we give them. Big data looks at how to manage and analyse large amounts of data to get value from it. And will get even more data from the Internet of Things, adding data collection and communications to everyday objects. Hacking is not a traditional academic discipline but definitely worth mentioning. Trying to find weaknesses in computer systems, and take advantage of them without being noticed. Computational Science uses computers to help answer scientific questions from fundamental physics to neuroscience, and often makes use of Super Computing which throws the weight of the worlds most powerful computers at very large problems, often in the area of Simulation. Then there is Human Computer Interaction which looks at how to design computer systems to be easy and intuitive to use. Virtual reality, Augumented Reality and Teleprescence enhancing or replacing our experience of reality. And finally Robotics which gives computers a physical embodiment, from a roomba to trying to make intelligent human like machines. So that is my Map of Computer Science, a field that is still developing as fast as it ever has despite that fact that the underlying hardware is hitting some hard limits as we struggle to miniaturise transistors any more, so lots of people are working on other kind of computers to try and overcome this problem. Computers have had an absolutely huge impact on human society and so it is going to be interesting to see where this technology goes in the next one hundred years. Who knows, perhaps one day, we'll all be computers. As per usual if you want to get hold of this map as a poster I have made it available so check in the description below for some links, and also if you want to find out more about computer science I recommend you check out the sponsor for this video brilliant dot org. Please often ask me how to go about learning more about the kinds of subjects I cover in these videos, and as well as watching videos, a really great way is to get down and solve some real problems. And brilliant does and excellent job at this. It's a really cool website and also an app which helps you learn by getting you to solve interesting problems in science, mathematics and computer science. And each of the courses starts off kind of easy and fun and then gets more and more challenging as you master the concepts. If you want to learn specifically about computers science they have got whole courses built around topics in this video like logic, algorithms, machine learning, artificial intelligence, so if you want to check that out brilliant dot org slash dos, or even better click the link in the description below because that lets them know that you have come from here. So thanks again for watching, and I'll be back soon with a new video.
83:匿名:2020/09/29(火) 15:31 A subordinate reported that he had captured Kunoichi, who had invaded the mansion.
"Are you the mastermind behind this organization? Huh, how do you feel to look down the captured Kunoichi?"
In the dim torture room, Kunoichi has her hands tied up with ropes and is suspended in the air.
"I won't give you any bad advice. If you release me right now, you can save your life. Could you untie this rope?"
She says something interesting. She seems to have a name Yomi.
A beautiful and bewitching Kunoichi is desperately trying to untie herself while twisting herself.
".........You won't do that. Well, I knew it. What? What's that whip? Are you going to tease me with it?"
She glares at me with a keen eye.
I ordered my subordinates to take her without taking off her clothes.
"You look happy. With such vulgar smile, you have tortured many Kunoichis so far, huh?"
Large breasts that have developed to an unnecessary size as a woman, peach-like buttocks, and soft thighs, they all are reflecting in a dim room.
Her glossy bodysuit tighten her whole body and makes her looks more voluptuous.
“………I have no interest in what you were doing to them. It's just that the captured were immature.”
......Honestly, I just staring at her seems to be sucked into her body.
I hear that Kunoichi is good at seducing men, so let's torture and break her soon.
"But I was one of those immature Kunoichis too. I'm ready. Come on. Do what you want."
Perhaps she made up her mind, stopped resisting, and limply relaxed her body.
She staring up at me with a depressed face expression.
"What are you going to do first? Do you keep hitting with that whip until I scream? Where do you hit first? Face, arm, or this leg?"
Quickly and silently, she raised her one leg.
She has only her hands restrained, so she can move her lower body freely.
“………Fufu, what's wrong, why are you staring at my legs so much? Do you want to touch it? Do as you like. I don't care.”
Her lewd legs of Kunoichi which opened widely. Her lower body which stuck the suit perfectly.
Is she seducing me or trying to fall into her trap me?
"I can't even resist because my hands are blocked. No matter what you do to me, I can't anything."
...In short, is she surrendering to me?
This is her last expression of will as a ninja, and it means she prepared for whatever happens to her body?
"Don't look with such disgusting leer eyes. Look, I raised my leg. You can touch you like and you can even press or rub your cheeks against my leg."
She raises her legs high and shows her twat to me.
Her lower body is slightly damp with sweat, and I feel that there is a sweet scent even though I should be at a distance, probably because of my mind.
"Good, come here slowly......... Fufu, your face is close."
......What am I doing?
I realized her pubic area in front of me.
"Do you want to sniff my honeypot so much?"
Her twat through the suit is slightly wet.
Is this sweat? The heat comes from her lower body.
"Okay, bury your face in Kunoichi's honeypot that seduces a man, and get drunk with the sweet scent, do"
Yes, anyway, this woman is detained.
What can she do in this situation?
"Do you feel my body temperature through the honeypot...? Fufu, it's poisonous to your body if you inhale too much."
......A little bit of a quick breath makes my chest terrifyingly hot.
This is Kunoichi's body, a honeypot that squeezes its prey, and a fascinating trap that cannot be escaped once it enters.
"What's wrong, your breathing is getting rough. Did you get so excited by the smell of my honeypot?"
Her plump thighs are wrapped in a suit and shining bewitchingly.
……What kind of feeling if I touch this? Like a soft thigh, or a glossy bodysuit?
"Come on... I'll put my legs on my shoulders. You cannot anything with my honeypot yet, but you can do whatever you like on my legs."
Suddenly something rested on my shoulder.
She is lowering her leg, which she had been holding up until now, toward me.
"How do you feel when you touch it? Good? Kunoichi's legs are more than just soft legs, like a mediocre virgin."
Shit. She trapped me. What is she going to do from now on?
I must get out from these legs immediately. I must shake and escape from these massive and soft legs.
"Look, with just a little strength like this, my legs can serve as a weapon that can strangle even the beast."
At that moment, her massive legs sandwiched my neck.
Guk... I can't breathe. If this keep going, I'll choked by her thighs.
"Haha, you don't have to be so cautious. I won't strangle you in this situation. Come on, feel the feel of Kunoichi's legs as much as you like."
Yomi relaxes her legs while laughing and releases her prey from her thighs.
Then, she gently rubbing her thighs against my cheeks, as if to say I'm sorry.
"Fufu. The commander of the large unit is excited to rubbing his cheek against Kunoichi's legs. That's so funny, right?"
My chest is terribly hot from a while ago, probably because I was tossed about her glossy legs.
When I looked up, she is looking down at me as show off her leeway.
"Why do men like women's legs? I've strangled many men with my legs in the past, but somehow few people resist."
Don't be upset. On second thought, I should be in a much higher position than hers.
Now let's enjoy this legs to the utmost.
"At one time, there was a hitman who had the skill to hunt me down, but at that time I managed to get around behind him with a chance."
While talking, she begins to hang her legs around my neck again.
"Then I knocked down him and tightened his neck with both my legs, that was funny."
She squeezing my face between her thighs sweetly.
A warm feeling different from the previous one gently wraps my face.
"He desperately puts his hand around his neck, but also I'm desperate to survive and I take pride in being Kunoichi."
……What, something is wrong.
Not only my neck but also my lower body is tickling by something.
"I slowly applied pressure my thighs to weaken him, so that I wouldn't lose the prey I caught."
Something is groping around my lower body through the trouser.
Something is stealthily crawling and approaching, moving like scratching something.
"I was seeing his face sandwiched between my thighs. As I continued to put my strength into it, his face gradually turned pale, breathing became thinner, and he finally fainted."
I can't see the lower because I'm being caught between her thighs.
She tenderly sandwiches me with her legs, and she doesn't release me from her legs.
"He might be pretending to be fainted, so I kept tightening for a while just in case, and I found a lot of semen leaking from his corpse."
My body bounced.
Barely I did not reaching orgasm, but my body ended up reacting to the motion of something that grope my lower body.
"Looking back now, he may have been climaxing as of he sandwiched by my thighs."
She is staring at me with a bewitching look.
What, what are you doing right now?
"I wonder how he felt when he was strangled by thighs of Kunoichi who is cornered by him, huh?"
I managed to escape from her thighs with all my strength.
I'm out of breath and desperately keep distance from Kunoichi in front of me.
"I wonder if he would have felt an inescapable hellish agony. Or, strangling by thighs, if he would have seen my face look like a celestial maiden, and felt like be in Paradise."
As I stared, her other leg, opposite of the one which had been sandwiching my neck, was moving.
The toe is moving as if it is still tampering with my lower body.
0:02 Fantaisie-Impromptu / Chopin
0:30 Etude OP10-4 / Chopin
0:53 Moonlight Sonata 3rd mov / Beethoven
1:27 Waldstein Sonata 1st mov / Beethoven
2:10 Sonata Pathetique 3rd mov / Beethoven
2:27 Zigeunerweisen / Sarasate
2:45 Csardas / Monti
3:08 Fugue in G minor / Bach
3:21 Toccata and Fugue in D minor / Bach
3:47 Canon / Pachelbel
3:53 Farandole from L'Arlesienne / Bizet
4:09 Hungarian Rhapsody No.6 / Liszt
4:27 Hungarian Rhapsody No.5 / Liszt
4:38 Slavonic Dances OP72-2 / Dvorak
4:58 The Battle of Waterloo / Anderson
5:09 June, Barcarolle from Les Saisons / Tchaikovsky
5:23 Prelude from Carmen / Bizet
Is the Bunker Ring really necessary for the iPad mini? My answer is, "It's not required, but it can improve convenience." Convenience is more specifically to aid in ease of holding and reduce the risk of dropping. As you know, the iPad mini has a smooth, thin aluminum housing with rounded corners, and users should always be wary of the danger of slipping out of their hands. (This doesn't seem to be a serious problem for people who use the iPad on their desk all the time, but the iPad mini is the most portable iPad, and many users should have it in their hands.) Bunker Ring Can't eliminate this risk, but it can reduce it. Another important thing is the thickness of your fingers. In my measurement, the inner diameter of the Bunker Ring is 2.4 cm at the longest point and 2 cm at the shortest point. (Most are 2.4 cm, only about 1 cm with hinges is 2 cm.) That is, if your finger is close to this, your finger is better suited for the Bunker Ring. However, you can use it even if your fingers are relatively thin. Again, the Bunker Ring isn't "essential" for the iPad mini (or any device). Bunker Ring is a kind of insurance. It costs less than $ 20 and reduces the chances of your smartphone or tablet falling and ruining it. This Korean ring is invaluable to those who handle the device improperly, like someone trying to use the iPad mini with one hand. We should use our device properly.
88:匿名:2020/11/16(月) 02:17In fact, the style of leaving the thoughts of field subject agents growing in all fields as achievements is heretical. It's full of gorillas. Collaborative action is slammed to clearly answer the question of what a kiosk terminal is.
89:匿名:2020/11/16(月) 02:18I mean, I'm worried about my prostate.
90:匿名:2020/11/16(月) 09:15I found an illustrator with the same name as the world's largest rainforest or e-commerce site, so I would like to share my personal impressions about him. According to my typology, he is a typical deformist and very likely to be a reference for important insights into supernormal stimuli. His style seems to be different from both the two maestros I know, doskoinpo and Sennen Comodo. Boobs he draw are bigger and hanging down than doskoinpo and he tend to emphasize nipples and pubic hair. Also, I feel that it is a more pop coloring [verification needed]. He doesn't seem to like muscular heroines as much as Sennen Comodo, but the relatively thick lines are similar. Another decisive difference is the degree of femdom. The men in his work are often (sexually) tossed by heroines, but the obvious masochistic depictions are rare, and the latest work is also valuable in that respect. Unfortunately, I round it up to prevent my seizures, but the general comment is "I have high expectations because he balances motivation and skill and goes well with my taste."
91:匿名:2020/11/16(月) 22:57I think we humans, especially the Japanese, have sorrow and are aware of it. Because in the subconscious we realize that our existence and everything we do is not for ourselves. One of the most common examples is racism. And here, new awareness hampered the development of these ideas and even killed them. In other words, the Japanese word "卑近" seemed very symbolic and couldn't be helped.
92:匿名:2020/11/16(月) 22:59If we have to lie to live, there seems to be no reason to live.
93:匿名:2020/11/16(月) 23:07>>92 Shut up.
94:匿名:2020/11/18(水) 10:53That was hurtful fap... Hate it.
95:匿名:2020/11/21(土) 13:23The question of whether to unify the patterns will eventually have to be faced. How to make the pole role and the sexual object consistent.
96:匿名:2020/11/21(土) 13:25Je ne m'amuserai point ici à rien rapporter de ma naissance, parce que je ne trouve pas que je puisse rien dire qui soit digne d'être rapporté.
97:匿名:2020/11/21(土) 13:27Est-il possible d'avoir deux styles différents ou plus dans une seule image? C'est l'un de mes vagues rêves.
98:匿名:2020/11/21(土) 14:23J'ai trouvé un illustrateur du même nom que le plus grand site de commerce électronique ou de forêt tropicale au monde, alors j'aimerais partager mes impressions personnelles à son sujet. Selon ma typologie, il est un déformiste typique et très probablement une référence pour des informations importantes sur les stimuli supra normaux. Son style semble différent des deux maestros que je connais, doskoinpo et Sennen Comodo. Les seins qu'il dessine sont plus gros et pendants que doskoinpo et il a tendance à mettre l'accent sur les mamelons et les poils pubiens. De plus, je pense que c'est une coloration plus pop [vérification nécessaire]. Il ne semble pas aimer les héroïnes musclées autant que Sennen Comodo, mais les lignes relativement épaisses sont similaires. Une autre différence décisive est le degré de domination féminine. Les hommes dans son travail sont souvent (sexuellement) ballottés par des héroïnes, mais les représentations masochistes évidentes sont rares, et les derniers travaux sont également précieux à cet égard. Malheureusement, je l'arrondis pour éviter mes crises, mais le commentaire général est "J'ai de grandes attentes car il équilibre la motivation et les compétences et va bien avec mon goût."
99:匿名:2020/11/26(木) 09:23After a little hesitation, I excreted almost soundly. With a little bleeding.
100:匿名:2020/11/28(土) 17:47Is beauty and strength incompatible?
101:匿名:2020/11/28(土) 17:50In other words, beautiful things tend to be fragile. Its brittleness also seems to be related to rarity.
102:匿名:2020/11/28(土) 17:55Décision inconstitutionnelle: tournez-vous toujours des vidéos sur un trépied?
103:Un homme qui a &◆Ag:2020/11/28(土) 18:01 La ligne Keihin reliant la gare de Tokyo à celle de Takashimacho (aujourd’hui gare de Yokohama) a ouvert en 1914. En 1924, les services de la ligne Keihin furent prolongés sur la ligne principale Tōhoku jusqu’à Akabane, puis jusqu’à Ōmiya en 1932. L’ensemble pris alors le nom de ligne Keihin-Tōhoku (après avoir été initialement appelé ligne Tōhoku-Keihin).
Les services interconnectés avec la ligne Negishi débutèrent en 1964.
La gare de Takanawa Gateway, 36e gare de la ligne, ouvre au public le 14 mars 2020.
Often the problem ends up at the same end point. Will I be gone or will the others be gone? Or will I be gone with someone? Which one do I choose? It's a simple matter with few choices.
105:匿名:2020/12/02(水) 17:18Excuse me, can I hit Dacho?
106:匿名:2020/12/10(木) 14:48I just learned that the wreckage of Jun Moai had subscribing Nechorika, so I chuckled smugly.
107:匿名:2020/12/16(水) 22:37A product that is not essential but can improve convenience on a daily basis. Like wireless headphones.
108:匿名:2020/12/21(月) 16:41 Today I will be reviewing and analysing the music of Touhou 17 demo. I've been reading comments over the internet and many have felt that the music sounds experimental, weird, interesting and etc. So I guess I will be dissecting the music up and comment on what I find interesting and stuff like that. Note that there might be some inaccuracies in this analysis as the the featured music sheets are transcribed by me and I ain't have perfect ears. OK?
Touhou 17 Title Screen Theme: Silent Beast Spirits
Definitely gives off that mysterious yet menacing vibe which is not surprising for a Hell themed game. In the intro, ZUN placed G# (1 semitone away from the tonic) on every 4th beat of the bar. The leading tone packs a lot of tension and really wants to resolve upwards to the tonic note (A) but ZUN decides to keep that tension there. But I will resolve it for you so you guys can hear what it sounds like. And the next section, the theme of eastern story comes into play but this time sounding creepy. The diminished chord (red) played at every 4th beat helps to give off that darkish feel. While that C natural note (blue) in the melody functions as a chromatic note also contributes to that creepy/darkish feel. You may argue that this section of the OST is in C# harmonic minor scale because of the raised 7th (B# being enharmonic to C natural) But I feel that chromaticisms would fit better in this context because ZUN usually uses chromaticisms to make his music sound creepy. The same technique is used as the previous section but this time I want to show you the aggressive bass being used. Not to mention that pretty aggressive instrumentations are also being used in this OST too. For the next section, ZUN adds and extra layer of melody ontop of the pre-existing melody from the intro. And now he mashes the theme of eastern story with that intro motif which is one of the common techniques ZUN uses to have both melody playing : (mashing up pre-existing melodies together). Definitely one of the more complex and interesting title screen theme ZUN has composed. But I still prefer Mysterious Purification Rod.
Touhou 17 Stage 1 Theme: The Lamentations Known Only by Jizo
Gives me a melancholic yet captivating feel. Yes, the doll maker of Bucuresti motif is back along with the 'even beat same note pattern' (apparently this technique is called 'Pedal'). This technique is commonly used by ZUN in stage themes to give off that atmospheric vibe (?) [don't really know how explain the feeling lol]. Since the repeated note is the dominant note of the key, it's called a dominant pedal here. Really love the bass and choir here. They seem to be played independently. So there are like at least 4 voicings being effectively played in the intro: Melody, Bass, Choir and Guitar spam which I did note transcribe. It uses a chord progression of VI > VII > vii dim > i which is played by the guitar strumming (Didn't add it in due to space constraint and I'm lazy to learn how to display my MuseScore sheet music horizontally instead of vertically lol). And it's not really an uncommon chord progression used by ZUN. But I feel that because of how prominent the choir (and maybe bass) are, it's really easy to divert your attention onto them instead of the guitar chords playing the common Touhou chord progression. Not to mention that the combination of these all voicings would make some interesting harmonies. Hence, in my opinion, the intro doesn't really sound Touhou-like although it uses common Touhou chord progression. Also feel free to refer back to the original OST to hear parts that I did not transcribe or when I talk about instrumentations later on (I won't replicate them because it will take me effort to get those VSTs and experiment with them). Or you can refer to Williatico's transcriptions (He makes pretty accurate transcriptions and tries to replicate the sound and usually post the VST instruments he used in the description). Next section is just a simple Touhou melody with the chord progression of VI > VII > vii dim > i. Sounds pretty Touhou-like. I really like the spooky lead instrument used for the melody. It gives off that captivating (?) vibe here. Next section, we can hear that ZUN is trying something new here. Taking both bass and choir into our harmonic analysis, we can see that ZUN is trying to modulate from a minor key to a major key. And here are the chords notated down in root position (for easier analysis). However, G# major chord (V) does not exist in C# minor and neither does Bb dim chord (ii dim) exist in Ab major. So ZUN borrowed the V chord from C# minor's parallel key (C# major) and that V chord (G# B# D#) happens to be the I chord of Ab major. (G# B# D# is enharmonic to Ab C Eb) Likewise, ZUN borrowed from Ab major's parallel key (Ab minor) to obtain that (ii dim) Bb dim chord (Bb Dd Fb). To summarise, ZUN tries to modulate from C# minor to Ab major using the same chord found in C# minor parallel key (C# major) and Ab major. As for why ZUN tries to borrow from Ab minor while trying to establish a Ab major tonic, I have no idea why (To trick listeners to think that the song is still in the minor key?). Eb note in melody when the chord has a E natural note instead of Eb note? Weird. Either way, those 2 bars sound pretty weird to me. I guess ZUN is still on the experimentation stage. Maybe in the future we can hear some smooth and sick modulation from him. Do note that I might have trascribed that part wrongly which would deemed my analysis futile but the key point is that ZUN is trying to modulate from C# minor to Ab major, something that you don't see otten from ZUN. Why Ab major though?
Because the next section is in F minor which is the relative key of Ab major and the range of the melody fits just nice in the middle (not too low or high). In the last section, the chord progression is just the usual VI > VII > i with a simple melody. Typical Touhou sounding part. Parts of this section really sound like Egoistic Flower. i have compared them off- screen and the general motion of both melodies is really similar, and not to mention the melody structure and phrasing is also really similar. But I have decided not to mash them up and showcase it here because I have already spent so much time on this stage theme and parts of both melodies do clash too so might need to rework on the mashup arrangement if I ever work on it. Same spooky lead instrument is used here. Choice of instrumentations is really important in deriving a song's mood. Even though it uses a simple melody and the usual Touhou chord progression, it really gives off a different mood from other OST's that use the same technique. In my opinion, the intro and the section after the 1st melody stands out from this OST.
111:匿名:2020/12/21(月) 16:49 Touhou 17 Stage 1 Boss: Jelly Stone
Probably one of the more popular OSTs in Th17 demo. Really catchy and melodious. To be honest , I don't really have much to talk about this song so I will go through it quickly (Nice bass riff at 3rd-4th bar by the way). Quite a drum focused song, which of course helps to contribute to its catchiness. Uses the common Touhou chord progression : VI > VII > v > I and has quite a simple yet melodious melody. Spooky lead instrument is used here again. Has a fast tempo of around 174 BPM and uses pretty short value notes (many quavers). Really makes the OST feel energetic and lively. Really suited for a rock arrangement or.... a.... STONE ARRANGE.
Touhou 17 Stage 2 Theme: Lost River
Gives me this unstable and lost feeling. A music in 3/4 time signature. Not really an uncommon time signature but I guess it's nice to have something other than 4/4. It's probably pretty obvious to any listener s that some interesting chords are being used. So lets jump into the chords and harmonies of the intro. The first thing to note that is that for the most part of the music, it alternates between 2 keys every 4 bars. By continuously looping between only 2 keys, the music doesn't seem to have an actual resolution. That makes the music feel like it's note going anywhere, which as the name of the music implies, a "Lost" feeling. Anyway lets go back to the chords and harmonies. Lets first look at the bass and the ostinato of the first 4 bars. We can see that it alternates between notes based on F# minor 2nd inversion chord and C# sus4 chord which is just literally just resolution > suspense > resolution > suspense ... Likewise, for the next 4 bars, it alternates between notes based on D minor 2nd inversion chord and A sus4 chord. And this repeat for the most part of the music. And because this progression is pretty dull, ZUN tries to add some spice to the song with those arpeggio chords (curly symbol). Here are the chords notated in root position (Easier to digest for you guys). And overall it invokes this sad feeling using minor chords, tenseness using suspended chords. I really like that D(b5) chord, feels eerie yet suspenseful (The chord has Tritone interval and Major 2nd interval). Personally, I wouldn't analyse the chords together with the bass because the bass suggests that the music isn't progressing harmonically so I'm stopping here. And the purpose of inversion is to have a nice motion in the upper chord voicing and also to connect the chords smoother. Interestingly, the melody alternates between 2 keys. Note the first time ZUN has done this though. Music like "No More Going Through Doors" and "Doll Judgement" have its melody played over 5 changing keys/chords. The usage of acciaccatura really gives an 'unstable' feeling. And parts of the main melody beat keep landing on the offbeat, creating this 'unexpected' feeling. The main melody is pretty simple and follows the common Touhou chord progression of VI > VII > i. I love that Oboe instrument used here. Really sweet and smoothing. This melody really sounds like it could be part of Aya's theme lol. Next part is my favourite. Now, instead of doing his plain old boring direct modulation to transpose the melody up to a higher key so as to increase the energy of the song. He now adds harmonies ABOVE the melody. You can say that the new harmony is now the new melody while the old melody functions as harmonies. The combination of the Oboe and the added Lead instrument is really nice too.
Touhou 17 Stage 2 Boss Theme: The Stone Baby and the Underwater Cow
Weird yet catchy theme. I love the bass lol. First, I want to talk about the bass. Honestly, only the first 6 bars sounds weird. That's because the bass is played 1 higher than the usual range and around Bar 3-5, it sounds really dissonant and weird because it intersects with the melody. And after 6 bars, the bass range drops 1 octave lower and it doesn't sound that bad anymore. lol look at all those dissonant intervals from bar 3-6 (with respect to melody and harmony). The intro and pre-melody section contains many non-diatonic notes with respect to G# minor key. I did try to look for other alternatives to explain for those non-diatonic notes such as modal scales. But my end conclusion would be to think of ZUN adding non-diatonic notes in a minor scale in an attempt to make this music sound weird. Which is honestly not surprising with so many dissonances and that bass. Just like Lost River, this section has quite a few syncopations. The bass is also really similar to the doll maker of Bucuresti motif but with like the 7th note pushed up a semitone. The melody section contains a moderately simple melody. To be honest, what really sets it apart from a simple melody is that there are a shit tons of syncopations here. It uses the chord progression (in root position) of VI > VII > i > VI > VII > vii# min > V which is a pretty interesting chord progression. And apparently ZUN uses some kind of clarinet in the lead melody to emulate the 'moo' sound. Befitting for a cow theme lol
Touhou 17 Stage 3 Theme: Everlasting Spider Lily
Gives me this dreamlike and relaxing feel. The music stars out with a counter melody where the motion seems to ascend and descend alternatingly every bar, creating this dreamlike feeling. It sounds similar to Eternal Spring Dream intro so I will be looking at that too later. The melody is pretty simple too. It follows the chord progression (in root position) of i > VII > vi# dim > VI > vii# dim and then i > VII > vi# dim > VI > III > IV > V. It's a pretty unique progression and it's based on the melodic minor scale (raised 6th and 7th). Really nice melody and countermelody relationship. Sadly, since the intro of Eternal Spring Dream is composed over different keys/chords, it will be inaccurate to compare by mashing the 2 music together. So we will be comparing via the motion of the 2 music instead. If we split the music into 2 notes per group, we can see that the 1st quaver tend to be higher than the 2nd note. So if we remove the 'not as important' lower note, we will be able to see the overall motion of the 2 music. And it doesn't seem like they follow the same motion. So my end conclusion would be that they are semi-similar. They do share similar patterns (1st note tend to be higher than 2nd) and sometimes even have the exact same notes/motion. But overall, their general motion is different. They do share the same dream-like emotion in my opinion though, due to the "1st note tend to be higher than 2nd" pattern. In this section, ZUNpet is used as the lead melody and a new counter melody is introduced. The counter melody sounds like 'The Shining Needle Castle Sinking in the Air' so I'll be looking at that later too. Really love how the ZUNpet is used here. It sounds surprisingly relaxing instead of blaring. It uses a chord progression (in root position) of VI > i > III > VI > VII >II VI > i > III > VI > VII > V and it's a pretty unique chord progression. And ZUN cleverly uses inversions to get that bassline progression that I have played before this. Interestingly, since this music is more bass oriented, I wasn't able to hear any form of 'filling' instruments such as choir and strings that are usually used to play the chord progressions. So I had to deduce the chord progression via the notes from the ZUN's funky bass and also play-testing whether it sounds correct on my piano. Kill me please. Sadly, Shining Needle Castle is in 3/4 while Everlasting Spider Lily is in 4/4 so not it's not really accurate to compare via mashing up so I'll be comparing via their motions instead. We can see that the 5 notes or both OSTs which are under the red arrows have almost exactly the same notes and motion, so yes, they sound very similar.
Touhou 17 Stage 3 Boss Theme: Seraphic Chicken
Sadly, I can't really tell what vibe this music is trying to emit. But it's nice to see ZUN experimenting with new time signatures. I have seen many people saying that the time signature of this music intro is in 7/8 or in 7/4 but in my opinion, I feel that 14/8 best fits the music. So lets compare between these 3.
7/8 I will accent on the first beat of every bar. Sounds off on the 1st beat of every 2nd, 4th, 6th, 8th bar.
7/4 I will group them as 3+3+1 and accent the first beat of every group. I will also accent the main melody beat so you guys can hear it clearer. Not as bad as 7/8 but you can hear that the 2nd, 3rd, 5th, 6th beat does not fall on the main melody beat.
14/8 I will group them as 3+3+3+3+2 and accent on every first beat of every group. Perfect.
How about the part with 7 groups of 2 quavers? Lets try 7/8 where I will accent on the first beat of every bar. I will also accent on the 1st note of every group of 2 quavers. Sounds pretty off like before.
7/4 Perfect.
14/8 Perfect. Both 14/8 and 7/4 fits nicely here.
To conclude, 14/8 best fits the time signature of "Seraphic Chicken". 7/4 is acceptable but 7/8 is a no no.
The intro pulse really reminds me "The Magic Straw Hat Jizo" lol
The main melody follows the chord progression of VI > VII > v > i. Pretty common Touhou chord progression. Melody is quite syncopated. Don't really have much to say about it but I guess it's nice. I think "Seraphic Chicken" is one of the popular Touhou 17 demo OSTs, but I find it meh mainly because of this section. Because it's mainly just copy pasting and direct modulations which is pretty uncreative in my opinion. At least ZUN made the effort to introduce some bass, piano and clavinet spam midway. So I guess just enjoy the rest of the music while I conclude Touhou 17 demo OSTs. In my opinion, ZUN has really experimented quite a lot in the new music, such as trying out new time signature, syncopated melodies, new chord progressions, harmonies, modulations, voicings and adding some nice bass riffs. And talking about bass, the bass is really prominent in the new OSTs. I guess like how people call Imperishable Night the piano game, I shall call Touhou 17 demo the bass game lol.
Here are the features I find interesting for each individual music from Touhou 17 demo
Title Screen - Interesting complexity for just a title screen
Stage 1 theme - Multi voicings for intro and interesting modulation
Stage 1 Boss theme : None
Stage 2 Theme - ZUN trying to use interesting chords, melody in 2 alternating keys, syncopated melody
Stage 2 Boss - Many non-diatonic notes and that bass
Stage 3 Theme - Interesting bassline, chord progression, good melody + counter melody relationship
Stage 3 Boss Theme - Time Signature, 2-3 instruments spamming simultaneously
To be honest, the music doesn't really appeal to me on the first listen. I had to listen a few more times to get used to the music. OSTs like Th15 Stage 6 Theme and 'No More Going Through Doors' are the ones that made me like them instantly. Will I continue doing these type of videos? If the future music are unique enough and they interest me enough, then maybe. To be honest, I'm pretty sick of repeating the same techniques used by ZUN. Haha chromaticism induce spookiness haha. And also transcribing every single music is a pain in the ass too. so... Bye
As usual, all the OSTs featured here are transcribed by me. There might be inaccuracies in the transcriptions but I don't think it will affect the overall analysis much. Also, I will be notating all chord progressions in root position.
Touhou 17 Stage 4 Theme: Unlocated Hell
A music composed for a Hell setting and ZUN's attempt in making a heavy metal music. It won't be surprising if harsh instruments like electric guitars are being used here. Dissonances might be common here too. In the intro, one of ZUN commonly used pattern (high low high low pattern) is used as the music motif. Although a single phrase of motif last for 2 bars of 4/4, it can be felt in 9/8 + 7/8 time signature. Chord prog wise, the intro revolves itself around the tonic chord (D minor) for the first 8 bars. While for the next 8 bars, it seems to be alternating between i and V7. ZUN also used chord tones to form additional voicing in the bass so that's pretty cool. I guess ZUN is aiming for this resolution > tension > resolution > tension feeling as the last 8 bars alternate between a tonic chord and a dominant seventh chord. One aspect of the intro I want to talk about is this. If you look at the last 4 bars of the intro, you can see that ZUN added some kind of harmony/melody (notated in blue) ABOVE the pre-existing motif (notated in both green and orange). A pretty common technique used by ZUN to increase the tension of the song without modulating the song to a higher key and most of the time, ZUN just adds an interval of third above the melody. I did talk about this in my previous video, but I am repeating this technique so that I can give a name to this technique for easier references in the future. I shall call it "Upper Harmony/Melody". For the next section, there is an interesting interaction between the piano melody and the electric guitar motif called the "Call and Response".
Call... (Piano)
Electric guitar sounds absolutely like garbage in MuseScore so I didn't change the instruments.
Response... (Electric Guitar)
Electric guitar sounds absolutely like garbage in MuseScore so I didn't change the instruments.
Call... (Piano)
(I really like the bass here)
Response... (Electric Guitar)
Those fast notes in the bass kinda imitate the feel of pitch blending.
Chord Progression is nothing unusual here, just your typical i > VI > i > VII > VI. The only thing unusual is ZUN choice of instruments. Using piano in an attempted heavy metal music and contrasting a pleasing instrument against a harsh instrument lol. Next section is just ZUN preparing for modulation from D minor to F minor, really common for ZUN to modulate his music a third or a semitone apart. You can also see his increasing usage of the sharpened 7th note in his music too. I feel that his main purpose of modulation is to modulate the music to a higher pitch to prepare for his next piano solo section. Because piano usually sounds cleaner and nicer at a higher pitch. This melody sounds pretty experimental because it uses quite a bit of chromatic passing notes. Bar 6 seems to have borrowed notes from the parallel F major, accounting for the natural A and E (to be honest bar 6 sounds weird to me, probably because of ZUN's "wrong" choice of melody notes?). It does sound nice though due to the acciaccaturas and semiquavers notes being added while also partially because piano instrument is used. Chord Progression for this section is VI > VII > v > i iv > V > VI > #vii min > V. The last section is pretty epic, two melodies playing concurrently. It seems that ZUN just adds a new melody layer above the piano solo because the chord progression is the same as the one used in the piano solo. However, I feel that the way ZUN composes the new melody is by creating a new melody line from his MIDI keyboard and then slamming the line above the piano solo. I say this because there are quite a lot of dissonances between the 2 melodies and if lets say ZUN were to create the new melody based on the piano solo, then there shouldn't be so much dissonances. Because ZUN would at least bother harmonising the 2 melody lines.
Now it's just chunks of dissonance intervals here and there (I will put both melodies in the same range after this so it will be easier to hear the dissonances). For the last section, it seems that ZUN is trying to let all the energy out with the held ZUNpet notes while also trying to build tension up for the very last time (as seen from the ascending bassline on the 2nd stave). I have put both melody lines together at the same pitch. Another reason why dissonances can be heard much easier is because I used piano for both the melodies. Because of the piano's natural timbre, colour and etc, its much easier to hear certain dissonances compared to like in electric guitar.
118:匿名:2020/12/21(月) 16:54 Touhou 17 Stage 4 Boss Theme: Tortoise Dragon
Hard to describe, but it feels floaty and draggy? The prominent choir voicing with its lengthly held note gives me this floaty and air-y vibe. Similar to Tenshi's theme, Wonderful Heaven I guess. While the draggy feel is mainly due to the music's time signature. A music in 6/4! It feels draggy because each bar lasts longer than the typical 4/4 (obviously). Same with Medicine's theme, I think these 2 are the only Touhou songs with time signature of 6/4. Chord Progression for intro is i > VI > iv > V. Also, did you notice that the intro motif comes in every 3/4 while the running notes comes in every 2/4? Epic 3/4 over 2/4 polymeter. For the next section, I feel the 'melody' pulse coming in every 2/4 while the staccato chords at comes in every 3/8, so a 2/4 over 3/8 polymeter. You can also just consider the staccato chords as syncopations relative to the melody. I really love the staccato chords to be honest, I think this song has a great potential for a Bossa Nova arrange. For this section, a chord progression of VI > VII > i iv > v > VI > I is used. You can hear the implied Picardy third (major tonic chord at the end of the musical phrase) in the melody as it resolves from the 4th to the raised 3rd. I really love the voicings composed by ZUN in this music as the running notes, staccato chords, choir and etc are used thoroughly in different timings of the music instead of just spamming it all over the place (It sounds more interesting to create a new voicing using choir rather than using choir as a block chord background filler). Rest of the song is just mostly copy pasting and adding a varied motif onto the main melody section so I don't think there's any need to discuss about that.
Touhou 17 Stage 5 Theme: Beast Metropolis
Piano is heavily used in this music. Pretty obvious ZUN is going for the relaxing and emotional vibe in this music. Intro motif is using arpeggios based on a G# min 9th chord. Nice suspension sound between the G# and the A#. For the melody section, it uses the chord progression of i > VII > IV > VI > VII > IV > V > VI > VII. Interesting chord progression. It uses mostly major chords in a minor key. I can see ZUN is trying to use the raised 6th and 7th from the G# melodic minor scale to convert the iv and v chord into IV and V respectively. Really love the grace note on bar 3 and 4. Also it uses arpeggios as the piano background which is a common way to beautify a song. For this part, it uses the chord progression of VI > VII > V > i VI > VII > i before modulating the song up a semitone from G# minor to A minor. For this section (I shall call it section D), it alternates between i and VI every 4 bars with an added counter melody. Alternating between 2 chords (usually a third apart) is also a very common technique used by ZUN which I personally feel is quite boring because there isn't much progression going on. Also, I do notice that ZUN likes to compose countermelodies with fully quaver notes in his recent games, similarly to the one in this section. This part is just the main melody with a varied form of the counter melody from the previous section (It sounds empty on the lower frequency because I got lazy to add a new stave for block chords xd). last part is nice, 3 concurrent melodies/voicings going on. ZUN just mash the intro motif onto section D. It works because the chord progression for he intro and section D is the same (chord remains unchanged for 4 bars). I got nothing else to say so just stare at the screen I guess.
Touhou 17 Stage 5 Boss Theme: Joutounin of Ceramics
Feels frightening and aggressive. Chord progression of intro: i > VI (D minor) > Temporarily shifts to the (i) of B minor > VI > VII (Back to D minor). This section has a chromatic progression of D > D# > D > C# Not using roman numerals to notate something with little harmonic function. The progression sounds similar to Nue and Koishi's theme so I will be doing a comparison later. I love this additional intentional chromatic dissonant voicing here, really adds the intimidating feel to this part. The progression in this whole section is chromatic here and chromaticisms is a technique ZUN often use to make his music sound creepy (eq. Koishi, Satori, Nue, Flandre's theme, Th16 EX Stage Theme). To be honest, this whole section feels super repetitive but ZUN tries to make it less boring by changing the bass rhythm and adding additional voicings to this section. Also, is this first time ZUN use triplet bass rhythm?! As you can hear, it's more similar to Koishi theme than Nue theme. The melody is made out of triplets and because how the quaver note triplets are three notes being squeezed into an area that two notes normally take up, it gives off this rushy feel to me. The crotchet same triplet note, however, emits an aggressive vibe because I can imagine a pianist mashing the 3 same notes repeatedly on the piano loudly. Remember the upper melody thing I talked about earlier in this video? For this part, unlike the ending of Unlocated Hell, ZUN seems to have built an upper melody based off the main melody. I guess you can say that the upper melody now functions as the new melody while the previous main melody functions as a counter melody. By the way, the bassline suggests a chord progression of VI > VII > i. Chord Progression of this section is VI > VII > V > i iv > VI > VII > V. Bye
To be honest, I was considering not to make Part 4 because only Keiki and Saki theme are worth talking about but I guess I will whip up something for the sake of completing anyway.
Touhou 17 Stage 6 Theme & Stage 6 Boss Theme: Electric Heritage & Entrusting this World to Idols
There isn't really much difference between these two songs in terms of their compostition. The main difference is the type of instruments used. Electric Heritage uses a more synthy instrument, giving that disco-modern feel while Keiki's Theme uses more ensemble/orchestra instruments like horns, brass and zunpets to give that epic vibe to it. Which is a very good example of how the type of instruments you choose can affect the mood of the song greatly. Chord Progression used in this intro is i > VII > IV > VI > #vii dim. This chord progression appears in quite a few PC98 song like Complete Darkness and Vanishing Dream so it might sound PC98-ish to some of you. This intro feels very build-up-esque mainly because of the implied suspension harmony between the melody and chords while also using tension packing diminished chords. If we consider the implied harmony between the melody and chords, the derived harmonies can be seen notated in red. I shall try and emphasise the any tension between the chord tones using my piano. I played important chords of the intro and emphasised mostly on 2nds, 9ths and tritones. Don't mind the clucking sound, I didn't cut my fingernails when recording this video. You can hear a lot of tension between the melody and chords which is good for building up. Implied harmony is one reason why every Touhou song sounds unique and different even though they use similar chord progressions like the infamous VI > VII > i. Let me give you another example where I shall play a small part of Concealed Four Seasons and Invisible Full Moon which contains the VI > VII > i chord progression for comparison. I played an extra VII for Invisible Full Moon lol. Even though both songs use VI > VII > i for that section, Concealed Four Seasons sound "jazzier", doesn't it? The melody of Concealed Four Season implied a more complex and tastier harmony (7ths and 2nds) while the melody of Invisible Full Moon mainly uses the chord tones of the basic triads. It's something that hs the potential to be further analysed on but I don't think I will expand on it because its more complicated and I can see from the comment section that most of yall are struggling to understand the basic music terms I talk about (Maybe it's just me that sucks lmao). This part of Keiki's theme is also the intro of Electric Heritage. It has a nice catchy rhythm to it but its mostly just revolving around the tonic chord. For this section, it uses the chord progression of i > V > III > ii > VI > v sus4 > IV add 6 > V (I included the added chord tones because I feel the colour the add to the song is significant enough). I have seen people commenting that the chord progression is another rip off from Junko's theme (Chromatic descending bassline). Though it does have some aspect of chromatic descending bassline being used, it uses an entirely different chord progression compared to Junko's theme. Depending on how you invert the chords in your progression, you can obtain many different type of basslines. In this case, ZUN managed to obtain a chromatic descending bassline by inverting the chords that was initially in root position. Wait, actually no. For songs that has bassline with a clear sense of direction (Like this theme with a descending bassline direction), I feel that the way ZUN composes its chord progression is by first adding the bassline notes and then filling the rest of the notes which would make up the chords. It's easier for him from a composer's perspective. And this section ends with an implied Picardy Third from the melody. Now this part of Keiki's theme is also the section right after the intro of Electric Heritage. It has a similar catchy rhythm to it and uses some form of VI > VII > i.
The same section as before but this time being transposed a semitone down and the 'Theme of Eastern Story' motif being slammed on it. The Touhou motif really gives this 'home' and 'non hostile' feel to it. The main melody! It uses a simple chord progression of VI > VII > V > i. Melody is pretty simple here. It's simple in a sense that for this section, ZUN keeps repeating that first 3 notes motif throughout the melody which really helps etch that mini motif into your brain. A simple yet effective method. I like the added grace notes here (also in the previous section). It seems that ZUN has been embellishing (or spamming) quite a few of his later game music melody with grace notes. Here, ZUN mashes that Touhou motif into the main melody again, just like the previous section, giving off that 'home' feel while reinforcing that Keiki is just a chill and non-hostile opponent. Just like in Unlocated Hell, you can really see that ZUN just copy paste and mashes his motif here without any regard because of the really obvious minor 2nd dissonances. So good job ZUN.
122:匿名:2020/12/21(月) 16:58 Touhou 17 Extra Stage Theme: The Shining Law of the Strong Eating the Weak
Sound like a really generic stage theme I guess? Nothing really special. This intro sounds similar to 'Now, Until the Moment You Die' because the first 2bars use the exact same pattern as it but the chord progressions used for both songs are different anyway. The intro sounds very generic probably because the intro is just repeating commonly used Touhou patterns everywhere and mainly revolving around the tonic chord which doesn't make it very interesting. By the way, this part uses the 'Upper Harmony' technique discussed in the previous video where ZUN adds harmonies (mainly thirds) above the previous "melody". Melody is very syncopated here and chord progression used is i > VII > VI > VII > #vii. Quite a descent amount of grace notes added here. For this part, it seems that the 'Upper Melody' technique is used where new harmonies are added above the previous melody. Now the new harmonies behave like the melody now. Great for increasing the song's energy. Also, ZUN went crazy on the embellishment of the melody here. For this melody section, it uses the chord progression of VI > VII > V > i. Nothing really special about the melody but I believe that this song has one of the craziest melody embellishment which really spice things up. I guess the only redeeming factor of this song is its melody embellishment yeah. Also, isn't this bass pattern commonly used throughout Touhou music too? Okay, I have skipped to the last melody section. It uses the chord progression of VI > VII > i VI > VII > #vii dim > i. I have nothing else to say so just enjoy the song.
Touhou 17 Extra Stage Boss Theme: Prince Shoutoku's Pegasus ∼ Dark Pegasus
1st melody feels cheerful while the 2nd chromatic melody feels villainous. Just like a lot of his other songs, this intro alternates between the i and VI. Nothing really interesting here. Harmonies consisting of thirds are now added below the riff to 'thicken' the song. Nothing really interesting here too. The first melody, the chord progression used here is i > VII > VI > VII. The melody is a bit syncopated here and feels quite cheerful to me because of the 'skippy' bass pattern being used. Also, the melody occasionally leaps into the higher notes which also helps to bring said vibe. Also, doesn't the 2nd bar reminds you of a bit of Necrofantasia? lol Anyway just stare at the screen because there's nothing much to talk about here. For the first 4 bar of this section, the melody is chromatic and seems to follow the chord progression of i > i dim > VI (add 6) > #vi > vi in F# minor. As you can see, the first 4 bars is chromatic and the chord progression that I have listed makes no sense (non functional, many chords not found in F# minor). But the reason why I listed the "chord progression" down is because unlike Mayumi and Nue's theme where it is purely chromatic, Saki's theme feels as though ZUN added tons of chromaticisims in a minor scale. Although chromaticisims do help to achieve that dark and villainous vibe as the title suggests "Dark Pegasus", I feel that for this case, the main reason why it sounds dark is because of the emphasis of the note a tritone away (raised 4th) from the key (C natural note and F# minor key), especially on the 2nd bar. Like Junko and Okina's theme do use a chromatic descending bassline but you don't hear anyone saying they receive a creepy vibe from their songs right? This is because their melodies did not include the raised 4th note. I would compare this song to Magus Night where it has a similar chord progression for the 1st 4 chords and also the emphasis on the raised 4th. For the next 4 bars, it seems to have shifted to F minor, as heard from the F major tonic chord at the end of 8th bar and the chord progression is as follows: iv > VI > #vii dim > I. (Opps, I have talked so much that I have eaten into the intro) For this repeated intro part, the "Upper Harmony/Melody" technique is used here. I guess it's more of Upper Melody because it sounds more like a melody? Oh no, we are back into the chromatic melody section again. Why? Because at the end, there is a weird melody alteration. Lets hear it. Now the melody is being transposed one semitone up and although the rhythm and chord progression remains the same, it seems that a new melody is being created. I have now transposed the original melody to the same key as the new melody and removed any harmonies so you can hear the differences clearer. After this, I guess I will give random comments on Touhou 17 Stage 4 Theme to Extra Boss Theme. I feel that I might have rushed down on a lot of stuff as I was trying to fit everything before each section of the song ends. Forming of unusual/uncommon chord progressions (This is just a speculation). First, ZUN will add the bassline along with the melody first before filling the rest that makes up the chord. Are there any rules ZUN follow for filling up the chords? I don't think so, he usually just use triads. There are some signs of sus4 and triads with added 6th in this chord progression though. Perhaps he was experimenting and preferred the sound of it compared to triads. Same with the chromatic melody section of Saki's theme (Bassline with melody first). Same with the chromatic melody section of Saki's theme (And then fill up the chords). Same with Keiki's Theme Intro. I believe he just creates the melody and adds the chord progression below it and the implied harmony happens to contains a lot of suspensions. I don't think ZUN actually considered having these added harmonies when composing.
About Saki's theme... It feels especially dark on the 2nd bar thanks to the raised 4th used on the strong beat. Magus Night and Satori Maiden has the emphasis on the raised 4th on the strong beat too! Intended dissonances? Or is ZUN trying to copy paste? Unlocated Hell. Notice the minor 2nd dissonances. Intended dissonances? Part2. It feels as though there is a minor 2nd dissonance clash here, like a major chord being mashed with a minor chord. Perhaps ZUN got drunk and used a minor choir chord instead of a major when his melody is trying to imply a Picardy Third? Random comments on the triplet melody in Joutounin of Ceramics. ZUN does use triplets but mostly on songs with some kind of fast solo like the 3 songs above. So a song with its melody almost entirely made from triplets is definitely new and interesting!
125:匿名:2020/12/21(月) 17:01 Summary/Conclusion
Unlocated Hell - Interesting voicing interaction & counter melodies, experimental piano section, nice bass, energy level (tension, climax & etc) done well, weird instrumental choice.
Tortoise Dragon - Interesting time signature and polymeter, really good voicings interactions.
Beast Metropolis - Excellent melody, good grace notes, interesting counter melodies.
Joutounin of Ceramics - Epic triplets, chromatic section too repetitive, 1st entrance of melody too short.
Electric Heritage - Excellent instrument choice, literally the same as Keiki's theme composition wise.
Entrusting this World to Idols - Good intro buildup, good main melody, good usage of grace notes, interesting 1st melody section chord progression, copypasta Touhou motif.
The Shining Law of the Strong Eating the Weak - Generic stage theme vibe, excellent usage of grace notes.
Dark Pegasus - Weird chromatic melody but I like it, even weirder altered chromatic melody, nice 1st melody, interesting upper melody on the repeated intro.
Common Techniques used
Upper Melody/Harmony - Quite commonly used here, earlier games use this technique too.
Copypasta - I guess it's fine if the dissonances aren't too obvious.
Chromaticisms & Tritones - Used in Mayumi & Saki's theme, earlier games use this technique for creepy songs too.
"VI > VII > i"/"VI > VII > V > i"Chord Progression - Used pretty often here as always.
Fully quaver notes "dreamy" like counter melody - Used in Beast Metropolis, also used quite commonly in recent games (Lucid Dreamer, DDC Stage 5, Everlasting Spider Lily).
Transposing a section 1 semitone or a third apart - Everywhere, super common in earlier games too.
Section revolving either only on the tonic chord or around i and VI - Pretty common here too, used frequently in earlier games too.
Picardy Third - Used in Tortoise Dragon & Keiki's Theme to give a happy resolution, used quite often in later games like (Concealed Four Seasons & Pure Furies).
You can also consider it as a plagal cadence too if the melody line jumps from a 4th to a raised 3rd with the chords happening to move from a subdominant to a major tonic chord.
That's it. Bye
I will repost after correcting some typos.
127:匿名:2020/12/22(火) 22:52When, where, who, what, why and how to pre-install "that" on us?
128:匿名:2020/12/26(土) 12:26In the first place, it is too cold to fap before the discussion of fapability.
129:匿名:2020/12/28(月) 04:19One interpretation of "the benefits of not being beautiful" is that you are freed from making yourself look more beautiful than you need to be.
130:匿名:2020/12/28(月) 04:46Isn't it amount of your daytime activity...?
131:Anonymous:2020/12/28(月) 04:54 Hi...
I am looking forward to your posts.
Are you really from an English speaking country? How did you come to know about leaf heaven?
Also, why did you decide to write a novel that is too original around >15?
Sorry for the translation. I'm waiting for your reply.
>>131
Good morning. Sorry for the late reply. I'm Japanese living in Japan and used to use this site in Japanese before. Most of my posts are with the help of Google Translate because my own English proficiency is extremely poor. So you don't have to apologize for using a translator at all.
That 'novel' wasn't originally written by me. The original is a sensual novel written in Japanese that I found while browsing. >>15 and after that is an English translation of it I personally made.
In short, these are all my stupid pastime.
No one must want someone to commit suicide physically and ideologically.
134:匿名:2020/12/29(火) 00:13Let me know what is Urasuji Stamp
135:匿名:2020/12/29(火) 01:01Alright. It's time.
136:匿名:2020/12/29(火) 01:03 Today I will be reviewing and analysing the music of Touhou 17 demo. I've been reading comments over the internet and many have felt that the music sounds experimental, weird, interesting and etc. So I guess I will be dissecting the music up and comment on what I find interesting and stuff like that. Note that there might be some inaccuracies in this analysis as the the featured music sheets are transcribed by me and I ain't have perfect ears. OK?
Touhou 17 Title Screen Theme: Silent Beast Spirits
Definitely gives off that mysterious yet menacing vibe which is not surprising for a Hell themed game. In the intro, ZUN placed G# (1 semitone away from the tonic) on every 4th beat of the bar. The leading tone packs a lot of tension and really wants to resolve upwards to the tonic note (A) but ZUN decides to keep that tension there. But I will resolve it for you so you guys can hear what it sounds like. And the next section, the theme of eastern story comes into play but this time sounding creepy. The diminished chord (red) played at every 4th beat helps to give off that darkish feel. While that C natural note (blue) in the melody functions as a chromatic note also contributes to that creepy/darkish feel. You may argue that this section of the OST is in C# harmonic minor scale because of the raised 7th (B# being enharmonic to C natural) But I feel that chromaticisms would fit better in this context because ZUN usually uses chromaticisms to make his music sound creepy. The same technique is used as the previous section but this time I want to show you the aggressive bass being used. Not to mention that pretty aggressive instrumentations are also being used in this OST too. For the next section, ZUN adds and extra layer of melody ontop of the pre-existing melody from the intro. And now he mashes the theme of eastern story with that intro motif which is one of the common techniques ZUN uses to have both melody playing : (mashing up pre-existing melodies together). Definitely one of the more complex and interesting title screen theme ZUN has composed. But I still prefer Mysterious Purification Rod.
Touhou 17 Stage 1 Theme: The Lamentations Known Only by Jizo
Gives me a melancholic yet captivating feel. Yes, the doll maker of Bucuresti motif is back along with the 'even beat same note pattern' (apparently this technique is called 'Pedal'). This technique is commonly used by ZUN in stage themes to give off that atmospheric vibe (?) [don't really know how explain the feeling lol]. Since the repeated note is the dominant note of the key, it's called a dominant pedal here. Really love the bass and choir here. They seem to be played independently. So there are like at least 4 voicings being effectively played in the intro: Melody, Bass, Choir and Guitar spam which I did note transcribe. It uses a chord progression of VI > VII > vii dim > i which is played by the guitar strumming (Didn't add it in due to space constraint and I'm lazy to learn how to display my MuseScore sheet music horizontally instead of vertically lol). And it's not really an uncommon chord progression used by ZUN. But I feel that because of how prominent the choir (and maybe bass) are, it's really easy to divert your attention onto them instead of the guitar chords playing the common Touhou chord progression. Not to mention that the combination of these all voicings would make some interesting harmonies. Hence, in my opinion, the intro doesn't really sound Touhou-like although it uses common Touhou chord progression. Also feel free to refer back to the original OST to hear parts that I did not transcribe or when I talk about instrumentations later on (I won't replicate them because it will take me effort to get those VSTs and experiment with them). Or you can refer to Williatico's transcriptions (He makes pretty accurate transcriptions and tries to replicate the sound and usually post the VST instruments he used in the description). Next section is just a simple Touhou melody with the chord progression of VI > VII > vii dim > i. Sounds pretty Touhou-like. I really like the spooky lead instrument used for the melody. It gives off that captivating (?) vibe here. Next section, we can hear that ZUN is trying something new here. Taking both bass and choir into our harmonic analysis, we can see that ZUN is trying to modulate from a minor key to a major key. And here are the chords notated down in root position (for easier analysis). However, G# major chord (V) does not exist in C# minor and neither does Bb dim chord (ii dim) exist in Ab major. So ZUN borrowed the V chord from C# minor's parallel key (C# major) and that V chord (G# B# D#) happens to be the I chord of Ab major. (G# B# D# is enharmonic to Ab C Eb) Likewise, ZUN borrowed from Ab major's parallel key (Ab minor) to obtain that (ii dim) Bb dim chord (Bb Dd Fb). To summarise, ZUN tries to modulate from C# minor to Ab major using the same chord found in C# minor parallel key (C# major) and Ab major. As for why ZUN tries to borrow from Ab minor while trying to establish a Ab major tonic, I have no idea why (To trick listeners to think that the song is still in the minor key?). Eb note in melody when the chord has a E natural note instead of Eb note? Weird. Either way, those 2 bars sound pretty weird to me. I guess ZUN is still on the experimentation stage. Maybe in the future we can hear some smooth and sick modulation from him. Do note that I might have transcribed that part wrongly which would deemed my analysis futile but the key point is that ZUN is trying to modulate from C# minor to Ab major, something that you don't see often from ZUN. Why Ab major though?
Because the next section is in F minor which is the relative key of Ab major and the range of the melody fits just nice in the middle (not too low or high). In the last section, the chord progression is just the usual VI > VII > i with a simple melody. Typical Touhou sounding part. Parts of this section really sound like Egoistic Flower. I have compared them off- screen and the general motion of both melodies is really similar, and not to mention the melody structure and phrasing is also really similar. But I have decided not to mash them up and showcase it here because I have already spent so much time on this stage theme and parts of both melodies do clash too so might need to rework on the mashup arrangement if I ever work on it. Same spooky lead instrument is used here. Choice of instrumentations is really important in deriving a song's mood. Even though it uses a simple melody and the usual Touhou chord progression, it really gives off a different mood from other OST's that use the same technique. In my opinion, the intro and the section after the 1st melody stands out from this OST.
139:匿名:2020/12/29(火) 01:05 Touhou 17 Stage 1 Boss: Jelly Stone
Probably one of the more popular OSTs in Th17 demo. Really catchy and melodious. To be honest , I don't really have much to talk about this song so I will go through it quickly (Nice bass riff at 3rd-4th bar by the way). Quite a drum focused song, which of course helps to contribute to its catchiness. Uses the common Touhou chord progression : VI > VII > v > I and has quite a simple yet melodious melody. Spooky lead instrument is used here again. Has a fast tempo of around 174 BPM and uses pretty short value notes (many quavers). Really makes the OST feel energetic and lively. Really suited for a rock arrangement or.... a.... STONE ARRANGE.
Touhou 17 Stage 2 Theme: Lost River
Gives me this unstable and lost feeling. A music in 3/4 time signature. Not really an uncommon time signature but I guess it's nice to have something other than 4/4. It's probably pretty obvious to any listeners that some interesting chords are being used. So lets jump into the chords and harmonies of the intro. The first thing to note that is that for the most part of the music, it alternates between 2 keys every 4 bars. By continuously looping between only 2 keys, the music doesn't seem to have an actual resolution. That makes the music feel like it's note going anywhere, which as the name of the music implies, a "Lost" feeling. Anyway lets go back to the chords and harmonies. Lets first look at the bass and the ostinato of the first 4 bars. We can see that it alternates between notes based on F# minor 2nd inversion chord and C# sus4 chord which is just literally just resolution > suspense > resolution > suspense ... Likewise, for the next 4 bars, it alternates between notes based on D minor 2nd inversion chord and A sus4 chord. And this repeat for the most part of the music. And because this progression is pretty dull, ZUN tries to add some spice to the song with those arpeggio chords (curly symbol). Here are the chords notated in root position (Easier to digest for you guys). And overall it invokes this sad feeling using minor chords, tenseness using suspended chords. I really like that D(b5) chord, feels eerie yet suspenseful (The chord has Tritone interval and Major 2nd interval). Personally, I wouldn't analyse the chords together with the bass because the bass suggests that the music isn't progressing harmonically so I'm stopping here. And the purpose of inversion is to have a nice motion in the upper chord voicing and also to connect the chords smoother. Interestingly, the melody alternates between 2 keys. Note the first time ZUN has done this though. Music like "No More Going Through Doors" and "Doll Judgement" have its melody played over 5 changing keys/chords. The usage of acciaccatura really gives an 'unstable' feeling. And parts of the main melody beat keep landing on the offbeat, creating this 'unexpected' feeling. The main melody is pretty simple and follows the common Touhou chord progression of VI > VII > i. I love that Oboe instrument used here. Really sweet and smoothing. This melody really sounds like it could be part of Aya's theme lol. Next part is my favourite. Now, instead of doing his plain old boring direct modulation to transpose the melody up to a higher key so as to increase the energy of the song. He now adds harmonies ABOVE the melody. You can say that the new harmony is now the new melody while the old melody functions as harmonies. The combination of the Oboe and the added Lead instrument is really nice too.
Touhou 17 Stage 2 Boss Theme: The Stone Baby and the Underwater Cow
Weird yet catchy theme. I love the bass lol. First, I want to talk about the bass. Honestly, only the first 6 bars sounds weird. That's because the bass is played 1 higher than the usual range and around Bar 3-5, it sounds really dissonant and weird because it intersects with the melody. And after 6 bars, the bass range drops 1 octave lower and it doesn't sound that bad anymore. lol look at all those dissonant intervals from bar 3-6 (with respect to melody and harmony). The intro and pre-melody section contains many non-diatonic notes with respect to G# minor key. I did try to look for other alternatives to explain for those non-diatonic notes such as modal scales. But my end conclusion would be to think of ZUN adding non-diatonic notes in a minor scale in an attempt to make this music sound weird. Which is honestly not surprising with so many dissonances and that bass. Just like Lost River, this section has quite a few syncopations. The bass is also really similar to the doll maker of Bucuresti motif but with like the 7th note pushed up a semitone. The melody section contains a moderately simple melody. To be honest, what really sets it apart from a simple melody is that there are a shit tons of syncopations here. It uses the chord progression (in root position) of VI > VII > i > VI > VII > vii# min > V which is a pretty interesting chord progression. And apparently ZUN uses some kind of clarinet in the lead melody to emulate the 'moo' sound. Befitting for a cow theme lol
Touhou 17 Stage 3 Theme: Everlasting Spider Lily
Gives me this dreamlike and relaxing feel. The music stars out with a counter melody where the motion seems to ascend and descend alternatingly every bar, creating this dreamlike feeling. It sounds similar to Eternal Spring Dream intro so I will be looking at that too later. The melody is pretty simple too. It follows the chord progression (in root position) of i > VII > vi# dim > VI > vii# dim and then i > VII > vi# dim > VI > III > IV > V. It's a pretty unique progression and it's based on the melodic minor scale (raised 6th and 7th). Really nice melody and countermelody relationship. Sadly, since the intro of Eternal Spring Dream is composed over different keys/chords, it will be inaccurate to compare by mashing the 2 music together. So we will be comparing via the motion of the 2 music instead. If we split the music into 2 notes per group, we can see that the 1st quaver tend to be higher than the 2nd note. So if we remove the 'not as important' lower note, we will be able to see the overall motion of the 2 music. And it doesn't seem like they follow the same motion. So my end conclusion would be that they are semi-similar. They do share similar patterns (1st note tend to be higher than 2nd) and sometimes even have the exact same notes/motion. But overall, their general motion is different. They do share the same dream-like emotion in my opinion though, due to the "1st note tend to be higher than 2nd" pattern. In this section, ZUNpet is used as the lead melody and a new counter melody is introduced. The counter melody sounds like 'The Shining Needle Castle Sinking in the Air' so I'll be looking at that later too. Really love how the ZUNpet is used here. It sounds surprisingly relaxing instead of blaring. It uses a chord progression (in root position) of VI > i > III > VI > VII >II VI > i > III > VI > VII > V and it's a pretty unique chord progression. And ZUN cleverly uses inversions to get that bassline progression that I have played before this. Interestingly, since this music is more bass oriented, I wasn't able to hear any form of 'filling' instruments such as choir and strings that are usually used to play the chord progressions. So I had to deduce the chord progression via the notes from the ZUN's funky bass and also play-testing whether it sounds correct on my piano. Kill me please. Sadly, Shining Needle Castle is in 3/4 while Everlasting Spider Lily is in 4/4 so not it's not really accurate to compare via mashing up so I'll be comparing via their motions instead. We can see that the 5 notes or both OSTs which are under the red arrows have almost exactly the same notes and motion, so yes, they sound very similar.
Touhou 17 Stage 3 Boss Theme: Seraphic Chicken
Sadly, I can't really tell what vibe this music is trying to emit. But it's nice to see ZUN experimenting with new time signatures. I have seen many people saying that the time signature of this music intro is in 7/8 or in 7/4 but in my opinion, I feel that 14/8 best fits the music. So lets compare between these 3.
7/8 I will accent on the first beat of every bar. Sounds off on the 1st beat of every 2nd, 4th, 6th, 8th bar.
7/4 I will group them as 3+3+1 and accent the first beat of every group. I will also accent the main melody beat so you guys can hear it clearer. Not as bad as 7/8 but you can hear that the 2nd, 3rd, 5th, 6th beat does not fall on the main melody beat.
14/8 I will group them as 3+3+3+3+2 and accent on every first beat of every group. Perfect.
How about the part with 7 groups of 2 quavers? Lets try 7/8 where I will accent on the first beat of every bar. I will also accent on the 1st note of every group of 2 quavers. Sounds pretty off like before.
7/4 Perfect.
14/8 Perfect. Both 14/8 and 7/4 fits nicely here.
To conclude, 14/8 best fits the time signature of "Seraphic Chicken". 7/4 is acceptable but 7/8 is a no no.
The intro pulse really reminds me "The Magic Straw Hat Jizo" lol
The main melody follows the chord progression of VI > VII > v > i. Pretty common Touhou chord progression. Melody is quite syncopated. Don't really have much to say about it but I guess it's nice. I think "Seraphic Chicken" is one of the popular Touhou 17 demo OSTs, but I find it meh mainly because of this section. Because it's mainly just copy pasting and direct modulations which is pretty uncreative in my opinion. At least ZUN made the effort to introduce some bass, piano and clavinet spam midway. So I guess just enjoy the rest of the music while I conclude Touhou 17 demo OSTs. In my opinion, ZUN has really experimented quite a lot in the new music, such as trying out new time signature, syncopated melodies, new chord progressions, harmonies, modulations, voicings and adding some nice bass riffs. And talking about bass, the bass is really prominent in the new OSTs. I guess like how people call Imperishable Night the piano game, I shall call Touhou 17 demo the bass game lol.
Here are the features I find interesting for each individual music from Touhou 17 demo
Title Screen - Interesting complexity for just a title screen
Stage 1 theme - Multi voicings for intro and interesting modulation
Stage 1 Boss theme : None
Stage 2 Theme - ZUN trying to use interesting chords, melody in 2 alternating keys, syncopated melody
Stage 2 Boss - Many non-diatonic notes and that bass
Stage 3 Theme - Interesting bassline, chord progression, good melody + counter melody relationship
Stage 3 Boss Theme - Time Signature, 2-3 instruments spamming simultaneously
To be honest, the music doesn't really appeal to me on the first listen. I had to listen a few more times to get used to the music. OSTs like Th15 Stage 6 Theme and 'No More Going Through Doors' are the ones that made me like them instantly. Will I continue doing these type of videos? If the future music are unique enough and they interest me enough, then maybe. To be honest, I'm pretty sick of repeating the same techniques used by ZUN. Haha chromaticism induce spookiness haha. And also transcribing every single music is a pain in the ass too. so... Bye
As usual, all the OSTs featured here are transcribed by me. There might be inaccuracies in the transcriptions but I don't think it will affect the overall analysis much. Also, I will be notating all chord progressions in root position.
Touhou 17 Stage 4 Theme: Unlocated Hell
A music composed for a Hell setting and ZUN's attempt in making a heavy metal music. It won't be surprising if harsh instruments like electric guitars are being used here. Dissonances might be common here too. In the intro, one of ZUN commonly used pattern (high low high low pattern) is used as the music motif. Although a single phrase of motif last for 2 bars of 4/4, it can be felt in 9/8 + 7/8 time signature. Chord prog wise, the intro revolves itself around the tonic chord (D minor) for the first 8 bars. While for the next 8 bars, it seems to be alternating between i and V7. ZUN also used chord tones to form additional voicing in the bass so that's pretty cool. I guess ZUN is aiming for this resolution > tension > resolution > tension feeling as the last 8 bars alternate between a tonic chord and a dominant seventh chord. One aspect of the intro I want to talk about is this. If you look at the last 4 bars of the intro, you can see that ZUN added some kind of harmony/melody (notated in blue) ABOVE the pre-existing motif (notated in both green and orange). A pretty common technique used by ZUN to increase the tension of the song without modulating the song to a higher key and most of the time, ZUN just adds an interval of third above the melody. I did talk about this in my previous video, but I am repeating this technique so that I can give a name to this technique for easier references in the future. I shall call it "Upper Harmony/Melody". For the next section, there is an interesting interaction between the piano melody and the electric guitar motif called the "Call and Response".
Call... (Piano)
Electric guitar sounds absolutely like garbage in MuseScore so I didn't change the instruments.
Response... (Electric Guitar)
Electric guitar sounds absolutely like garbage in MuseScore so I didn't change the instruments.
Call... (Piano)
(I really like the bass here)
Response... (Electric Guitar)
Those fast notes in the bass kinda imitate the feel of pitch blending.
Chord Progression is nothing unusual here, just your typical i > VI > i > VII > VI. The only thing unusual is ZUN choice of instruments. Using piano in an attempted heavy metal music and contrasting a pleasing instrument against a harsh instrument lol. Next section is just ZUN preparing for modulation from D minor to F minor, really common for ZUN to modulate his music a third or a semitone apart. You can also see his increasing usage of the sharpened 7th note in his music too. I feel that his main purpose of modulation is to modulate the music to a higher pitch to prepare for his next piano solo section. Because piano usually sounds cleaner and nicer at a higher pitch. This melody sounds pretty experimental because it uses quite a bit of chromatic passing notes. Bar 6 seems to have borrowed notes from the parallel F major, accounting for the natural A and E (to be honest bar 6 sounds weird to me, probably because of ZUN's "wrong" choice of melody notes?). It does sound nice though due to the acciaccaturas and semiquavers notes being added while also partially because piano instrument is used. Chord Progression for this section is VI > VII > v > i iv > V > VI > #vii min > V. The last section is pretty epic, two melodies playing concurrently. It seems that ZUN just adds a new melody layer above the piano solo because the chord progression is the same as the one used in the piano solo. However, I feel that the way ZUN composes the new melody is by creating a new melody line from his MIDI keyboard and then slamming the line above the piano solo. I say this because there are quite a lot of dissonances between the 2 melodies and if lets say ZUN were to create the new melody based on the piano solo, then there shouldn't be so much dissonances. Because ZUN would at least bother harmonising the 2 melody lines.
Now it's just chunks of dissonance intervals here and there (I will put both melodies in the same range after this so it will be easier to hear the dissonances). For the last section, it seems that ZUN is trying to let all the energy out with the held ZUNpet notes while also trying to build tension up for the very last time (as seen from the ascending bassline on the 2nd stave). I have put both melody lines together at the same pitch. Another reason why dissonances can be heard much easier is because I used piano for both the melodies. Because of the piano's natural timbre, colour and etc, its much easier to hear certain dissonances compared to like in electric guitar.
146:匿名:2020/12/29(火) 01:12 Touhou 17 Stage 4 Boss Theme: Tortoise Dragon
Hard to describe, but it feels floaty and draggy? The prominent choir voicing with its lengthly held note gives me this floaty and air-y vibe. Similar to Tenshi's theme, Wonderful Heaven I guess. While the draggy feel is mainly due to the music's time signature. A music in 6/4! It feels draggy because each bar lasts longer than the typical 4/4 (obviously). Same with Medicine's theme, I think these 2 are the only Touhou songs with time signature of 6/4. Chord Progression for intro is i > VI > iv > V. Also, did you notice that the intro motif comes in every 3/4 while the running notes comes in every 2/4? Epic 3/4 over 2/4 polymeter. For the next section, I feel the 'melody' pulse coming in every 2/4 while the staccato chords at comes in every 3/8, so a 2/4 over 3/8 polymeter. You can also just consider the staccato chords as syncopations relative to the melody. I really love the staccato chords to be honest, I think this song has a great potential for a Bossa Nova arrange. For this section, a chord progression of VI > VII > i iv > v > VI > I is used. You can hear the implied Picardy third (major tonic chord at the end of the musical phrase) in the melody as it resolves from the 4th to the raised 3rd. I really love the voicings composed by ZUN in this music as the running notes, staccato chords, choir and etc are used thoroughly in different timings of the music instead of just spamming it all over the place (It sounds more interesting to create a new voicing using choir rather than using choir as a block chord background filler). Rest of the song is just mostly copy pasting and adding a varied motif onto the main melody section so I don't think there's any need to discuss about that.
Touhou 17 Stage 5 Theme: Beast Metropolis
Piano is heavily used in this music. Pretty obvious ZUN is going for the relaxing and emotional vibe in this music. Intro motif is using arpeggios based on a G# min 9th chord. Nice suspension sound between the G# and the A#. For the melody section, it uses the chord progression of i > VII > IV > VI > VII > IV > V > VI > VII. Interesting chord progression. It uses mostly major chords in a minor key. I can see ZUN is trying to use the raised 6th and 7th from the G# melodic minor scale to convert the iv and v chord into IV and V respectively. Really love the grace note on bar 3 and 4. Also it uses arpeggios as the piano background which is a common way to beautify a song. For this part, it uses the chord progression of VI > VII > V > i VI > VII > i before modulating the song up a semitone from G# minor to A minor. For this section (I shall call it section D), it alternates between i and VI every 4 bars with an added counter melody. Alternating between 2 chords (usually a third apart) is also a very common technique used by ZUN which I personally feel is quite boring because there isn't much progression going on. Also, I do notice that ZUN likes to compose countermelodies with fully quaver notes in his recent games, similarly to the one in this section. This part is just the main melody with a varied form of the counter melody from the previous section (It sounds empty on the lower frequency because I got lazy to add a new stave for block chords xd). last part is nice, 3 concurrent melodies/voicings going on. ZUN just mash the intro motif onto section D. It works because the chord progression for he intro and section D is the same (chord remains unchanged for 4 bars). I got nothing else to say so just stare at the screen I guess.
Touhou 17 Stage 5 Boss Theme: Joutounin of Ceramics
Feels frightening and aggressive. Chord progression of intro: i > VI (D minor) > Temporarily shifts to the (i) of B minor > VI > VII (Back to D minor). This section has a chromatic progression of D > D# > D > C# Not using roman numerals to notate something with little harmonic function. The progression sounds similar to Nue and Koishi's theme so I will be doing a comparison later. I love this additional intentional chromatic dissonant voicing here, really adds the intimidating feel to this part. The progression in this whole section is chromatic here and chromaticisms is a technique ZUN often use to make his music sound creepy (eq. Koishi, Satori, Nue, Flandre's theme, Th16 EX Stage Theme). To be honest, this whole section feels super repetitive but ZUN tries to make it less boring by changing the bass rhythm and adding additional voicings to this section. Also, is this first time ZUN use triplet bass rhythm?! As you can hear, it's more similar to Koishi theme than Nue theme. The melody is made out of triplets and because how the quaver note triplets are three notes being squeezed into an area that two notes normally take up, it gives off this rushy feel to me. The crotchet same triplet note, however, emits an aggressive vibe because I can imagine a pianist mashing the 3 same notes repeatedly on the piano loudly. Remember the upper melody thing I talked about earlier in this video? For this part, unlike the ending of Unlocated Hell, ZUN seems to have built an upper melody based off the main melody. I guess you can say that the upper melody now functions as the new melody while the previous main melody functions as a counter melody. By the way, the bassline suggests a chord progression of VI > VII > i. Chord Progression of this section is VI > VII > V > i iv > VI > VII > V. Bye
To be honest, I was considering not to make Part 4 because only Keiki and Saki theme are worth talking about but I guess I will whip up something for the sake of completing anyway.
Touhou 17 Stage 6 Theme & Stage 6 Boss Theme: Electric Heritage & Entrusting this World to Idols
There isn't really much difference between these two songs in terms of their composition. The main difference is the type of instruments used. Electric Heritage uses a more synthy instrument, giving that disco-modern feel while Keiki's Theme uses more ensemble/orchestra instruments like horns, brass and zunpets to give that epic vibe to it. Which is a very good example of how the type of instruments you choose can affect the mood of the song greatly. Chord Progression used in this intro is i > VII > IV > VI > #vii dim. This chord progression appears in quite a few PC98 song like Complete Darkness and Vanishing Dream so it might sound PC98-ish to some of you. This intro feels very build-up-esque mainly because of the implied suspension harmony between the melody and chords while also using tension packing diminished chords. If we consider the implied harmony between the melody and chords, the derived harmonies can be seen notated in red. I shall try and emphasise the any tension between the chord tones using my piano. I played important chords of the intro and emphasised mostly on 2nds, 9ths and tritones. Don't mind the clucking sound, I didn't cut my fingernails when recording this video. You can hear a lot of tension between the melody and chords which is good for building up. Implied harmony is one reason why every Touhou song sounds unique and different even though they use similar chord progressions like the infamous VI > VII > i. Let me give you another example where I shall play a small part of Concealed Four Seasons and Invisible Full Moon which contains the VI > VII > i chord progression for comparison. I played an extra VII for Invisible Full Moon lol. Even though both songs use VI > VII > i for that section, Concealed Four Seasons sound "jazzier", doesn't it? The melody of Concealed Four Season implied a more complex and tastier harmony (7ths and 2nds) while the melody of Invisible Full Moon mainly uses the chord tones of the basic triads. It's something that hs the potential to be further analysed on but I don't think I will expand on it because its more complicated and I can see from the comment section that most of yall are struggling to understand the basic music terms I talk about (Maybe it's just me that sucks lmao). This part of Keiki's theme is also the intro of Electric Heritage. It has a nice catchy rhythm to it but its mostly just revolving around the tonic chord. For this section, it uses the chord progression of i > V > III > ii > VI > v sus4 > IV add 6 > V (I included the added chord tones because I feel the colour the add to the song is significant enough). I have seen people commenting that the chord progression is another rip off from Junko's theme (Chromatic descending bassline). Though it does have some aspect of chromatic descending bassline being used, it uses an entirely different chord progression compared to Junko's theme. Depending on how you invert the chords in your progression, you can obtain many different type of basslines. In this case, ZUN managed to obtain a chromatic descending bassline by inverting the chords that was initially in root position. Wait, actually no. For songs that has bassline with a clear sense of direction (Like this theme with a descending bassline direction), I feel that the way ZUN composes its chord progression is by first adding the bassline notes and then filling the rest of the notes which would make up the chords. It's easier for him from a composer's perspective. And this section ends with an implied Picardy Third from the melody. Now this part of Keiki's theme is also the section right after the intro of Electric Heritage.
It has a similar catchy rhythm to it and uses some form of VI > VII > i. The same section as before but this time being transposed a semitone down and the 'Theme of Eastern Story' motif being slammed on it. The Touhou motif really gives this 'home' and 'non hostile' feel to it. The main melody! It uses a simple chord progression of VI > VII > V > i. Melody is pretty simple here. It's simple in a sense that for this section, ZUN keeps repeating that first 3 notes motif throughout the melody which really helps etch that mini motif into your brain. A simple yet effective method. I like the added grace notes here (also in the previous section). It seems that ZUN has been embellishing (or spamming) quite a few of his later game music melody with grace notes. Here, ZUN mashes that Touhou motif into the main melody again, just like the previous section, giving off that 'home' feel while reinforcing that Keiki is just a chill and non-hostile opponent. Just like in Unlocated Hell, you can really see that ZUN just copy paste and mashes his motif here without any regard because of the really obvious minor 2nd dissonances. So good job ZUN.
150:匿名:2020/12/29(火) 01:15
Touhou 17 Extra Stage Theme: The Shining Law of the Strong Eating the Weak
Sound like a really generic stage theme I guess? Nothing really special. This intro sounds similar to 'Now, Until the Moment You Die' because the first 2bars use the exact same pattern as it but the chord progressions used for both songs are different anyway. The intro sounds very generic probably because the intro is just repeating commonly used Touhou patterns everywhere and mainly revolving around the tonic chord which doesn't make it very interesting. By the way, this part uses the 'Upper Harmony' technique discussed in the previous video where ZUN adds harmonies (mainly thirds) above the previous "melody". Melody is very syncopated here and chord progression used is i > VII > VI > VII > #vii. Quite a descent amount of grace notes added here. For this part, it seems that the 'Upper Melody' technique is used where new harmonies are added above the previous melody. Now the new harmonies behave like the melody now. Great for increasing the song's energy. Also, ZUN went crazy on the embellishment of the melody here. For this melody section, it uses the chord progression of VI > VII > V > i. Nothing really special about the melody but I believe that this song has one of the craziest melody embellishment which really spice things up. I guess the only redeeming factor of this song is its melody embellishment yeah. Also, isn't this bass pattern commonly used throughout Touhou music too? Okay, I have skipped to the last melody section. It uses the chord progression of VI > VII > i VI > VII > #vii dim > i. I have nothing else to say so just enjoy the song.
Touhou 17 Extra Stage Boss Theme: Prince Shoutoku's Pegasus ∼ Dark Pegasus
1st melody feels cheerful while the 2nd chromatic melody feels villainous. Just like a lot of his other songs, this intro alternates between the i and VI. Nothing really interesting here. Harmonies consisting of thirds are now added below the riff to 'thicken' the song. Nothing really interesting here too. The first melody, the chord progression used here is i > VII > VI > VII. The melody is a bit syncopated here and feels quite cheerful to me because of the 'skippy' bass pattern being used. Also, the melody occasionally leaps into the higher notes which also helps to bring said vibe. Also, doesn't the 2nd bar reminds you of a bit of Necrofantasia? lol Anyway just stare at the screen because there's nothing much to talk about here. For the first 4 bar of this section, the melody is chromatic and seems to follow the chord progression of i > i dim > VI (add 6) > #vi > vi in F# minor. As you can see, the first 4 bars is chromatic and the chord progression that I have listed makes no sense (non functional, many chords not found in F# minor). But the reason why I listed the "chord progression" down is because unlike Mayumi and Nue's theme where it is purely chromatic, Saki's theme feels as though ZUN added tons of chromaticisims in a minor scale. Although chromaticisims do help to achieve that dark and villainous vibe as the title suggests "Dark Pegasus", I feel that for this case, the main reason why it sounds dark is because of the emphasis of the note a tritone away (raised 4th) from the key (C natural note and F# minor key), especially on the 2nd bar. Like Junko and Okina's theme do use a chromatic descending bassline but you don't hear anyone saying they receive a creepy vibe from their songs right? This is because their melodies did not include the raised 4th note. I would compare this song to Magus Night where it has a similar chord progression for the 1st 4 chords and also the emphasis on the raised 4th. For the next 4 bars, it seems to have shifted to F minor, as heard from the F major tonic chord at the end of 8th bar and the chord progression is as follows: iv > VI > #vii dim > I. (Opps, I have talked so much that I have eaten into the intro) For this repeated intro part, the "Upper Harmony/Melody" technique is used here. I guess it's more of Upper Melody because it sounds more like a melody? Oh no, we are back into the chromatic melody section again. Why? Because at the end, there is a weird melody alteration. Lets hear it. Now the melody is being transposed one semitone up and although the rhythm and chord progression remains the same, it seems that a new melody is being created. I have now transposed the original melody to the same key as the new melody and removed any harmonies so you can hear the differences clearer. After this, I guess I will give random comments on Touhou 17 Stage 4 Theme to Extra Boss Theme. I feel that I might have rushed down on a lot of stuff as I was trying to fit everything before each section of the song ends. Forming of unusual/uncommon chord progressions (This is just a speculation). First, ZUN will add the bassline along with the melody first before filling the rest that makes up the chord. Are there any rules ZUN follow for filling up the chords? I don't think so, he usually just use triads. There are some signs of sus4 and triads with added 6th in this chord progression though. Perhaps he was experimenting and preferred the sound of it compared to triads. Same with the chromatic melody section of Saki's theme (Bassline with melody first). Same with the chromatic melody section of Saki's theme (And then fill up the chords). Same with Keiki's Theme Intro. I believe he just creates the melody and adds the chord progression below it and the implied harmony happens to contains a lot of suspensions. I don't think ZUN actually considered having these added harmonies when composing.
About Saki's theme... It feels especially dark on the 2nd bar thanks to the raised 4th used on the strong beat. Magus Night and Satori Maiden has the emphasis on the raised 4th on the strong beat too! Intended dissonances? Or is ZUN trying to copy paste? Unlocated Hell. Notice the minor 2nd dissonances. Intended dissonances? Part2. It feels as though there is a minor 2nd dissonance clash here, like a major chord being mashed with a minor chord. Perhaps ZUN got drunk and used a minor choir chord instead of a major when his melody is trying to imply a Picardy Third? Random comments on the triplet melody in Joutounin of Ceramics. ZUN does use triplets but mostly on songs with some kind of fast solo like the 3 songs above. So a song with its melody almost entirely made from triplets is definitely new and interesting!
153:匿名:2020/12/29(火) 01:17 Summary/Conclusion
Unlocated Hell - Interesting voicing interaction & counter melodies, experimental piano section, nice bass, energy level (tension, climax & etc) done well, weird instrumental choice.
Tortoise Dragon - Interesting time signature and polymeter, really good voicings interactions.
Beast Metropolis - Excellent melody, good grace notes, interesting counter melodies.
Joutounin of Ceramics - Epic triplets, chromatic section too repetitive, 1st entrance of melody too short.
Electric Heritage - Excellent instrument choice, literally the same as Keiki's theme composition wise.
Entrusting this World to Idols - Good intro buildup, good main melody, good usage of grace notes, interesting 1st melody section chord progression, copypasta Touhou motif.
The Shining Law of the Strong Eating the Weak - Generic stage theme vibe, excellent usage of grace notes.
Dark Pegasus - Weird chromatic melody but I like it, even weirder altered chromatic melody, nice 1st melody, interesting upper melody on the repeated intro.
Common Techniques used
Upper Melody/Harmony - Quite commonly used here, earlier games use this technique too.
Copypasta - I guess it's fine if the dissonances aren't too obvious.
Chromaticisms & Tritones - Used in Mayumi & Saki's theme, earlier games use this technique for creepy songs too.
"VI > VII > i"/"VI > VII > V > i"Chord Progression - Used pretty often here as always.
Fully quaver notes "dreamy" like counter melody - Used in Beast Metropolis, also used quite commonly in recent games (Lucid Dreamer, DDC Stage 5, Everlasting Spider Lily).
Transposing a section 1 semitone or a third apart - Everywhere, super common in earlier games too.
Section revolving either only on the tonic chord or around i and VI - Pretty common here too, used frequently in earlier games too.
Picardy Third - Used in Tortoise Dragon & Keiki's Theme to give a happy resolution, used quite often in later games like (Concealed Four Seasons & Pure Furies).
You can also consider it as a plagal cadence too if the melody line jumps from a 4th to a raised 3rd with the chords happening to move from a subdominant to a major tonic chord.
That's it. Bye
>>150 I apologize for first unnecessary line breaks.
155:匿名:2020/12/29(火) 01:24NO! LINE BREAK. NOT LINE BREAKS. DO YOU HAVE FUCKING BRAIN?
156:匿名:2020/12/29(火) 01:26>>155 I think I don't have the "FUCKING BRAIN".
157:匿名:2020/12/29(火) 01:30>>156 Sir, please shut your stinky mouth and go to hell.
158:匿名:2020/12/29(火) 03:52I was wondering how convenient it would be if the limit on the number of characters in Google Translate was lifted.
159:匿名:2020/12/29(火) 04:26Calm down.
160:匿名:2020/12/29(火) 06:28I think those dealing with things that have not been scientifically proven and are not supposed to be done for a while are commonly referred to as fantasy. Since they cannot be substantiated, they are basically not criticized for the facts of the content and are not seriously believed by the public. This is a pre-creation imagination. Design is essential to construction. A set of elements arbitrarily extracted from chaos is incarnated through filtration and tidying. The selection is ruthless, but it is also the reason for our existence. It is no exaggeration to say that the selection is the existence itself. There is no existence without selection.
161:匿名:2020/12/29(火) 06:38A simple explanation is the public masturbation of a young man influenced by Kurzgesagt.
162:匿名:2020/12/29(火) 07:33The nails eloquently scrape my surface will and consciousness.
163:匿名:2020/12/29(火) 19:25We must admit the significance of ethnic cohesion today. The United States has demonstrated that a superficial diversified society creates strong divisions.
164:匿名 Retranslated:2020/12/30(水) 01:07 Shikkoku no Majutsushi (literally meaning jet-black magician) is a fictional incarnation of self-loathing.
He is characterized by reticence, introversion, autism spectrum disorder, poor grades, school refusal, irresponsibility, withdrawal, and lack of spontaneity.
He even treats his kind classmates coldly to avoid communication as much as possible. However, he is afraid of misunderstanding, so he tries to facilitate communication while using awkward humor. It often fails. He often shows such signs of emotional instability, even with his relatives.
Although he was temporarily hypersexual, he does not masturbate frequently because his libido is declining mainly due to a disturbed lifestyle. Most often once a day, three times is the best record in his life. He tends to be masochistic, but he doesn't love anything that relies solely on violence. Therefore, he regularly uses the appropriate ones selected by himself. His favorite media forms are, in order of frequency of use, manga > Western videos ≧ Eroge videos ≧ Sensual novels ≧ Japanese videos > Anime, audio works and others. The video is basically uncensored only. He tended to avoid anime because he had few encounters with good quality works. Seto Yuuki's manga made him somewhat interested. One of the keywords about his sexual orientation is sexual maturity. In particular, thiccness is the most important indicator of fapability. fapability is undeveloped and is a very interdisciplinary field of study involving physiology, psychology, ethology, physics, economics, law, ethics, design science and more. Physiology, psychology and ethology are all essential to ejaculation management. Physics can move THICC objects on a plane in three-dimensional space. It will definitely help you to achieve more advanced effects like VFX using your computer. Today, pornography is a big industry and has enormous economic benefits. Economics to create a healthy economic soil for the development of countless (potential) creators is also significant. Can legislation wipe out illegal uploads drifting beyond the horizon on the ocean of the Internet? Administrator privacy intervention is also a field of ethics. However, design may be the most directly relevant to us. Even if the author has never been educated of any kind, those who make fappable things are highly respected. Those things are fruits of universality. So he liked titfuck/titjob/tityfuck/tityjob/boobfuck/boobjob/breastfuck/breastjob and so on and its creampie scene, but apparently he didn't find his one. He was addicted to succubus stuff, so the Succubus Prison was often his final destination. He must have been disappointed if he had foreseen the devastation that had fallen on the great Hub. He was plagued by his subversive fingernails and a kind of addiction. The water bill is his accumulation of disgrace. An electric shock-like silent roar ran and broke the sympathetic nervous system. It felt to him like a myriad of echoes ridiculing him. He distorted his face in pain, and he knew that the distorted face was humorous. It was a humorous torture for himself and a manifestation of the urge to self-destruct.
Possible candidates for the cause of itching were congenital factors, lifestyle-related habits including circadian rhythms, and stress caused by them. The predominant view was that each of them influenced each other and was compounded.
The aforementioned "irresponsibility" is one of his major characteristics. One of the most common actions is "procrastination" of deadlines and promises. He never hesitates to betray a deadline or promise. He often procrastinates on schools and cram schools, exacerbating household economic losses. His favorite excuses are the aforementioned itch and its fire-fighting activities, or unfinished homework. He made those excuses in order not to going to school or cram school. The history of escapism can probably be traced back to his childhood, cultivating introverted antisocial personality in the process of reluctance to go to kindergarten.
He rated himself as an extreme communication disorder. He had a shame and inferiority complex about not being able to speak clearly with others. In particular, he had a strong fear of women of his generation. He has tried to avoid looking at them, physically touching and talking.
In summary, these are issues of his shame. Using subjective expressions and exaggerations, he enthusiastically expressed his inferiority. Mainly about his body and mind. His physical problems can be solved realistically. Haircuts seem to be the most annoying because we can't get away from the hair except for frequent shaving, but it's actually the easiest problem he can solve. Buy hair clippers on Amazon. Diseases with known symptoms are like a familiar path. Medical institutions are available for each symptom. Habituation of daily activities, including brushing teeth, can seem extremely difficult until it gets on track. Mental problems are more annoying. They can change abruptly like the weather and are more difficult to predict. However, emotions are somewhat controllable, unlike roller coasters. This is one method, but basically it is better to have more options. The more emergency exits you make, the more likely you are to survive.
The works of doskoinpo may be a satire of the misanthropy that prevails in modern (Japanese) society.
167:匿名:2021/01/06(水) 22:43Multitasking is inefficient. More precisely, true multitasking is virtually impossible. All we can do is single tasking and single tasking with jamming.
168:匿名:2021/01/07(木) 10:11You should look into the definition of genius. However, I think it is a fact that there are many unexplained parts in the structure of the human body.
169:匿名:2021/01/07(木) 10:12Unlike my previous impressions, places like this don't always seem to be full of despair.
170:匿名:2021/01/07(木) 10:15Well, it seems that nihilism-based unwritten law is still going on.
171:匿名:2021/01/11(月) 11:17How does the envy-based governance mechanism work? Does it have any weaknesses?
172:匿名:2021/01/11(月) 22:46It is an ethical violation to unambiguously abandon these and all property rights that we humans should possess.
173:匿名:2021/01/13(水) 01:52To be honest, femdom is part of the process, not the purpose. I can't clearly explain what we get through femdom, but at least it's not femdom itself. Nowadays my personal concern is exclusively the mechanism of sexual excitation. In a broad sense, the question is how every physical property works on an object. It should not be sexually limited in nature, but I feel that the approach from a sexual point of view is highly likely to be universalized. I haven't hidden my interest in supernormal stimuli for some time, and it's alive and well. Unfortunately, I can't think of a legal way to experiment with the effects of olfaction and touch, but I'm not impatient. It is appropriate for me to benefit from the fap invention of Cool Japan (practically Cold Japan). According to the featured snippet, the percentage of human perception by the five senses is 83% for vision, 11% for hearing, 3.5% for smell, 1.5% for touch, and 1% for taste. Of the information that humans receive, 80% is visual information.
174:匿名:2021/01/14(木) 13:28Hmm I didn't know about that.
175:匿名:2021/01/14(木) 13:33 The Onkalo spent nuclear fuel repository is a planned deep geological repository for the final disposal of spent nuclear fuel. It is near the Olkiluoto Nuclear Power Plant in the municipality of Eurajoki, on the west coast of Finland. It is being constructed by Posiva, and is based on the KBS-3 method of nuclear waste burial developed in Sweden by Svensk Kärnbränslehantering AB (SKB). The facility is expected to be operational in 2023.
After the Finnish Nuclear Energy Act was amended in 1994 to specify that all nuclear waste produced in Finland must be disposed of in Finland, Olkiluoto was selected in 2000 as the site for a (very) long-term underground storage facility for Finland's spent nuclear fuel. The facility, named "Onkalo" (meaning "small cave" or "cavity") is being built in the granite bedrock at the Olkiluoto site, about five kilometers from the power plants. The municipality of Eurajoki issued a building permit for the facility in August 2003 and excavation began in 2004.
The site was selected after a long process, which started in 1983 with a screening of the whole Finnish territory. From 1993 until 2000, four prospective sites were examined: Romuvaara in Kuhmo, Kivetty in Äänekoski, Olkiluoto in Eurajoki and Hästholmen in Loviisa. Besides geological and environmental considerations, the opinions of local residents were also taken into account. Eurajoki and Loviisa were singled out for being the locations with the highest local support. The former also had more favorable geographic conditions, thus in 1999 Posiva proposed it to the Finnish government as the selected location. The municipality of Eurajoki confirmed its approval of the site, and the national government ratified the decision in May 2001.
Posiva started construction of the site in 2004. The Finnish government issued the company a licence for constructing the final disposal facility on 12 November 2015. As of June 2019 Posiva expects operations to begin in 2023.
The facility was constructed by and will be operated by Posiva, a company owned by the two existing producers of nuclear power in Finland, Fortum and TVO. (Fennovoima, a company which is currently planning its first nuclear reactor, is not a stockholder of Posiva.)
The facility's constructions plans are divided into four phases:[citation needed]
Phase 1 (2004–09) focused on excavation of the large access tunnel to the facility, spiraling downward to a depth of 420 metres (1,380 ft).
Phase 2 (2009–11) continued the excavation to a final depth of 520 metres (1,710 ft). The characteristics of the bedrock were studied in order to adapt the layout of the repository.
In 2012, Posiva submitted an application for a license to construct the repository. The license was granted in November 2015.
Phase 3 (2015–17) construction of the repository
Phase 4, the encapsulation and burial of areas filled with spent fuel, is projected to begin around 2020.
Once in operation, the disposal process will involve placing twelve fuel assemblies into a boron steel canister and enclosing it in a copper capsule. Each capsule will then be placed in its own hole in the repository and overpacked with bentonite clay. The estimated cost of this project is about €818 million, which includes construction, encapsulation, and operating costs. The State Nuclear Waste Management Fund has approximately €1.4 billion from charges for generated electricity.
The Onkalo repository is expected to be large enough to accept canisters of spent fuel for around one hundred years, i.e. until around 2120. At this point, the final encapsulation and burial will take place, and the access tunnel will be backfilled and sealed.
In 2012, a research group at the Royal Institute of Technology in Stockholm, Sweden, published research that suggests that the copper capsules are not as corrosion-proof as the companies planning the repositories claim (see KBS-3). In 2019, another study concluded that radiation effects should not significantly damage the canisters after 100,000 years.
Danish director Michael Madsen has co-written and directed a feature-length documentary Into Eternity where the initial phase of the excavation is featured and experts interviewed. The director's special emphasis is on the semantic difficulties in meaningfully marking the depository as dangerous for people in the distant future.
I wanted Kurzgesagt T-shirts, but there were some doubts about the validity of buying them here. I'm willing to pay for T-shirts, but I'm not willing to pay for illustrations. Even if those designs are very good and attractive. This may be strange, but it seems to have considerable influence as a kind of central doctrine within me. Perhaps this is due to my past, but some objectiveists may deny it. Unfortunately, this elderly centralized device can sleep at any time, so I'll temporarily round it up.
178:匿名:2021/01/16(土) 19:27The entity does not have to make any confession. Social confession has been handed down as a preconceived notion, but there is no need to apologize to God for not following the laws of physics. Also, the existence of the personal god is very questionable. The only happiness we know is to rejoice. At present, everything else is nothing but happiness, or just a stepping stone to the joy of being happy.
179:匿名:2021/01/16(土) 19:30The Personal God is an imaginary "Amazing Human", isn't it?
180:匿名:2021/01/20(水) 00:53The long-term fatal factor for our civilization may be the hardcore radical antinatalists rather than the virus (I am not against antinatalism).
181:匿名:2021/01/20(水) 00:57 A finial or hip-knob is an element marking the top or end of some object, often formed to be a decorative feature.
In architecture, it is a small decorative device, employed to emphasize the apex of a dome, spire, tower, roof, or gable or any of various distinctive ornaments at the top, end, or corner of a building or structure. A finial is typically carved in stone. Where there are several such elements they may be called pinnacles. The very top of a finial can be a floral or foliated element called a bouquet.
Smaller finials in materials such as metal or wood are used as a decorative ornament on the tops or ends of poles or rods such as tent-poles or curtain rods or any object such as a piece of furniture. These are frequently seen on top of bed posts or clocks. Decorative finials are also commonly used to fasten lampshades, and as an ornamental element at the end of the handles of souvenir spoons. The charm at the end of a pull chain (such as for a ceiling fan or a lamp) is also known as a finial.
I see.
183:匿名:2021/01/21(木) 09:16According to two anonymous users, those who like "Adventure Log 2" may also like Kazaky and Robin Schulz.
184:匿名:2021/01/23(土) 09:18Extremely simple impulses emerge from extremely complex systems. Do we have to stop trying to unravel it for keeping our "mental health"?
185:匿名:2021/01/24(日) 04:13Мне особенно нравится девушка-ёкай Хартманна!
186:匿名:2021/01/24(日) 04:34Конечно, мне нравятся и другие песни. Никто не добавляет песню, которая ему не нравится, в их «любимый» плейлист, верно? Однако плейлист должен быть более сложным. Сначала удалите несколько аномальных видео. Они внезапно умирают в середине песни, и мне становится немного не по себе. Обратите внимание, что виноват загрузчик, и я не ненавижу музыку в видео. (Кстати, почему Twitch так уступает YouTube Live?)
187:匿名:2021/01/29(金) 13:59Since we did our video covering the different sizes of motherboards I have received a request to cover the same topic but for computer cases changed over time once upon a time even now those standards are really more like a pirate code than actual rules no one can decide on a standard category on their North American website but we're gonna do our best anyway so starting with the main traditional PC case sizes a mini tower is a great compromise between size and expansionAnd ATX motherboard usually but a large mountain could also be classified as a mini tower lost many towers are only suitable for use with a single graphics card with adequate cooling well Sam are OK for two towers are the most common PC cases for custom builders I have 3 to 4 external expansion phase 1017 to 21 inches tall and can almost always hold a full-size ATX motherboard but without a ton of extra space for drives and expect to find 6 to 8 Hour Dr. and enough cooling in space to comfortably handle two graphics cards in crossfire SOI Falls towers are the SUVs in the computer case world we can have five or more external 522 inches to 27 inches they always support. Almost always supportFactor as well the funny thing about Ful Towers is that other than excepting more Drive expansion providing better cooling for hot running any fission and having Apple space for superfluous they don't bring much to the table in terms of performance over I'm in Tower but they do tend to be easier to work and particularly if you've got big hands so back to the SUV analogy it's a luxury item only two more to go now before we get into some of the stuff and neither of them is really a well-established standard a super or ultra tower is loosely defined as anything taller than 27 inches and I'm on tower is a case system is actually difficult to determine because you can actually adjust it by stacking multiple cases on top of each other to add coolant capacity or drive mounting options desktops are our first non-tower size case I will do used to be the dominoWe will find them in a variety of sizes for ones that are so small they need an external power brick server class motherboards a large rate raise a hard drive small form factor or SSS cases can come in almost any shape from cubes to the towers to desktops normal towers but the one thing that I generally have in common and support for a mini ITX motherboard max with minimal drive mounting options and only sometimes support for an ad and graphics card and certainly only one of them our last case and the cube case is typically characterized by it's roughly 2 black sheep rather that's what they are if you think my job is so easy you try to do it anyway there is no real standard with respect to size and they're available in a wide variety of configurations are shaped like cubes deal with it that's all I can say anyway speaking of a wide righty of configurations this isTake a moment to thank her episode sponsor cooler master for giving us the precious resources we need to make these videos for y'all if you've been researching PC cases the odds that you've come across cooler master at some point is pretty good given their wide range of regular folks as well but if you appreciate what we do maybe you'll consider checking out the sponsor link in the video description and browsing their selection of cases to see if there's anything that tickles your fancy thanks for the master for sponsoring this episode of fast as possible guys like this video if you like to share it if you thought the information contained there and was useful and as always don't forget to subscribe for more fast as possible videos just like this one
188:匿名:2021/01/29(金) 14:08Like my grandma used to say a PC without a case it's like a peanut butter sandwich without bread it gets all over the place it looks nasty and it sticks to the roof of your mouth so that's avoid that scenario by choosing a PC case that keeps our components cool safe and looking awesome before you start your search it's helpful to decide what K size you're looking for there are four main categories to look at here very small cases that fit tiny mini ITX motherboards small S cases that fit slightly larger micro ATX sports med tower cases which can usually accommodate the most popular motherboard form factor ATX and full tower cases which gives you lots of room for all your components and cables so your bill doesn't have to look like grandma spaghetti another thing to consider what type of PC are you buildingWant to think about how much room we need for our components how to keep our components cool and whether we want extra features that make building and using your PC much easier once you've decided on a form factor it's important to consider a case of compatibility with your components first you'll want to make sure that your case has enough room for your graphics card typically higher and graphics cards are longer taller or even wider than budget friendly ones that can cause clearance issues in smaller cases similarly some air CPU coolers might be too tall to fit in the small cases so in both of these situations you want to check the dimensions of your graphics card and CPU cooler and cross-reference them with your cases clearance specifications now if you're liquid cooling your CPU do you want to make sure that your case has support for your coolers radiator size there's notWon't mount properly in your case because it's too big speaking of coolers well ventilated PC is happy PC most cases come with at least one fan installed but check how many other fans your case supports in case you want to upgrade your cooling later dust filters are also great to keep an eye out for these will keep lint and debris from accumulating on your components another great way to ensure proper airflow aside from just adding more fence is to make sure that you manage your cables properly some cases a rubber grommets hooks and even extra space behind the motherboard to help you out your cables and keep them out of the way taking a vantage of these features is an excellent way to make sure that your components stay clean and frosty like a fresh batch of grandma's ice cream now you may be wondering what price point you should be looking at well that's something that depends on your situation bare-bones budget casesAnd a less refined manufacturing process so you might see flimsy side panels and fewer quality of life features conversely pricier models are more likely to be built with higher quality materials and more dense manufacturing still also be less prone to deterioration like discoloration overtime furthermore they're more likely to have extra features like that or cable management or front USB type C some other extras to look for in a PC case include driveways and SSD mounting points for upgrading in the future Tulus elements like thumbscrews side panels with hinges that allow for easy access as well as accessible magnetic does filters additional features that help show off your awesome build a transparent side panels made of tempered glass or acrylic power supply shroud Hydro cables or even built-in RGB lightingControllers for example the course or lighting no pro included with the crystal series 6 ATX transforms what would be a normal enclosure into a smart case course is powerful IQ software or preconfigured or completely custom dynamic lighting set ups synchronized across all your IQ compatible components including fans
189:匿名:2021/01/29(金) 14:08RGBLED strips keyboards mice and more I mean you can make your PC look like a futuristic mystery box from space if you want however you want your case to look or perform they got options ranging from bare bones cases to the most high end feature rich and closures out there so beginners and enthusiasm so the next time you're building a PC make sure you check out Corsair
190:匿名:2021/01/29(金) 14:19I connected to the Internet is a lot like owning a car it's not enough to just drop $25,000 on the vehicle and drive off gas insurance oil changes and tank paint jobs just to be able to keep using it and so it is with a phone you can get online but increasingly more and more of the good stuff is hidden behind a pay wall and now there are two such options that are being provided directly by the phones operating system makers to unlock things that are literally already installed on your phone I'm talking about Google one and Apple one that actually does kind of remind me of the time the CFL had two different teams both called the Rough Riders so what do you get with this one services are they worth paying for let's start by looking at Google one since it was the first to appear on the scene apple coffee googled somethingIf you're willing to fork over the cash but now Google seems to be marketing it as a way to get extra little niceties with the cheapest here just two dollars a month giving you access to google experts to reduce confusion every time they mess with their UI along with extra member benefits such as hotel discounts more expensive teachers also give you cash back in the Google store as well as a Google VPN that is android only for the time being of course signing up for a service that promises unspecified benefit means that Google could put a growing number of things behind as time goes on in fact it's already come out that members will get three free months of stadia pro additionally an option in the pre-install Google photos app to use the colour pop filter on Photos without that information will only be available to google one subscribers this option was not already previously available for free but given how plenty of clouds areHe debuted in 2020 and in our opinion is a bit more appropriately named many things in one kind of service storage on iCloud but there are other services bundle that you might be home are used to like Apple Music Apple TV+ and Apple and surprisingly it's more expensive but at $15 a month is cheaper than buying each of those services separately that is assuming of course that you wanted all of them in the 1st Pl., Apple Arcade subscribers or raise your hands yeah is too pretty different models google seems to be trying to expand the functionality of court phone features and get you to pay for it while it looks like Apple is attempting to push more people to start using their additional services like iCloud on Apple Music already have very largeOver house sales for the iPhone and it's associated services have been stagnating a little bit lately it's a big drive to draw more people into the ecosystem and then lock them in with a suite of cloud services isn't too surprising as it worked on you guys or have you gone the other direction and purchased a Groupon subscription or do you just refuse to buy a subscription to use your phone let us know in the comments and I have to go sign up for a peacock premium membership for the one show over there that I want to watch thanks is the place to learn something new it's a website and app that makes learning accessible and fun their approach is based on problem-solving and active learning and it's all about seeing concepts visually and interacting with them and then answering questions they get you to think their courses are laid out like a story and broken down into pieces so that you can tackle them a little bit at a time there's no tests and no grades you just pick a course that you're interested in and get startedDo you want to brush up on the basics of algebra learn programming or learn about cutting edge topics like they're all networks there's even some advance stuff like differential equations if you're like into that the first 200 people who had the brilliant.org/tag Ricky are going to get 20% off and annual premium subscription so go check it out below thanks for watching guys like you can check out our other videos if you have a suggestion for a future fast as possible also don't forget to subscribe so you can see what we're doing
191:RE:2021/01/29(金) 18:33 >>1
Your english is very good
Reading a sensual novel, I was a little excited
I'm just curious why I translated your English
We support you in the future
>>191 Unfortunately these are not "my" English. My own English proficiency is extremely low. I can pretend to understand English thanks to Google's talented engineers. And I would like to thank those who wrote unique novels. Anyway, thank you for having fun.
193:匿名:2021/01/29(金) 22:51I reread the first novel here. It's terrible translation quality and unbearable to read. I'll post a proofread version by the end of next month (By the way I'm notorious for breaking deadline lol).
194:RE:2021/01/30(土) 00:32Google is a god. By the way, why did you translate the sensual novel? I'm curious. And I am very much looking forward to the new continuation.
195:匿名:2021/01/30(土) 08:25>>194 Sorry for the late reply. I just got up. And the reason is the same as you. I was curious about it. I wanted to know how weird sentences would transform after going through Google Translate. As for the continuation of the novel, I retired because there was no compensation for my efforts. Until a few months ago, I was somehow motivated to do the silly work of translating the sensual novel, but at this point it's none. Another reason is that my document input environment is not very good. But if someone like you might give me an impression, it's possible to continue. I'm extremely lazy, so don't expect too much.
196:匿名:2021/01/30(土) 08:47>>194 And let me ask you an important question. Is the "novel" from >>15 to >>20 or from >>83 to >>85 or both? If both, which one do you want to read first?
197:RE:2021/01/30(土) 13:24 >>196
I like 83 Because 83 is easy to understand. 15 is also very sensual and I like it, but I'm curious about the continuation of 83. Don't worry, I keep having small expectations.
>>197 Roger that. I will work on the continuation of Kunoichi for a while. Thank you for understanding my laziness.
199:匿名:2021/02/01(月) 21:03There are some parts that are not faithful to the original text to ensure readability after retranslation. I will try to keep the meaning unchanged as much as possible, but please understand that the exact same sentence cannot be reproduced.
200:匿名:2021/02/02(火) 01:07Ah, fuck.
201:匿名:2021/02/02(火) 01:24The crystals of hard work shattered. If there is a backup god, I request the prompt return of the document data. The Civil Rights Commissioner of the Ministry of Justice accepts human rights consultations from victims of unfair discrimination, prejudice, bullying, etc. related to the new coronavirus infection. If you have a problem, don't worry alone, please consult with us. With the spread of the new coronavirus infection, the Legal Affairs Bureau and the Regional Legal Affairs Bureau (including branch offices) are requesting consultation via the Internet or telephone as much as possible for the time being in order to prevent the spread of infection to those who come to the office. The company has a primary listing on the Taiwan Stock Exchange and was established in August 1986 by 5 founders – Hsu Xiang (a.k.a. Joseph Hsu), Huang Jinqing (a.k.a. Jeans Huang), Lin Wentong (a.k.a. Frank Lin), Yu Xian'neng (a.k.a. Kenny Yu), and Lu Qilong (a.k.a. Henry Lu). First starting its business in New Taipei City, Taiwan, MSI later expanded into Mainland China, setting up its Baoan Plant in Shenzhen in 2000 and establishing research and development facilities in Kunshan in 2001. It also provides global warranty service in North America, Central/South America, Asia, Australia and Europe. The company has been a sponsor for a number of esports teams and is also the host of the international gaming event MSI Masters Gaming Arena (formerly known as MSI Beat IT). The earliest Beat IT tournament can be traced back to 2010, featuring Evil Geniuses winning the championship. The company's slogan as seen in 2017 is "TRUE GAMING. SOME ARE PC, WE ARE GAMING." In 51 BC and 50 BC, there was little resistance, and Caesar's troops were mostly mopping up. Gaul was conquered, although it would not become a Roman province until 27 BC, and resistance would continue until as late as 70 AD. There is no clear end-date for the war, but the imminent Roman Civil War led to the withdrawal of Caesar's troops in 50 BC. Caesar's wild successes in the war had made him extremely wealthy and provided a legendary reputation. The Gallic Wars were a key factor in Caesar's ability to win the Civil War and declare himself dictator, in what would eventually lead to the end of the Roman Republic and the establishment of the Roman Empire. Julius Caesar described the Gallic Wars in his book Commentarii de Bello Gallico, which is the primary source for the conflict, but modern historians consider it to be unreliable. Caesar and his contemporaries make impossible claims about the number of Gauls killed (over a million), while claiming almost zero Roman casualties. Modern historians believe that Gallic forces were far smaller than the Romans claimed, and that they suffered tens of thousands of casualties. Historian David Henige regards the entire account as clever propaganda meant to boost Caesar's image and suggests it is of minimal historical accuracy. The campaign was still exceptionally brutal and untold numbers of Gauls were killed or enslaved, including large numbers of non-combatants. The Gauls and the Romans had significantly different military strategies. The Roman army was a professional army armed and outfitted by the state, extremely disciplined, and kept standing between conflicts. However, the professional army consisted mostly of heavy infantry, and any auxiliary units such as cavalry were fielded from the less disciplined Roman allies, which as the war progressed would include some Gauls. By comparison, the Gauls were an irregular and less disciplined fighting force. Individual Gauls outfitted themselves, thus wealthy Gauls were well equipped and rivaled the Roman soldiers. The average Gallic warrior, however, was poorly equipped compared to a Roman. All of this was not inherently bad, however, as unlike the Romans, the Gauls were a warrior culture. They prized acts of bravery and individual courage, and frequent raiding of neighboring tribes kept their fighting skills sharp.
202:匿名:2021/02/02(火) 01:27Le trou dans mon oreille me démange. Que dois-je faire?
203:匿名:2021/02/02(火) 01:45Nous nous excusons auprès de tous les cadres du ministère de la Santé, du Travail et du Bien-être social dans le mirage pour des raisons de commodité. Je suis désolé. J'étais un peu fatigué et confus. Serbie, Ukraine, République tchèque, Allemagne, Italie, Espagne, Portugal, Royaume-Uni, Arménie, Roumanie, Norvège, Suède, Finlande, Russie, Mongolie, Chine, Corée du Sud, Japon, Indonésie, Thaïlande, Philippines, Vietnam, Singapour, USA Afrique du Sud, Colombie, Mexique, Venezuela, Argentine, Brésil, Pérou, Turquie, Syrie, Égypte, Liban, Émirats arabes unis, Arabie saoudite, Tadjikistan, Turkménistan, Kazakhstan, Pakistan, Inde, Éthiopie, Congo, Canada, Mali, Nigéria, Algérie, Comprend l'Ouganda, Gaiana, la Syrie, l'Azerbaïdjan, l'Irak, l'Iran, la Lituanie, la Lettonie, l'Estonie et la Pologne.
204:匿名:2021/02/02(火) 01:49 La péninsule scandinave est située dans le Nord de l’Europe, formée par la Suède et la Norvège, à l'exception du comté de Troms et du Finnmark. Elle constitue une partie de la Scandinavie, ensemble formé de ces deux pays et du Danemark. Elle ne comprend qu'une partie de la Laponie. La péninsule scandinave ne se confond pas non plus avec la Fennoscandie constituée de la Suède, de la Norvège et de la Finlande, auxquelles s'ajoutent, en Russie, la péninsule de Kola et la Carélie.
Limites
Elle est entourée :
au nord-ouest par la mer de Norvège.
au sud-ouest par la mer du Nord;
au sud-sud-ouest par le golfe-détroit du Skagerrak, entre la Norvège, le Danemark et la Suède;
au sud par les détroits du Kattegat qui la séparent du Danemark ;
à l'est et au sud-est par la mer Baltique, où elle fait face à la Finlande et aux pays baltes.
La péninsule trouve son origine entre l'extrémité nord-ouest du golfe de Botnie et le Vestfjord, sur la mer de Norvège, un détroit séparant les îles Lofoten des côtes norvégiennes. À défaut d'un véritable isthme, c'est bien dans ces parages que le rétrécissement de la péninsule est le plus important, plus précisément entre le Tysfjord et la localité suédoise de Råneå, en bordure du golfe de Botnie. D'autre part, il est à remarquer que le fleuve voisin Torneälven, avec sa vallée d'une altitude inférieure à 350 mètres, constitue du côté suédois une ligne de démarcation entre une zone montagneuse au sud-ouest comportant des sommets avoisinant ou dépassant 2 000 mètres d'altitude d'une part, et une zone d'élévation plus faible au nord-est d'autre part. En effet, en dehors du territoire norvégien, seuls deux sommets atteignent 1 300 mètres au nord du fleuve. Ce sont le Halti (Norvège/Finlande) et le Ridnitšohkka (Finlande). La péninsule se poursuit au sud jusqu'aux localités suédoises de Böste et Trelleborg, au sud de Malmö. Au sud-sud-ouest, en Norvège, elle se prolonge jusqu'à la petite ville de Mandal, dans le comté de Vest-Agder.
Géomorphologie Modifier
Le plus haut sommet de la péninsule est le Galdhøpiggen d’une altitude de 2 469 m, situé dans le Sud de la Norvège. La Suède est couronnée par le Kebnekaise qui culmine à 2 111 m en Botnie du Nord. Ces sommets nordiques, bien que d’altitude modeste, abritent d’importants glaciers, comme le Jostedalsbreen, le plus vaste d'Europe.
Ces montagnes forment les Alpes scandinaves qui constituent l'épine dorsale de la péninsule. Elles ont été très érodées par les glaciations. Les vallées glaciaires issues de cette période ont formé les fjords dont les plus grands, tels que le Sognefjord ou le Hardangerfjord, se situent dans la partie méridionale de la Norvège. La côte, très découpée, abrite de nombreuses îles côtières.
La partie orientale (côté suédois) est marquée par de grandes vallées parallèles conduisant à la mer Baltique. Parmi les plus importants de ces cours d'eau, on peut citer le Dalälven. Dans le Norrland, le paysage est marqué par la présence de grandes forêts, avec pour essences principales l'épicéa, le pin sylvestre et le bouleau. On trouve en Suède de nombreux lacs : Mälar, Vänern et Vättern dans le centre et dans le Sud ; Storsjön et Torneträsk dans le Nord.
L'extrême sud de la péninsule, la Scanie, est une plaine agricole.
Yeah, I know. This is undoubtedly my pastime. And this is also a kind of pathetic challenge. Few would appreciate this achievement. There is an interpretation that it is enough for me to be satisfied, but it creates new problems. WHAT AM I HAVING FUN WITH?
206:匿名:2021/02/02(火) 11:05May I focus on speed? I want to follow the principle of quality rather than quantity but I tend to be impatient.
207:匿名:2021/02/02(火) 23:15 It is a metatheory created by combining the methodologies and ideas of Husserl, Saussure, Keizaburo Maruyama, Kiyohiko Ikeda and others.
Human beings believe in the theoretical system that they have in their hearts, and the "description" created by a certain procedure according to the theoretical system (it is, in fact, learned and imprinted, arbitrariness). (Although it was only born from the rules), it is the one that believes that it is the "absolute truth" itself, so there is an irreparable conflict between beliefs.
Therefore, structural constructionism adopts a method to avoid it. In other words, "phenomenon (= what each person feels)" is more important than "structure".
It was systematized by Takeo Saijo and others.
I didn't know that it was originally 4K video lol
209:匿名:2021/02/12(金) 18:32No compliments or taunts required.
210:匿名:2021/02/13(土) 08:11Are we in each of our handmade unconscious stories?!
211:匿名:2021/02/15(月) 00:01Yes, I did a splash. Apparently there was no physical damage.
212:匿名:2021/02/15(月) 00:06I feel that it is inevitable to be interested in both the story itself and the video work with almost no story. They interact in the context of imagination.
213:匿名:2021/02/16(火) 02:59 它是通過結合胡塞爾,索緒爾,丸山敬三郎,池田清彥等人的方法和思想而創建的一種元理論。
人類相信自己內心深處的理論體系,並相信根據理論體系通過某種程序創造的“描述”(實際上是博學的和刻印的,任意性的)。 (儘管它只是從規則中產生的),但它是一個人相信“絕對真理”本身,因此在信念之間存在著無法彌補的衝突。
因此,結構建構主義採取了一種避免它的方法。換句話說,“現象(=每個人的感受)”比“結構”更重要。
我將嘗試在此處找出字符數限制。當然,我也許可以從Wikipedia複製並粘貼一個很長的句子,但這不是我的意圖。像這樣和我的觀點,自言自語應該隨心所欲。這絕不是義務。每個人都可以是聰明的男人和女人,每個人都有參與發展和擴展自己潛力的權利。我不會用任何行話在這裡做任何可疑的宣教工作。首先,我認為我沒有一個堅定而基本的想法,因此我無法教任何人。這是令人失望的消息。由於調查員過度疲勞,決定取消有關字符限制的調查。我為我的快速康復祈禱。
215:匿名:2021/02/16(火) 03:25我觉得对故事本身和几乎没有故事的视频作品都感兴趣是不可避免的。他们在想象的背景下互动。
216:匿名:2021/02/16(火) 03:29告诉常量开始运行。
217:匿名:2021/02/16(火) 03:58我们建立了计算机来扩展我们的大脑。最初,科学家们制造计算机来解决算术问题,但事实证明,它们对许多其他方面也非常有用:运行整个互联网,栩栩如生的图形,人工大脑或模拟宇宙,但令人惊奇的是,所有这些都归结为只是翻转零和那些。计算机变得越来越小,功能越来越强大。 60年代中期,您的手机拥有的计算能力比全世界还高。而且整个阿波罗登月计划本可以在几个任天堂上进行。计算机科学是研究计算机可以做什么的主题。它是一个多样化且重叠的领域,但我将其分为三个部分。计算机科学,计算机工程和应用程序的基本理论。我们将从理论计算机科学之父开始:艾伦·图灵(Alan Turing),他将图灵机的概念形式化,该图灵机是通用计算机的简单描述。人们想出了其他针对计算机的设计,但它们都等同于图灵机,这使其成为计算机科学的基础。图灵机包含以下几个部分:无限长的磁带,分成带符号的单元。还有一个可以读取符号并将其写入磁带的磁头,一个存储磁头状态的状态寄存器以及可能的指令列表。在当今的计算机中,磁带就像是RAM的工作存储器,磁头是中央处理单元,指令列表保存在计算机的内存中。尽管图灵机是一组简单的规则,但它的功能却异常强大,这实际上是当今所有计算机都可以执行的操作。尽管我们的计算机显然还有更多部分,例如永久性存储和所有其他组件。图灵机可计算的每个问题都可使用Lambda演算来计算,这是编程语言研究的基础。可计算性理论试图对可计算和不可计算进行分类。有些问题由于其本质而无法用计算机解决,其中一个著名的例子是暂停问题,您可以在该问题中预测程序是否将永远停止运行或继续运行。在某些程序中,计算机或人无法回答。从理论上讲,许多问题是可以解决的,但实际上要解决的问题比宇宙的生存期要花太多的内存或更多的步骤来解决,并且计算复杂度试图根据这些问题的扩展程度对这些问题进行分类。每种类型都有许多不同的复杂性类别和问题类别。现实世界中存在很多无法解决的问题,但幸运的是,计算机科学家有许多偷偷摸摸的技巧,可以使事情变幻莫测,并获得很好的答案,但您永远不会知道它们是否是最佳答案。算法是独立于旨在解决特定问题的硬件或编程语言的一组指令。这有点像如何构建程序的秘诀,并且在开发算法方面进行了大量工作以充分利用计算机。不同的算法可以达到相同的最终结果,例如将随机数集按顺序排序,但是某些算法要比其他算法高效得多,这是在O(n)复杂度下进行研究的。信息论研究信息的性质以及如何进行度量,存储和传达。
218:匿名:2021/02/16(火) 17:50从0%到100%似乎需要两个半小时。
219:匿名:2021/02/17(水) 02:23I think we can't deliberately produce emotions which doesn't mean we can't pretend to be emotional. Emotion is a physical reaction and can be said to be a kind of natural phenomenon with a rationale, but it seems that it is not generally recognized as such.
220:匿名:2021/02/21(日) 00:48The greatest and most devastating nature of YouTube is the accelerating and forcible obsolescence of any content. Are the founders anti-culturalists or even anti-humanists? But it may only be part of Google's Skynetize program...
221:匿名:2021/02/22(月) 04:12I pray from the bottom of my heart that Japanese cedar pollen will disappear from this world as soon as possible.
222:匿名:2021/02/22(月) 04:16我衷心祈祷日本雪松花粉将尽快从这个世界上消失。
223:匿名:2021/02/22(月) 04:19Je prie sincèrement que le pollen de cèdre du Japon disparaisse de ce monde le plus tôt possible.
224:匿名:2021/02/22(月) 04:20Oro sinceramente para que el polen de cedro japonés desaparecer de este mundo lo antes posible.
225:匿名:2021/02/22(月) 04:21Saya dengan tulus berdoa semoga serbuk sari cedar Jepang menghilang dari dunia ini secepatnya.
226:匿名:2021/02/22(月) 04:22मैं ईमानदारी से प्रार्थना करता हूं कि जापानी देवदार पराग इस दुनिया से जल्द से जल्द गायब हो जाएगा।
227:匿名:2021/02/22(月) 04:23أدعو بصدق أن يختفي لقاح الأرز الياباني من هذا العالم في أسرع وقت ممكن.
228:匿名:2021/02/22(月) 04:24Я искренне молюсь, чтобы пыльца японского риса исчезла из этого мира как можно скорее.
229:匿名:2021/02/22(月) 04:25Mi sincere preĝas, ke japana riza poleno malaperu de ĉi tiu mondo kiel eble plej baldaŭ.
230:匿名:2021/02/22(月) 04:25Προσεύχομαι ειλικρινά η ιαπωνική γύρη ρυζιού να εξαφανιστεί από αυτόν τον κόσμο το συντομότερο δυνατό.
231:匿名:2021/02/22(月) 04:26Et sincere ora Iaponica rice est de hoc mundo tollitur pollen quam primum.
232:匿名:2021/02/22(月) 08:23Chongqing level reminded me The Matrix. I think it's because of the long coat that 47 is wearing, the atmosphere of the gloomy rainy neon street, and the background music at the exit.
233:匿名:2021/02/22(月) 08:33重庆级别让我想起了K客帝国。我认为是因为47穿着一件长外套,阴暗的雨霓虹灯街道的气氛以及出口处的背景音乐。
234:匿名:2021/02/22(月) 09:20 Latin has no aorists and no optative mood. There is no mediopassive voice. The impression is that it is fairly clean, instead of the complicated rules of Greek.
In Latin, the perfect role plays a large role instead of the Aorist.
However, with regard to nouns and adjectives, ablative cases remain in Latin.
Greek has up to the third change, Latin has up to the fifth change.
The number of participles has decreased in Latin. There are only present participle, passive complete participle, and future participle.
The subjunctive mood also plays the role of the optative sentence in Greek.
On the contrary, the disadvantage is that the subjunctive mood has too many roles and is difficult to judge.
In Latin there is no so-called that clause for indirect speech. Indefinite syntax only.
Greek has less overlapping variants than Latin, probably because it has more rules.
However, I feel that Latin is not just simpler than Greek in that it has ablative cases and gerunds, but it is an old form developed by another route.
There is no case inflection in the case of predicate apposition of adjectives.
There is a difference from Greek and Latin in the degree of freedom of word order. The principle of the second place of definite verbs. A convenient law to read.
Impression that the role of the subjunctive is quite limited.
As a language, I feel that it is simpler than Greek and Latin.
Auxiliary verbs play a big role.
On the other hand, Greek and Latin have their own changes such as completion and future as well as past forms. So the changes to remember are incomparable compared to German.
Naturally an aorist? not exist.
The role of the past system has decreased, and the perfect form seems to play a considerable role (although this point is the same in Latin).
There is no mediopassive voice, and the passive voice has no unique form.
However, there is a feeling that the reflexive verb covers the absence of the mediopassive voice.
There are few rules to remember in English, but there may be many customs to know. The difficulty of learning English may be found there.
The method of making the perfect form using the Be verb can be seen in Greek and Latin as well.
In Greek, the eimi and participle are used in the third-person plural of the mediopassive / passive completion of the plosive stem verb. However, the participle itself changes according to gender.
In Latin, the participle is used with the person change of sum at the completion of passive. However, the participle itself changes according to gender.
German has more overlap than Latin. The inconvenience is compensated by word order.
The invariance in the case of predicate apposition is also characteristic.
There is a textbook explanation that it becomes an adverb when it has a predicate apposition, especially when it is a verb that is not Sein, but if you speak Greek and Latin, you can see that this is just an adjective that is originally in the predicate apposition. Even if the adjectives have the same predicate apposition, the nouns to be described and the gender case are required to match.
However, even in Greek, the neutral accusative case of adjectives is said to be an adverb, and in Latin, there is also an adverb of ablative case, so it may not be impossible to see all of this in German as an adverb.
I feel that the German case inflection is much simpler, at least compared to Greek.
Is the difficulty of German rather indistinguishable from gender based on the characteristics of nouns?
In addition, the role of the dative is increasing, and I feel that the burden on the dative is heavy.
However, since the dative is often accompanied by a preposition, I feel that the need to change the dative itself may diminish. The changes have already disappeared in English, but I can understand them well.
The nominative and accusative, non-male singular homogenizations suggest that we will follow the changes that actually took place in English. Most of the cases without prepositions are nominative or accusative, so there is little need to change the dative that appears occasionally.
Indefinite articles are not found in Greek and Latin. It's in English.
By the way, I hear that Icelandic and Gothic have retained their ancient forms.
So, I don't have the ability to judge whether the simplifications realized in English have sprouted in German and are unique to Germanic.
It can be said that there is basically no case inflection. Of course, due to the influence of Norman Conquest, English was the official language of French for a while, so it can be said that the vocabulary is in a state of confusion due to the intrusion of vocabulary originating from Latin.
It is a well-known fact that it is a distant cause of the difficulty of learning English now.
However, I thought that this vocabulary confusion promoted the simplification of the grammatical structure, but I would like to learn a little more.
English has stopped changing. It's almost the same as an agglutinative language. Tendency to rely more on word order than German.
I feel the slimming of the thinking economy.
Even under such circumstances, I feel that the functions of the past form can be maintained in English rather than in German.
Does the dominant language tend to be simplified? According to non-native learning. The Koine Greek, which spells a new translation of the Bible in Greek, is already a simplification of the classical Attic dialect.
As long as my interest in Indo-European language continues, I will continue this quest.
Keep in mind that some fatal translation mistakes are due to Google.
240:匿名:2021/02/22(月) 09:41Ah, that's not 100%. Absolutely the original text is also incomplete.
241:匿名:2021/02/22(月) 09:56 Fundamentalistically, it's out of the ordinary. It is extremely difficult to define exactly the core of his dramaturgy, so I would like to write down my impression as honestly as possible.
Geography of the Late Vedic Period
The general area of the composition of the early Upanishads is considered as northern India. The region is bounded on the west by the upper Indus valley, on the east by lower Ganges region, on the north by the Himalayan foothills, and on the south by the Vindhya mountain range. Scholars are reasonably sure that the early Upanishads were produced at the geographical center of ancient Brahmanism, comprising the regions of Kuru-Panchala and Kosala-Videha together with the areas immediately to the south and west of these. This region covers modern Bihar, Nepal, Uttar Pradesh, Uttarakhand, Himachal Pradesh, Haryana, eastern Rajasthan, and northern Madhya Pradesh.
While significant attempts have been made recently to identify the exact locations of the individual Upanishads, the results are tentative. Witzel identifies the center of activity in the Brihadaranyaka Upanishad as the area of Videha, whose king, Janaka, features prominently in the Upanishad. The Chandogya Upanishad was probably composed in a more western than eastern location in the Indian subcontinent, possibly somewhere in the western region of the Kuru-Panchala country.
Compared to the Principal Upanishads, the new Upanishads recorded in the Muktikā belong to an entirely different region, probably southern India, and are considerably relatively recent. In the fourth chapter of the Kaushitaki Upanishad, a location named Kashi (modern Varanasi) is mentioned.
I want to make things proper and short.
243:匿名:2021/03/01(月) 07:34It seems quite meaningful to alternate between conversations with decent people and conversations with non-decent people. Efforts to avoid tunnel vision seem to need to be voluntary.
244:匿名:2021/03/01(月) 07:50The translation of the novel is still incomplete. I'm sorry.
245:匿名:2021/03/01(月) 08:01In general, aversion and oppression of sexual content can be attributed to its eeriness that our free will cannot intervene.
246:匿名:2021/03/03(水) 06:35Exit doesn't exist, huh?
247:匿名:2021/03/06(土) 23:06Stupidly, I didn't realize for a while that it was Mendoza, not Sapienza. I was wondering if the sound effects were applied to the whole trilogy.
248:匿名:2021/03/08(月) 23:28The MacBook keyboard is actually pretty thin and quiet. Their features are much clearer than the cheaper Bluetooth keyboards that look similar.
249:匿名:2021/03/09(火) 11:52Here's a fragments I remember about the rather weird dream I had before I completely lost my memory. The desire for a MacBook Air and the discord with my dad caused by trivial things was fairly clear, but most of the somewhat narrative cutscenes that followed just confused me. An erect bipedal black cat with an estimated height of 2 m started mating with something like a black cat, probably about the size of a medium-sized dog, on the way to lead me, and finished in about 5 seconds. He told me something like "I've never had a child with this." Again he led me and I tried to follow, but the medium-sized black cat or something, or something similar, tried to attack my crotch. I tried to protect myself from it and push it down from a bridge-like place. Somehow it was interrupted and I got up with sweat on my back. They are abnormal and the reflection source is not clear. Weird.
250:匿名:2021/03/09(火) 15:22 Lunate Elf
Shanghai Tea House
Ultimate Truth
Who done it
Night falls (Immaterial and Missing Power)
Ascension
War
Crushing moon
Wriggle Akizuki
I can only hear the song
Voyage 1970 (non-loop recommended)
Oriental Dark Flight
Usa-sama's bare hat
Because I'm scolded by Princess Inada
Tomorrow's day, yesterday
Hana no Sakazuki Oeyama
Religious Sun Faith
Hartmann's Youkai Girl
Skyruin
A journey across time and space on a ghost liner
You for romance in the night sky
Mysterious case in your town
Two-color lotus flower butterfly (Penglai doll)
Enigmatic Doll
Demystify Feast
Hmm some terrible wording... Google assume l'entière responsabilité!
252:匿名:2021/03/09(火) 18:17Hiroyuki hält sich grundsätzlich an das Gesetz, ist also kein Psychopath im engeren Sinne.
253:匿名:2021/03/11(木) 23:16Well, when compared using Wikipedia, the amount of information on the two device screens is about the same. A 7.9-inch iPad mini with a 4:3 aspect ratio and a 12.1-inch laptop with a 16:10 aspect ratio. By the way, the laptop looks much bigger in full screen 16:9 video
254:匿名:2021/03/12(金) 00:07 Here's proper translation. Probably.
Lunate Elf (EoSD)
Shanghai Teahouse ~ Chinese Tea (EoSD)
Ultimate Truth (PCB)
Charming Domination ~ Who done it? (PCB)
Night Falls ~ Evening Star (IaMP)
Skygazer (IaMP)
Swift Battle (IaMP)
Broken Moon (IaMP)
Stirring an Autumn Moon ~ Mooned Insect (IN)
Deaf to all but the Song (IN)
Voyage 1970 (IN)
Oriental Dark Flight (PoFV)
White Flag of Usa Shrine (PoFV)
Because Princess Inada is Scolding Me (MoF)
Tomorrow will be Special; Yesterday was Not (MoF)
A Flower Studded Sake Dish on Mt. Ooe (SA)
Solar Sect of Mystic Wisdom ~ Nuclear Fusion (SA)
Hartmann's Youkai Girl (SA)
At the End of Spring (UFO)
Sky Ruin (UFO)
Interdimensional Voyage of a Ghostly Passenger Ship (UFO)
UFO Romance in the Night Sky (UFO)
The Mystery in Your Town (DS)
Dichromatic Lotus Butterfly ~ Red and White (Dolls in Pseudo Paradise)
Enigmatic Doll (Dolls in Pseudo Paradise)
Demystify Feast (Magical Astronomy)
Ah! Holy Motherfucker! My efforts have gone to nothing!
256:匿名:2021/03/12(金) 00:43I have to report my new stupidity. I initialized my PC before I added the continuation of Kunoichi. I'm so sorry.
257:匿名:2021/03/12(金) 00:47I'M sad.
258:匿名:2021/03/12(金) 00:47Huh...? I hate me as always.
259:匿名:2021/03/12(金) 00:51>>257 Gotcha. It represents "M"asochistic character, right?
260:匿名:2021/03/12(金) 01:00To be honest, I'm shocked.
261:匿名:2021/03/12(金) 01:09Actually I (and perhaps some other users) think I chilling out here as a small, closed or exclusive place. That's the significance of existence.
262:匿名:2021/03/12(金) 01:11Yeah I think so.
263:匿名:2021/03/16(火) 22:07Ah, please tell me. Should I add a short continuation soon, or should I add all the continuations in a few months, or neither?
264:匿名:2021/03/16(火) 22:20This requires monetization. Seriously lol.
265:匿名:2021/03/17(水) 18:04Guten Morgen, Leben!
266:匿名:2021/03/17(水) 18:07Oh es tut mir leid. Dies basierte auf der Japanische Standardzeit.
267:匿名:2021/03/17(水) 18:09Ja, du kannst immer weinen.
268:匿名:2021/03/21(日) 07:31By all means when the idioms and phrases we have trusted almost unknowingly have been removed.
269:匿名:2021/03/22(月) 02:39I don't think it is possible to translate the original meaning perfectly. The question here is how much to change the meaning. How should I deal with it?
270:匿名:2021/03/22(月) 02:56Some workarounds: Do not correct, or correct only clearly mistranslated words, or correct all unnatural expressions. But I don't want to lose my sanity.
271:匿名:2021/03/24(水) 10:02You are ahead of the pursuit of ultimate torture, right?
272:匿名:2021/03/24(水) 10:03Or we?
273:匿名:2021/03/24(水) 18:10Is the original sin prosecutable? If so, it may even establish a new discipline.
274:匿名:2021/03/25(木) 05:22My faint expectation that something might change if I encouraged behavior change based on my or our homeostatic logic was fragile and crumbled. It was just a setback. It seems to disappear if you kill it, but it doesn't actually disappear. In principle, it does not physically "disappear". If the main purpose is to annoy, the necessity of taking innocent measures such as what to do is unreasonable. It wouldn't help anyone. Or, one of the most terrifying things is that its expertise can also be a cage or prison that traps the subject. It is thought that everyone has a kind of destructive urge to call it anti-ego, but the mob rule for the mob rule draws a fractal circle and traps consciousness. I find me in him and he finds him in me. It is sometimes described as love and hate and is one of the major nonsensical factors that shape our self-consciousness. Don't get me wrong even if the subject becomes unclear. Because all the riders of all time were the ideological prey of mature women. Soon after, our beloved bastards estrus and sprouted from the infancy of the super-ego. These links have been built on a process-oriented overkill, but when someone asks if all of these attempts were in vain, I would have to be prepared to remain silent semi-permanently. It's not eternal, but it's far from the usual time interval. Machine development for cryptanalysis was more real than Interstellar and more than a dream trip. Romance sometimes seems to demand me to be very realistic. I have never sincerely thanked or apologized to anyone, but there is no lie in my feelings. I want to shave my hair. I want to shave all the waste. Advocate a policy of removing all impurities, filling all deficiencies, tame all arrogance, and not ignoring even capillary-sized downy hair. In most cases, flush toilets are not allowed to flush tissue paper, with exceptions. By the way, the coping method when attacked by sleepiness has not been established in the academic society. Our cunning and well-prepared personality can be better utilized. It is often associated with crime, but extreme successes are well known to stand out. The problem of non-trivial and non-linear sentimental manifestations such as discomfort and goose bumps in the chills has been particularly plagued in developed countries for the last decade. Even if both extreme solutions come up from Olympus, the surroundings will not forgive him. It, or he mainly ordered me to stop it. Act, think, ask for help, try to escape, dissipate frustration. Lubricating oil seems to have been removed in all.
275:匿名:2021/03/26(金) 07:08Can we maintain mental hygiene by temporarily understanding knowledge and concepts using familiar examples?
276:匿名:2021/03/26(金) 16:22We have the right (not the obligation) to imitate someone or something, don't we?
277:匿名:2021/03/27(土) 20:28Simply too fatty to night. Be careful not to overdose beef or pork ribs.
278:匿名:2021/03/30(火) 23:10Kuzumanju and Mizuyokan looked quite small before eating, but they actually satisfied me with one each. Kuzumanju was better for me at that time.
279:匿名:2021/04/03(土) 22:18The murderer girl, Kimika Sakurai, strangled her classmate the moment he ejaculated in her vagina. His body should have floated because it was probably a typical strangulation. And she is not tall. So she would have had to cling to him or stand on a table or chair. There is no mention of pedestals or chairs in the text, and situationally his feet landed on them and strangulation failed...?! Oh, I was forgetting about that she "aggressively strangled him." She didn't leave him at the end. She is likely to have a tremendous amount of strength, even considering that he is exhausted. Did she grow up as a child soldier or something...?
280:匿名:2021/04/03(土) 22:44 Humans are mysterious.
Even memories that I thought I could never forget become ambiguous over time.
3 years ago.
Was that the return of a family trip to celebrate passing high school?
A dozing truck rushed into a car that was driving on the highway.
The father in the driver's seat, the mother in the passenger seat, and the younger sister sitting side by side in the back seat were all crushed.
Then, as I was lonely for the rest of my life, I decided to enroll in a dormitory school on an isolated island in the sea, instead of the school I was supposed to go to, without knowing what happened.
At the beginning, I couldn't get used to my classmates, and I spent days suffering from nightmarish memories that sometimes revived.
However, as the days went by, I gradually started talking to my classmates.
Eventually, I somehow realized that each of them seemed to come to this school with their own circumstances.
Apparently, it turns out that this school is not an ordinary school.
By the time they were promoted to the second grade, the private school Vane Gakuen No. 2 Branch School, which they attend, was established with the heart of a leading conglomerate called the Vane Group, and due to various circumstances, it was possible to lead a normal student life. It has also become clear that they are responsible for philanthropic activities that bring together difficult students and teach them how to live in society.
By the time I was in the third grade, I was able to call myself my best friend.
You can even have someone who secretly falls in love with you.
I almost never remembered the nightmarish memories of the accident, or even the vestiges of my family that I thought I could never forget.
And --- today.
I, Yoichi Kaburagi, received a diploma with 39 classmates.
After the graduation ceremony, come back to the classroom.
Somehow, to the place where there was a feeling of itchy air that everyone couldn't leave this place.
It was Gondo, the homeroom teacher, who opened the door and entered.
Gondo, who stood on the podium, slowly looked around the classroom with a smile on his face.
The noisy classroom slowly calmed down.
"Congratulations on your graduation"
"Thank you, Professor Gondo"
On behalf of everyone, Susumu Sawamura, the class president and student president, answered.
He is an honor student who is anthropomorphic of seriousness.
"The ship to the mainland will leave in seven days. Until then. To you guys ---"
So, once he cuts his words, Gondo slowly looks over the classroom again.
With a smile on my face.
Then, after opening a generous amount, slowly open your lips.
"Get killed each other"
(Ha ………?)
I didn't understand the meaning of the words, and I was surprised.
It will be the same for other students.
The air of confusion spreads during the class.
"What's that, what a joke? It's super boring."
The first person to open his mouth was Yuhei Arisawa, the only brown hair in the classroom.
It's a sports yankee.
From the back seat, I stare at Gondo with a sharp look.
"It's not a joke. What, it's just a life-threatening game."
"I'm sorry!"
Almost at the same time as Arisawa yelled, a dry sound rang in the classroom.
(e………)
What I saw was the pistol held by Gondo and the smoke shed thinly from its muzzle.
When I turned around in a hurry, I opened my eyes in a half-hearted position while trying to stand up, and Arisawa, who was stiff, and a gun mark on the blackboard right next to his head jumped into my eyes.
(Gun ... real ...!?)
The classroom calms down without even screaming.
"I understand that it's not a joke. Then I'll explain the rules briefly. It's life-threatening, so listen."
Gondo turns to the blackboard and writes the rules and other things on the board while making a hard noise.
Now that I'm turning my back, or maybe I'll be suppressed.
I couldn't move at all, even though I had a glimpse of such a thing in my mind.
The center of the front row.
Even though I was sitting closest to Gondo.
But I couldn't move, as if everyone in the class, not just me, was sewn on the spot.
Because the pistol that Gondo had was real.
The pistol has the power to kill people.
That was enough to bind people with fear.
Gondo puts the chalk on it, making a high-pitched noise, and quickly removes the powder on his hands.
"There are five rules in all. One, everyone who survives for seven days is the winner. Two, those who killed their classmates are given kill points, KP for short. Those who already have KP. If you kill, the points that the person has will also be yours. If multiple people cooperate and kill, KP will be given to the person who stabbed the todome. 3, 1KP at the end of the game 10 million yen will be paid for each. Four, at the start of the game, participants will be given a mobile terminal to notify the notification from the operation, three days' worth of water, food and weapons. Five, during the game, the game Anyone who goes out of the area will be considered disqualified and will be disposed of. Any questions? "
"I have a question"
It was Sawamura who raised his hand.
"What?"
"This cannot be forgiven. It's definitely illegal. If the police find it, the school will be closed. The teacher will be caught."
"If that's the question? If so, this game is a traditional event that has been going on for generations since the first grade. What grade are you guys?"
"13th term ........."
"That's the answer"
Sawamura's expression turns pale in Gondo's words.
However, he continued his words, with a cold sweat.
Even in this situation, I honestly respected the appearance of trying to be the leader of the class.
"Well, for what purpose ..."
"If you're a good man, you've probably heard the word Guy Poison? It's also called Guy in a jar."
"... This is a curse that was performed in ancient China ..."
"That's right. If you put 100 kinds of poisonous insects in a closed container and leave them unattended, they will not be able to endure hunger and will kill each other. Among them, the one who survived is the strongest. As expected, Sawamura. "
(In other words, we mean the role of the bug ...)
"But we're not bugs. Well, that rule allows us to survive together without killing each other?"
To the third question, Gondo smiles deeply as if he were willing to do so.
"Of course. You are rational human beings, not bugs. If we all work together and survive, we are all winners."
The reply was hope.
"Well then ... Let's do our best together. We can do it!"
Sawamura's words somehow brighten the air in the classroom.
"As Sawamura says, this is not possible if we cooperate."
Vice Chairman Rika Shiiba was the first to show her support.
Honor student with thick glasses like the bottom of a milk bottle.
And he is also Sawamura's lover.
It was only natural to show support for Sawamura's remarks first.
To follow her, everyone raises positive words such as yes, let's do it, we can do it, and let's help each other.
I was one of them.
"That's what I'm doing. With the bonds I've cultivated over the past three years, I'll be able to overcome just seven days of survival.
Immediately after Gondo's words, white smoke suddenly spewed out from the ceiling and walls.
"Okay, everyone! Never die! We are all friends! Believe in our friends!"
At the end of Sawamura's angry voice, I lost consciousness.
"---Hmm………"
The tingling sensation on my cheeks slowly awakened my consciousness.
When I open my eyes, I see weeds swaying in the faint wind.
The tingling sensation seems to have been the sensation of the weeds hitting the cheeks.
Get up slowly.
I feel the wind.
It was outside.
Looking around, you can see the trees swaying the treetops in the wind.
Apparently, he was lying in the woods.
There was an unfamiliar rucksack at my feet.
When I pulled it in and checked the contents, it was a retort-packed rice and bread, food such as powdered soup, two bottles of water in a 2 liter PET bottle, and a mobile terminal that looked like a smartphone.
"This, this ........."
A black lump that glows black.
When I take it out slowly while swallowing spit, it is heavy.
It was a pistol.
Moreover, if the knowledge gained from anime and manga is correct, this is an Austrian Glock military and police automatic pistol.
"Glock 17 ... Is this my weapon ..."
The heart beats loudly.
Of course, I have never held a real pistol.
Hahaha, my breathing gets rough.
But I'm not in a panic.
There may be some points that the understanding has not caught up with or that have been overlooked.
I also have a negative feeling about why this is the case.
However, what is certain is that this kind of situation is often seen in games, anime, and manga.
If you don't follow the rules, death awaits you.
No matter how ridiculous the rule is.
(Calm down ... As Sawamura says, all you have to do is survive for 7 days ...)
Repeat deep breathing and manage to adjust your breathing.
You can calm down because you have hope.
(I can do it. If we are ...)
Tell yourself that.
(First of all, secure a safe hideout ... If possible, secure water and food ...)
Given only three days' worth of water and food, the aim is to move to find them so that players can meet each other and develop into a scramble.
(Never do what you want ………)
At that very moment, I made up my mind and tried to move.
Suddenly, the warship March echoed loudly
"........."
I was so surprised that I became rigid.
Surprised by the sound, small birds fly away from the nearby treetops all at once.
The sound was from inside the rucksack.
(Why ………)
impatience.
anger.
anxiety.
Such negative emotions attack at once.
In a hurry, take out the inside of the rucksack and take out the cause of the sound.
It was a mobile device.
Gondo said that it was a terminal for notifying the notification from the management.
(Notice from headquarters ………)
When I touched the screen, the sound stopped and the notification content was displayed.
"eh………"
It was a short while that I felt a slight relief when the sound stopped.
At the same time as the content displayed on the screen jumped into my eyes, my head turned white.
[Kill information]
Dead: Susumu Sawamura
Killer: Rika Shiiba
Killing method: Killing
Rika Shiiba's KP: 0 → 1
Remaining players: 40 → 39
"Why ......... Mr. Shiiba, Mr. Sawamura ...?"
The figures of Sawamura and Shiiba come to mind.
They were both serious, honor student, and happy couples.
It shouldn't be cold, but my body trembles.
I didn't understand.
Shiiba must have been the first to support Sawamura's words.
At that time.
"It's strange. I thought I heard it from this person ..."
Riding on the wind, I heard such a voice.
"........."
Reflexively grab a pistol and rucksack and lie down at the base of a nearby tree.
Eventually, the sound of stepping on the grass and the sound of stepping on the branches are approaching.
It wasn't one either.
"Surely, Shiiba kills Sawamura. I thought I couldn't kill insects either."
The voice I heard was, of course, familiar to me.
Listen to that voice and get more curled up.
I didn't really want to meet him in this situation.
"Maybe that rumor was true."
"What is a rumor?"
"Sawamura was having an affair. Isn't this an opportunity?"
The voice masters continue the conversation with a laid-back voice without noticing me.
However, the content was shocking.
(Sawamura is having an affair ………!? Such ………)
It was unbelievable that Sawamura, who was a serious human being who was described as an anthropomorphic human being, was having an affair.
"Ah, that's it. Is it Sakurai?"
The heartbeat bounces on the name that comes out next.
(Mr. Sakurai ……… Such ………)
What came to my mind was long black hair, white skin, and a cute smiling schoolgirl.
Kimika Sakurai.
For me, it's my first love.
"He has a good body. It smells really good. I want to do it if I have a chance."
(Bullshit………)
The vulgar words make my body hot.
My body trembles with anger that seems to have polluted my thoughts.
"Is that rumor true? Sakurai is a bitch. I can't see that."
(That's not the case ...)
I haven't had much conversation, but it's definitely not the case.
There was no basis, but I was convinced.
"Come on, isn't there something like that? At least I'm not."
"Me too"
(Look, that's just a rumor. It's foolish to believe a rumor that has no roots or leaves ...)
"If you think that Sawamura was ahead of you, it's a tantrum."
"That's right. I'll blame you."
"No, what about Arisawa? Did you do that?"
"Troublesome, you guys. Be more nervous. There may be prey around there."
(Arisawa ………!)
Oilish music again.
286:匿名:2021/04/13(火) 04:33They have proved by their own hundreds of years of effort that the attempt to conquer the world is not just a fantasy. Their aesthetic advantage is not innate, but the result of a large marketing strategy.
287:匿名:2021/04/17(土) 07:15Embodied capitalism is a mega 'apparatus of bodily production', a compound of biotechnologies and information technologies. The embodied experience of precarity is how the regime of embodied capitalism becomes inscribed on the flesh of living labour, that is the individual worker's body.
288:匿名:2021/04/19(月) 03:42WTF
289:匿名:2021/04/19(月) 03:44Big Sur todavía parece tener algunos problemas.
290:匿名:2021/04/22(木) 08:48Linus Tech Tips fait-il partie des stupides YouTubers?
291:匿名:2021/04/23(金) 04:01I got up a little after midnight (about 4 hours ago). Therefore, it can be estimated that I will be sleepy around noon today, 12 hours after waking up. In addition, previous experience has shown that itching of the jowl, cheeks, forehead, and scalp increases exponentially after the estimated drowsiness time. Those itchiness are attenuated by my usual itch-relieving procedure with a shower, but they are notorious for their extremely short remission times under certain sleep deprivation conditions.
292:匿名:2021/04/23(金) 04:31I'm going to activate the shower protocol for the time being. The scheduled activation time is from noon to 15:00 today. Depending on the intensity and urgency of the itch, I request permission to preferentially use the shower. The chin skin is too worn to shave, so I'll put it off.
293:匿名:2021/04/26(月) 13:35A triumvirate (Latin: triumvirātus) or a triarchy is a political regime ruled or dominated by three powerful individuals known as triumvirs (Latin: triumviri). The arrangement can be formal or informal. Though the three are notionally equal, this is rarely the case in reality. The term can also be used to describe a state with three different military leaders who all claim to be the sole leader. In the context of the Soviet Union and Russia, the term troika (Russian for "group of three") is used for "triumvirate".
294:匿名:2021/04/27(火) 18:57I feel that the two systems of value judgment that are inherent in me are a kind of controversial. Roughly they are oriental and western. I have never lived outside of Japan, but I think the cause of my potential Western value judgment system can be found in the history of Japan over the last 100 or more years. So I love porn.
295:匿名:2021/05/01(土) 04:30Hi May!
296:匿名:2021/05/01(土) 04:38Subjective personality judgments often cause ambiguous interpersonal cognition. Apex Legends is one of the most well-recognized online games in recent years.
297:匿名:2021/05/01(土) 05:19You know, a kind of obsession with "I don't want to get out of the comfort zone" can manifest itself in anyone. Of course including me. However, keep in mind the actions we can only take in the comfort zone. Reading, walking, diary, meditation, soliloquy and various private activities. Too much focus or distraction for them is a normal process. Social subjects are not inherently obliged to imprison themselves mentally for introspection. The layer of personality is single, but the layer of imagination is theoretically infinite. Cognitive dissonance based on misunderstandings about this divergence hinders communication with others. In order to present a more concrete example, there are some things that come to mind when you throw yourself away. Excuse me if this is too intimate to sympathize. Maybe fatefully intuition: https://ch.dlsite.com/matome/75804?dls=&k_matome_maniax_pc
298:匿名:2021/05/01(土) 05:28Thanks a lot though.
299:匿名:2021/05/03(月) 12:37I swear my mouth has a sewer fragrance.
300:匿名:2021/05/04(火) 10:35There are two kinds of people in the world: those who create words and those who use them.
301:匿名:2021/05/04(火) 14:40With just eight months left before The Last of Us was finished, Naughty Dog finally got to work on the game’s user interface. “While some of the UI elements had already been roughed out,” explains designer Alexandria Neonakis, “an overall design of the heads up display had not been established, and many things were still undecided”. I think that’s testament to the fact that the user interface can be one of the most under-appreciated parts of game development. A nuisance after thought, thrown together at the last minute. But, if you ask me, it should not be undervalued, because the UI can have a tremendous impact on the way a game looks, works, and feels. And so in this episode of Game Maker’s Toolkit, I want to explore the intersection of UI and game design, to figure out how health bars and stamina meters can change the way we play. Now, UI encompasses a lot of different things. Like online lobbies, inventory screens, dialogue trees, crafting menus, store pages, and so on. But for this video, I want to focus on one specific type of UI: the heads-up display, or HUD. That’s the stuff that’s laid on top of the gameplay, while you’re in the middle of the action. And so the first question, I guess - is: that is the purpose of the HUD, and what benefit does it provide to the player? To help answer that question, let me break the HUD down into two distinct parts: which I’ll call gauges and previews. Gauges are the ones we usually imagine when we think about HUDs. These are about taking information that would normally be invisible, and surfacing it to the player. So, a character’s health is typically a number hidden in the game’s code - but a health bar can reveal this to the player. AI behaviour can be inscrutable without visual aids like view cones, movement ranges, and attack indicators. And because of camera limitations, critical info may be hidden off screen - unless it’s highlighted with indicators or a mini-map. Gauges are all about helping the player understand the current or future state of the game world - which allows them to make intentional plans and moves. Here’s a case study from the addictive deck builder Slay the Spire. Early in development, enemies would give you no indication of that they were planning to do. So players didn’t know whether to block or attack on each turn, and ended up playing pretty much randomly. To fix this, developer Mega Crit added these indicators which show you what the enemy will do next. Now the player can make smarter decisions about how to use their hand - and concoct satisfying synergistic strategies. So that’s gauges. Previews, on the other hand, are about showing you what will happen if you press a button or take an action. In their most simple form, it’s those pop-up button icons for contextual actions - you know, press Y button to open door, press X to get in vehicle, press E to jump in mass grave. What. Uh. But a preview could also be something like an arc that shows you the trajectory of your grenade throw. A indicator that shows you when you’re in range of a grapple point. A lock-on to show you which enemy you’re targeting. Or this like that shows you exactly where your unit will run in XCOM. Previews are all about giving the player a heads up about the consequences of the actions they might take, before they commit to them. This allows players to act with confidence, instead of blind faith. For this case study, let’s turn to Shovel Knight. In the third DLC campaign, Specter Knight has a dash slash move - which allows him to slice through certain objects and rocket out the other side. Initially, Yacht Club Games highlighted this interaction with a simple change in the character’s pose, but found that this didn’t adequately explain when or where this contextually sensitive action could happen - or where specter Knight would end up when it finished.
302:匿名:2021/05/04(火) 14:41In the end, the team slapped on a simple indicator which shows up when you get close to objects. This clearly tells you that the dash slash will happen when you hit the relevant button - and shows you exactly where you’ll travel to when you press it. The reticule was “the most important change we made to make the Dash Slash understandable,” the developer says. So gauges and previews are very handy tools for giving players information - either about the current state of the game, or a glimpse into the near future. This allows players to interact with confidence and comfort - and make specific and meaningful plans. But here’s the thing - behind the curtain, games are tracking hundreds of variables and the UI could surface any number of them to the player. And you could show a preview of any action before it happens. So why don’t games show you all of this information? Well - just as there are benefits to revealing this info to the player, there are also advantages for holding some of it back. If you look into UX design - UX being the experiential and psychological backbone that guides UI - you’ll come across the term “cognitive load”. This is about how the human brain can only juggle so much information in working memory. And so the more junk shove on the screen, the more taxing the game is to parse. Eye-tracking tech can show just how much our eyes must dart around the screen to keep all of this information in mind. Therefore, cutting back on UI - by ditching stuff that’s extraneous or repeated or just window dressing - can reduce cognitive load. But - it’s not just about getting rid of things. And, in fact, UI can sometimes help with cognitive load. If you had to remember how many bullets you’ve fired, well in all the excitement you might lose track of whether you fired six shots or only five. An ammo counter is more efficient in this case. So, instead, it’s about being clever with the layout to ensure that the information that is on screen is relevant and easy to digest. One way to achieve this is to think about visual hierarchy. This is when we use techniques like font weight, colour, scale, position, and motion to make some elements stand out more than others. If everything on screen is screaming at you with the same intensity, it’s hard to know what to focus on. And if nothing is given prominence, critical information can go unnoticed. Consider, for instance, the trespassing pop-up in Hitman. This is a vitally useful alert but in Hitman 2016, you might not even see it - it’s just a simple label that appears under the mini-map in the corner of the screen. So it’s much improved in Hitman 2, where the label is yellow, and it flashes across the map to grab your attention. It’s even better in Hitman 3, where this state change is backed up by an obvious sound cue. *Audio flare* To help think about visual hierarchy, designer Zach Gage talks about the principle of “The Three Reads” - which is three levels if visual information, ranked from most important to least. So, Zach explains this with one of his own games: SpellTower. The first read will be the main game elements - the letters you use to spell out words. The second read will show big, critical rules that are vital to gameplay like columns that are getting close to ending your game and blue bonus letters that will clear an entire line. And the third read will show smaller, less important stuff like small contextual rules, such as these tiles that can only be used in longer words. Developers can rank information in order of importance, and then use design to ensure the most relevant stuff sticks out. And because games are dynamic, it’s possible for information to move between the different reads at different times. Zach points to Hearthstone as a “constant wave of things being brought to your attention in the first read, and then fading back into the second or third reads”. Another way to reduce cognitive load is to ask the question: do all of these UI elements need to be shown all the time?
303:匿名:2021/05/04(火) 14:42Like, back in Castlevania 1 you could see the boss’s health bar throughout the entire level, for some reason. Nowadays, that just shows up when you start the fight. But the principle can extend to pretty much any UI element. In Ghost of Tsushima, you’ll only see your health bar when you unsheathe your sword because it’s only relevant to combat - and not general exploration of the island. Okay, So, another reason for ditching the HUD - and this one is becoming more popular all the time - is in term of presentation. A desire to make games look more cinematic and immersive, and to not mess up those lovely 3d visuals with boring 2D assets. Though, anyone who thinks UI has to look boring has obviously never played Persona 5. ♫Music from Persona 5♫ Now, this is not about simply deleting all of the HUD. This is not something that should be done at the expense of readability or comprehension. Instead, it’s about being clever with how this information is presented. So, like before, developers can hide information and only show it when strictly necessary. But another solution is to make HUD elements diegetic. This is when the UI actually exist, physically, in the world of the game. The most popular take on this is, of course, Dead Space. To try and increase this survival horror game’s immersive qualities, Visceral Games removed the HUD and put the same information inside the game world itself. So Isaac’s health bar and stasis meter are built in to the pipes and gauges on his suit. Each weapon’s ammo count is shown on the gun itself. Even things like the inventory are styled as holographic projections in the world. We can see effective examples of this in other games too - in Metroid Prime, the HUD works exactly like every other shooter but by putting it on Samus’s helmet visor, and by making it realistically jiggle and steam up, it increases your sense of presence and your connection to the character. But it’s not just about style and presentation. Making this information diegetic can lead to interesting gameplay consequences. In Alien Isolation, you can hold up a gizmo to see a motion tracking read-out. It’s similar to the mini-map in a game like Call of Duty, but because it’s a physical tool - it means you have to choose whether you want access to this information, or whether you want to hold a weapon. You can’t have both. Now a diegetic HUD doesn’t just have no mean normal health bars and ammo counters, but rendered in the game world in a clever way. Because if you take the idea even further, you can use elements that we wouldn’t usually think of as UI to express this same information. Like, you don’t really need a health bar in Wreckfest to know how close your car is to being written off - you can see it on the car itself. And do you really need an indicator to tell you if Link is too hot or too cold in Breath of the Wild? We can trace this back to Super Mario Bros., where Mario’s health is represented through the size of his sprite. Okay, so one other reason to hold back the HUD is to intentionally make the game less readable. In The Last of Us Part II, the first human enemies you encounter will verbally call out their intentions and plans, giving you an idea of what the enemy is thinking and allowing you to plan around them. But later, you encounter a new faction of enemies who converse exclusively in harsh, high-pitch whistles. *Whistle* *Arrow impact* *Ellie yells* These whistles are intentionally designed to be impossible for the player to parse. And so I found these foes to be significantly more intimidating and difficult to fight - in large part, because of a lack of that information. Going further, the amount of information we have as a player will completely change our behaviour. The developers of reigns came to this realisation while making their Tinder-inspired management game. Originally, the game showed exact numbers for all your stats, and how your choices would impact them.
304:匿名:2021/05/04(火) 14:43But in testing, players focused almost exclusively on trying to optimise these numbers - and ignored most of the text. After changing the UI to vague bars, players went back to reading the story, and acting on more of an emotional level - rather than an analytical one. I think this proves that developers don’t necessarily need to remove the HUD entirely, but should at least consider the precision of the HUD. Do you want the health bar to be an exact number, a meter, or just a vague red splodge in the centre of the screen? It really depends what the player’s going to do with this information - is it for calculation exact differences, or is it just a warning to hang back and find cover? Now when it comes to those preview HUD elements I talked about... well, the further into the future, and more precise that information is, the more specific plans you can make. Like in Mark of the Ninja, where it shows you exactly what will happen when you throw a knife into this lamp. But if you reduce the future-ness of that information, or make it fuzzy and imprecise, it forces the player to learn and internalise how the game’s mechanics work. Consider Peggle for a moment. By default, the shot indicator shows you where your ball will go... up until its first hit. So it’s on you to mentally calculate the ricocheting trajectory after that. That’s part of the leaning curve. I mean, there is a way to push that preview further into the future - but that’s a power-up, which just goes to show how powerful this information can be. Also, did you know that there’s a patent for Peggle’s gameplay? Because, I guess that’s a theme for the channel, now. Because UI is so powerful, then, it can be tied to things like difficulty or assist modes. Consider how racing games often show an optimum racing line on easy mode, but ask you to fend for yourself at higher difficulties. UI can be used to change a game’s difficulty between modes, or over the course of the adventure - just like any other gameplay element. So I think this all goes to show that UI can have a really powerful effect on a game. And if used effectively, UI can support and advance the goals of game design. But... what about the other way around? Not game design influencing UI, but UI influencing game design. For a final case study, let’s look at the deterministic tactics gem Into the Breach. This game shows you what every enemy is about to do, at the same time, on a small and claustrophobic grid. The result is a complex web of arrows and icons that give you a complete picture of what the enemy’s army is planning. But developer Subset Games discovered that for this system to work, certain enemies and weapons had to be removed from the game - simply because they were too hard to show. Things like weapons with a long chain of cause and effect, or enemy attacks that would impact a large area. Co-designer Justin Ma says “just as a game design principle, we would sacrifice cool ideas for the sake of clarity every time”. And this isn’t the only game where this happened. In Hearthstone, the reason why you can only have seven minions in play at once, is because that’s how many fit on the screen. And certain hero powers were changed because they were too complex to show through UI elements. Ultimately, if something can’t be made clear to the player then maybe it’s not a good game mechanic and should be simplified. UI isn’t a band-aid to fix broken game mechanics - and this is why it’s important to design the HUD in tandem with everything else - and not throw it together at the end. Because just like everything else in game development, UI isn’t something to be done arbitrarily, or “because that’s how other games do it”. It should be done with clear thought and intention. Let me know which games you think have awesome UI in the comments down below.
305:匿名:2021/05/04(火) 17:51 "Hmmm, what's the matter? Did you like what I just told you so much, I can see your meat stick slithering out of your clothes.
The kunoichi smiled in amusement at the prey he felt with just one toe.
It was only one foot, and it was only a fingertip, but it gave me a rude erection.
"Good, I'll play with this leg. You want to taste it too, you want to be kneaded with this leg.
The two legs of the kunoichi opened bewitchingly, as if inviting the other party.
I'm not sure what to do. It's okay, I'm bound and can't do anything about it.
Don't be foolish, this woman is dangerous, you should get rid of her as soon as possible.
"Or are you afraid? Are you afraid that maybe I'm hiding some secret technique that will get me killed?
It's not that I'm scared, it's not that I'm afraid of the Kunoichi's technique.
It's a good idea to have a good idea of what you're looking for.
I'm not sure what to say. It's a good idea to have a good idea of what you're looking for.
It's a good idea to have a good idea of what you're looking for.
It's a good idea to have a good idea of what you're looking for.
I'm not sure what to do. It's a good idea to take a few more steps to ......... get there.
I'm sure you'll be pleased to know that I'm not the only one who has a problem with this.
It's a good idea to have a good idea of what you're looking for.
It's a good idea to have a good idea of what you're looking for.
......!!
'Hmm, what's the matter? I just swung my leg up, with my leg, I'm going to rub your meat stick.
......The leg stopped just a few inches away from our lower body.
It was so fast that my eyes couldn't catch it, and it was pointed at my lower body.
"Hmmm, how does it feel to have a kunoichi's leg tickling your meat stick?
Suddenly, I couldn't move, one wrong move and my body would have been crushed.
The big leg, the weapon of the kunoichi, crawled bewitchingly over my lower body.
I'm sure your men are out there. They'll hear everything.
I'm not sure what to do.
It feels like my heart is being held directly in my hand, and I can't stop sweating from the tickle and fear.
I'm not sure what to do, but I'm going to do it. Is it here, or is it better to scratch the tip of this meat stick?
Before I knew it, she had opened her zipper and her slutty legs had invaded my pants.
I forced open the gap in my underwear and her toes tangled in my pussy.
I just realized, by the way, that your rod is ......... covered in skin.
I'm not sure if he's onto something, but he looks at me and smirks.
You can feel it in your toes, your rod dripping with pre-cum, wrapped in leather and heavily protected.
What do you mean, it doesn't matter?
It doesn't matter. There, there, there, how about that?
I can't stop the gurgling and obscene sounds, just the tips of my toes, and my lower body is being raped.
I want to escape, I want to be free from this kunoichi's restraints.
Don't raise your voice. Don't be embarrassed, you're panting pathetically as your legs are stroked around by a captive.
You are breathing hard, your body is being rattled by just one leg.
Ugh ...... stop it ...... don't screw it in so deep.
Have a little patience, there, there, there, there!
Ohhhh, ...... don't mix it up, don't knead your legs inside.
The feeling of the warm suit came directly to me, and my fingertips went to the back muscles of the tip of the ...... No. ...... I'm going to go ...... Oh!
I'm sure you're not the only one.
I'm not sure if you've already finished. ...... Ugh.
This is a great way to get the most out of your time and money.
This is a great way to make sure that you are getting the most out of your money.
I'm not sure what to make of it.
I knew it, but the tip of it was covered in a cloudy white semen.
You can't bend down now, you've already given birth to a child.
The kunoichi smiled happily at his prey who had ejaculated in a hapless manner.
It's strange, we have the advantage here, but why are we so trapped?
"You can't glare at me. Or did you want more blame?
No. Now it's my turn to blame you.
No, now it's my turn to chastise you. I'm going to make your generous face tear up.
No, it's my turn to chastise you. You can do whatever you want with the rest. But before you do, please go to ..........
What, you're begging for your life now?
Can you loosen this ......... rope a little, it's been tight ......... for a while now and I'm in a bit of pain.
I'm not sure what's going on here.
You can find a lot of people who are looking for the best way to get the most out of their lives.
I'm not sure if this is a good idea, but it's a good idea.
I'm not sure if it's my imagination or not, but it looks like there are tears in his eyes.
I'm not sure if it's a good idea, but it's a good idea.
"No, please. Please, can you loosen this rope just a little bit? Even if it's just one arm.
The Kunoichi's voice was a desperate plea.
I'm not sure if what I said earlier was a lie.
Okay, maybe I should show a little bit of leeway here.
I'll be wary of the legs and go around from the side.
......... Sorry, I owe you.
I'm sorry, I owe you." Well, one arm would be fine.
I'm not sure if it's a good idea, but I'm sure it's a good idea.
If you'd like to thank me for that, you can let me use my oral skills to service your meat stick.
...... Serving with your mouth?
I'm going to be tortured to death anyway. I'd like to make a good impression so that I can die as comfortably as possible.
He opened his mouth and stretched out his tongue as the kunoichi continued to speak.
You are free to refuse of course, but ......... how about I show you the paradise with my lips and tongue?
I'm sure you'll be pleased to know that I'm not the only one.
I've shown many men paradise with my mouth and sent them to hell. I'm sure you'd like to taste it too.
I know it's a trap, once he's attached to me, he'll suck me dry until I die.
For example, when I went on an assassination mission a while back, my prey was a man who was known to be a ferocious fucker, who surrounded himself with several women every night.
The liquid from the kunoichi dripped from the tip of his tongue onto the ground.
I was wondering how many times I could make the man spit out his seed if I used my mouth technique on him. I tried it before I killed him.
The lewd oral techniques of the kunoichi drive men crazy.
It's a great way to make sure you're getting the most out of your money.
It's a good idea to have a good idea of what you're looking for.
In the event that you're not sure what you're looking for, you'll be able to find a lot more information on the web.
It's a good idea to have a good idea of what you're going to be doing.
I don't know how many times I've done that. I went on a night mission, and by the time the sun came up, the whole place was flooded with baby seed juice. The man's body had shriveled up like an old man's and he was dead.
Between death and pleasure, he must have been madly spitting out his semen over and over again.
He must have been madly spitting out semen over and over again between death and pleasure. He probably ended up more than a hundred times. .........
The lower half of the body is sucked up by the Kunoichi over and over and over again.
What do you think, you might want to try it.
............
Before I knew it, I was in front of him.
I'm going to give you a taste of the pleasure that could kill you with my lips.
I'm not sure what to do, but I'm going to do it.
I'm sure you'll be pleased to know that I'm not the only one who has a problem with this. Now, take off your clothes and I'll suck out your seed with the greatest of pleasure.
Soft, moist lips.
As I pulled away, I felt the tip of the kunoichi's tongue touch my finger, just slightly.
Yes, you are a straightforward man. .........
This is what happens when you screw your genitals into this .......
I knew it was a trap, I could imagine what would happen, but my body wouldn't let me do it.
I knew it was a trap, I knew what would happen, but my body wouldn't let me.
It's not like she's going to kill me here.
It's a good idea to have a good idea of what you're doing.
I'm not sure what to do, but I'm going to do it.
I'm going to take my time tasting your meat stick with my tongue. ......... Mmmm ......... Mmmm ......... Mmmm, it tastes good.
The warm, slippery tip of his tongue touched the tip of my genitals.
It's a great way to make sure you're getting the most out of your money.
The skin is slowly turning, okay, the glans protected by the skin is vulnerable to stimulation, so don't cum too soon.
The tip of my tongue was twisted and the foreskin was slowly peeled off.
I'm not sure if I'm going to be able to do it, but I'm sure I'll be able to do it.
I'm not sure if you know what I'm talking about.
He licks it carefully and carefully so as not to damage it.
I'm not sure what to do, but I'm going to do it.
I couldn't stop moaning in the face of the Kunoichi's oral whoring techniques.
I'm not sure what to make of it, but I'm sure it's worth it.
I'm not sure what to make of it, but I'm sure it's a good idea.
The twisted tip of the tongue crawls around the glans.
He licked the tip of the glans around and around and poked the tip nastily.
I'm not sure what to say, but I'm going to say it. You've got a little bit of meat in your mouth, and you're about to cum.
The kunoichi parted his lips and stared at the skinned genitals.
I'm sure I'm going to cum very soon. You have no patience.
The naked genitals jerked and quivered in front of my lips.
Just the tip of my tongue, just the slightest stimulation is going to make me go.
I'm sure you'll be happy to know that I'm not the only one who has a problem with this.
He laughed and squeezed my genitals.
You can't help it though, even if you're not very patient, you'll be able to hold back your ejaculation.
My body jumped at the sudden stimulus.
It's a great way to get the most out of your life.
I'll show you how to use the mouth of a kunoichi, if you're ready.
It's true that I can't ejaculate or pass out with this.
I'm not sure if I'm going to be able to endure the mouth-whore techniques of the kunoichi with such a grip on my pleasure centers.
I'm not sure if I'm going to be able to do it.
Ah ...... ah ...... swallowed me.
The tip of the penis is swallowed by the lips ...... and the mouth.
This is how you swallow a stick of meat deep into your throat. ......... Mmmm ......... Mmmm.
It's a great way to make sure you're getting the most out of your money.
I'm not sure what to make of this.
I'm sure you're not the only one. But no, you can't cum forever as long as I'm holding the meat stick.
The warmth, not only at the tip but also at the root, was enveloped by the sticky inside of No1's mouth.
I'm sure you'll love it when I pull my cock up. I'm sure you'll love it when I pull it up.
With a sizzling sound, her sex organ was pulled out of her mouth.
It's a great way to get the most out of your time and money.
And then he swallowed ......... ......... the meat stick deep into his throat again. ...... ...mmmm, too much stimulation for the glans that was covered with skin just now?
I'm going to be swallowed again.
It's a good idea to have a good idea of what you're looking for.
It's a good idea to have a good idea of what you're going to be doing.
It was painful, and I couldn't stand.
I'm not sure what to do, but I'm sure I'll be able to do it.
I'm going to lick your entire pole, so you can't think about anything else. ......... Mmm.
My genitals are swallowed and wrapped warmly around me.
It's like my entire lower body is being sucked, my genitals are being crushed deep in my throat, and I'm being fucked.
"Your scrotum has been rising for a while now. Your scrotum has been rising and falling ever since. Hmmm.
I want to go, but I can't.
How does it feel to have your ejaculation held in the palm of your hands by a kunoichi who wants to go but can't? Isn't it wonderful?
He gripped me tightly at the base, forcing me to suppress my ejaculation.
I'm not sure what to say. I can't wait to see the man right in front of me squirm and moan in pleasure as I serve him with my cock.
Oh, ......, I can't stop the weird noises.
Please, let me go.
I'm not sure if I'm cut out to be a Kunoichi. I'm sure you'll be pleased to know that I'm not the only one who can't wait to get started. .........
The mere fact that the kunoichi speaks stimulates the genitals.
I'm not sure what to do, but I'm going to do it.
I'm not sure what to say, but I'm going to say it. Don't cry, you're making me nervous.
Even though she was crying and struggling to hold her head down, she couldn't stop cumming.
It's a great way to make sure you're getting the most out of your money.
I'm not sure what to do, but I'm going to do it. I'm not sure what to do, but I'm going to do it.
Finally, finally, I can go.
I'll be able to spit my semen down this warm throat and into the beautiful girl in front of me.
"Good, you must cum. You can pour your seed into his body until you lose your mind, mmm, mmm, mmm, mmm.
He was swallowed up, his semen and life swallowed up by the Kunoichi's oral whoring technique.
I'm not sure what to do, but I'm going to do it." ......... !!!!! .........
I'm not sure what to do.
I'm not sure if I'm going to be able to do this, but I'm sure I'll be able to do it.
...... Ugh.
I thought I was going to be killed.
......... Mmm, dude. I'm not sure what you're doing.
I'm not sure what to make of it.
It's a good idea to have a good idea of what you're looking for.
It's a good thing you're conscious. I was worried that you might have had so much pleasure that you might have gone off to paradise.
If this had been a normal situation, sex on a bed, I would have died.
This is the reason why it is so important for you to have a good relationship with your partner.
What's that look in your eyes? I've given you a taste of extreme pleasure, you should be grateful, but you have no reason to resent me.
But not now, this woman is still bound, albeit with only one hand.
The fun is over, I'm going to get rid of her.
You're not going to listen to ......... me, okay, I'm ready to die. ......... Now do what you want.
I'm not sure if I'm ready for this, but I'm going to turn around and show my back.
I'm not sure what to do, but I'm going to do it. I'm too scared to look directly at the whip being swung down in front of me.
Perhaps afraid of torture, the kunoichi bent over, his lower half sticking out as he spoke.
Now, I'm ready. I'm turning my back and meditating, so ......... you can do whatever you want afterwards.
A large ass, peachy with a shiny bodysuit clinging to it, is quietly presented in front of you.
.................. Hey, where are you touching me? I thought you were going to start torturing me, why are you touching my butt?
I get it, that's what you've been doing all along.
"Hmm, don't rub my breasts. ......... Okay, I get it. You want to penetrate me with that meat stick.
If he was going to die, he wanted to do it in a way that felt good.
You're probably thinking that if you're going to die, you want to die doing something that feels good.
"All right, whatever you want. Here, I've thrust out my ass, and you can use your raging meat stick to scratch my honey pot.
The kunoichi bends over further and thrusts out his big ass.
It's a shame that you can't enjoy your body as much as you want to.
I'm sure you'll be happy to know that I'm not the only one who has a problem with this.
I'm sure you'll be happy to know that I'm not the only one who has a problem with this.
It's a good idea to have a good idea of what you're looking for.
"Hmmm, what's so funny?
Suddenly, the kunoichi's tone changed.
I've accepted your rod, but not in my honey pot, but in my thighs.
Something was wrong, this feeling wasn't in a woman's genitals.
It was easier than I thought. I was really prepared to be tortured, but thank God you're so straightforward.
I hadn't noticed the Kunoichi's body, I was too absorbed in the big ass in front of me.
It felt so good, it was as if I was inside her.
I felt as if I was inside him. You already know how scary the Kunoichi's thighs are, I'm not going to let you go now.
You know how scary Kunoichi thighs are.
I'm not going to let you go.
My genitals are pinched by the shiny bodysuit.
The thighs restrain you and make you feel as if you're inside ...... of them, or even better, they make you feel as if you're inside them.
You can't get out of it, I tell you. You can't pull it out, I told you. Or is it that, or is it that you're pretending to pull the rod out and rub your ass?
I couldn't pull it out, my palms were buried in the soft flesh of her ass when I ran my hands over her lower body.
I can't escape the restraints of the kunoichi.
You can't escape the restraints. I'm sure you'll be pleased to know that I'm not the only one who's had it.
Aaaaah ...... ugh ......!
The lower half of my body is shaking in front of me, my big buttocks swaying dizzily as I tempt you.
I'm not sure what to do. I'm not sure what to make of it. How could I pass up this opportunity?
The torture chamber reverberated with the unpleasant sound of panting as her palms pushed and pulled her hips back.
I'm going to make you go crazy with my thighs. Oh yeah, you could have called for help.
I was supposed to blame and torture this woman.
It's a great way to make sure you're getting the most out of your time and money.
I don't care, if you want your friends to see you like this. If you don't mind your friends seeing you like this, with your meat stick between the thighs of a kunoichi, dripping with juice, feel free to call for help.
I can't let anyone else see me like this.
I've never seen anyone look like this. I can't believe the Kunoichi is covering me and making me crazy with just my thighs.
I can't let anyone see me scream in pleasure.
If you don't make a decision soon, I'm going to have to go on and on with the meat stick. ......... Hmmm, you've already finished.
I'm not sure what to make of this.
It's a good idea to take a look at the actual information on the web and also the internet.
In all honesty, I don't really care about your life. I've been looking into it, and it looks like there's another client for the raid on the village.
You can feel the warmth of a woman's body heat as she covers your soft ...... buttocks like this.
It's not a bad deal. What do you think, it's not a bad deal.
Release the restraints ......?
What are you worried about? It's not a bad deal.
Ugh. ...... I'm gone again.
My genitals were squashed between her peachy buttocks, and I started to spew again.
It's a good thing that you're not the only one who has a problem with this. I'm sure you'll be happy to hear that.
I'm sure you'll be happy to know that I'm not the only one.
It's a pitiful seed. If the father had been quicker in his decision, he could have ejaculated into the woman's womb instead of being spewed out into the void like this.
I'm sure you'll be pleased to know that I'm not the only one who's a fan of your work.
In the event that you're in a position to do so, you'll be able to do so with the help of your own personal computer.
It's a good idea to have a good idea of what you're looking for. I'm sure you'll be happy to know that I'm not the only one.
I'm sure you'll be able to enjoy more and more pleasant pleasures.
If so, ...... I don't care what happens.
I'm not sure what to do. Now let's release the meat stick.
The last of the restraints were released and the kunoichi released me from his thighs.
"Hmmm, you fell down. Did it feel that good, Kunoichi's thighs?
With his whole body free, the kunoichi looked down at me with his arms crossed.
I'm not sure what to make of it.
Perhaps it's because I've been pleasured so much that I can't help but find all of it attractive.
"Okay, you're going to have to be a little more quiet now. There.
He stood right above his fallen prey and gently lowered his hips.
What's wrong with you? I just put my ass on your face, did I do something wrong?
In an instant, my eyes were covered by a big ass.
I can't breathe. What do you mean, you're not going to save my life?
What do you mean, you're not going to save my life? What are you talking about? Don't be absurd. What are you talking about?
As he spoke, he gradually put his weight on the kunoichi and pressed his peachy ass against it.
The face is covered by a large ass that my palms sink into.
And I told you that I have no interest in your life, but my village's orders are to assassinate you. Apparently, the higher-ups are curious about your life.
Don't be silly, I didn't hear that.
I'm not sure what to make of this.
I'm not sure what to say. I'm not sure what to say, but I'm going to say it.
I'm sure you'll be able to understand what I mean.
I'm not sure what to say, but I'm going to say it. How does it feel to have your face smashed in by his ass?
I couldn't breathe, I couldn't even move my lips.
You can't breathe, you can't even move your lips, and the only thing you can smell is the sweet scent of your private parts.
You've been looking forward to the feeling of the honey pot. Savor it and feel the pleasure.
This is a kunoichi's honey pot.
This is the Kunoichi's honey pot, a lusty secret hole filled with sweet, tender nectar that squeezes its prey.
I'm going to take you to paradise, or in your case, hell with Enma.
The nectar dripped down my face, and the lewd liquid of the excited kunoichi covered my face.
I can die smelling the sweet smell of the Kunoichi's honey pot. It will be the last pleasure of my life.
Sweet, sweet, but I can't breathe.
It's a good idea to have a little bit of space between your nostrils so you can drown in the sweet nectar of the kunoichi.
I'm not sure what to do. It's a good idea to have a good idea of what you're looking for.
I don't want to die, if I can ...... somehow make this lower half of my body in front of me go away.
Reach out and ...... somehow ...... this ass.
I'll hold your hands down. I'll hold your hands. See, now you're stuck. Come on, come on, come on, come on, come on.
You can't do that. ...... My hands were restrained.
I'm not sure what to make of this.
It's a good idea to have a good idea of what you're looking for.
My thighs are soft, and the smell of the honey pot makes my heart burn.
The thighs are soft, and the smell of the honey pot makes my heart burn. "Yes, yes, relax already. It'll make it easier for you. ......... Hmmm, good girl.
I'm going to be killed ...... by a dying ...... kunoichi ...... and a peach ass .......
It's a good thing that you're not the only one who has a problem with this.
The big, big buttocks looming in front of me.
I'm not sure why, but I suddenly feel a pang of sadness in my chest, even though I'm about to be killed by a Tokunoichi.
In the event that you have any kind of questions regarding where and how to use the internet, you can contact us at our own web site.
I'm not sure what to make of it, but I'm sure it's worth it.
It's a good idea to have a good idea of what you're looking for.
This is a great way to make sure you are getting the most out of your money. The last ejaculation of a man's life is always interesting to watch. You can spit out more and more of your seed.
I'm going to die, I'm going to be crushed, I'm going to be ...... killed by a bewitching kunoichi.
It's a great way to make sure you don't end up in a situation where you're not going to be able to do anything about it.
I'm not sure what to say, but I'm going to say it. It's like a fountain.
You are happy to be killed by such a beautiful woman, and somewhere in your ...... mind you are thinking that you are happy?
It's time to call it quits. Hang in there, because when you've exhausted that baby seed, you're going to lose your life.
I'm not going to be able to stop ejaculating.
If you continue to go like this, you will ...... die.
I'm not sure what to do, but I'm sure I'll be able to do it." "Hmmm, you're losing momentum ........., which means your life is almost over ........., that's fine ........., come on ........., go ..........
A beautiful girl will ...... kill you with her soft peach butt ......!
I'm not sure what to do.
".........Hmmm, that was a nice last ejaculation.
............
".................. reaction has died. You've lost your response. You've gone to Hades.
......
"Hmm, let's give it a while longer just to be sure.
"Even in the afterlife, you can smell my honey pot. ......... Hmmm ......... Hahahaha ......... Hahahahaha.
I'm well aware that there is room for much proofreading... Yeah, sorry sir.
315:匿名:2021/05/04(火) 18:21Well, an update that includes support for self-catering would be urgent.
316:匿名:2021/05/04(火) 18:26The proper translation seems to be cooking ability rather than self-catering.
317:匿名:2021/05/04(火) 18:28 You're accumulating a lot of untrained casters.
I've been neglecting Edison and Tamamo because I don't have enough seed fire, but welcome Komei.
I thought he might have laughed at me, but he went out of his way to turn around and look at me again, so I guess it was me.
319:匿名:2021/05/04(火) 18:30 I wonder how old the carp streamers are supposed to be displayed.
I've been putting them up every year since my older son was born, without really thinking about it.
Next year, my younger son will be in junior high school, so I guess it's about time...
I wonder if the ancient Romans also drank alcohol to celebrate the ups and downs of their lives. I hope so.
A record of my thoughts about life. About my misfortune here and now. About a little happiness. About true love. And maybe about alcohol and music.
A person who does not love someone cannot be unilaterally loved by someone else as well. Love is not an IOU, but it is certainly a repetitive process of borrowing and repaying. And the borrower and the payer do not necessarily have to be the same.
322:匿名:2021/05/04(火) 18:32 In the context of iconic hip-hop with its gold necklaces, cars, drugs, and women, I wrote this song because I felt like I was singing a song that said enough was enough about my current situation, which is not a life of contentment.
Of course, I can make money and have a lot of fun with my fresh and immature youth, but I still want to hold on to the important things that I have at hand without losing sight of them. It's not that I think it's a good idea to be small, but I think it's not impossible for a person to be humble to the point of taking things for granted, and to have enlarged desires. I am happy even though it is quite difficult for me at times.
I'm basically a listener, but I don't stop when people repeat the same things or things I know.
I'm not going to stop, and I'm going to listen as many times as I can, just in case there's a different angle to the information.
I just keep asking again and again. If it's something I don't know, or if it's information or a story that I really appreciate
I try to say thank you as many times as I can. I exaggerate my happiness a little.
I guess I do that too much. I thought I was doing it to make the other person feel better.
I guess I should tell them, "I'm sorry, but I don't know what you're talking about. I guess I should tell them that.
It's time for me to graduate from just being cute.
"It's time for me to graduate from just being cute."
What's with the creepy writing? Is it really written by an old man?
I'm too sleepy to fuck.
326:匿名:2021/05/08(土) 04:09I know, right?
327:匿名:2021/05/08(土) 04:12 Fear is a temptation to close one's eyes...
This is truly a seductive kiss
Four dark fables to carve
Fable of the Forbidden / IV KLORE
(from Lapidus Rites - Idols in This World Can Use Magic)
I don't know. Sorry.
Well, it's not uncommon for escape clauses to converge with authoritarian personalities on a regular basis. Ambiguity may be able to numb your pain, but it can't cure your pain. Keep in mind.
329:匿名:2021/05/08(土) 04:27Wherever we are in Japan, we are instantly connected to the world, and at the same time, our lives are influenced by the politics and economics of the world. At the same time, our daily lives are being influenced by the world's politics and economy. Even our food and other daily necessities are increasingly made in foreign countries, and our daily lives are being exposed to the waves of globalization without any choice.
330:匿名:2021/05/08(土) 04:29In such a society, an accurate understanding of terminology is essential in order to develop the ability to read, understand, and reflect on politics, economics, international relations, and domestic and international issues.
331:匿名:2021/05/08(土) 04:32The "Glossary of Political and Economic Terms" has been widely used in the past, but this time it has undergone a major revision in order to be able to respond to new social changes and complexities, as well as to meet the new Courses of Study.
332:匿名:2021/05/08(土) 04:36We analyzed all high school "Politics and Economics" textbooks, and selected and explained about 3100 terms from them. The terms are arranged in such a way that the reader can easily grasp the overall concept by reading the terms before and after.
333:匿名:2021/05/08(土) 04:46In editing the book, we have taken care to ensure that the basic terms are accurately understood and that students are able to deepen their learning and consider various issues on their own. As in the past, every effort has been made to prepare students for university entrance examinations. In addition, the course is designed to help students acquire a broad and rich culture, so that they will be well prepared for employment examinations.
334:匿名:2021/05/08(土) 04:51 This book was edited and written by Professors Tadashi Yokoyama, Seiichi Idekawa, Mikio Kondo, and Kenichiro Shinoda.
We hope that you will find this book very useful in your daily studies, university entrance examinations, and employment examinations.
Features of this manual and notes on its use
Features
1. This textbook contains terms from all nine high school civics textbooks on politics and economics (used in 2014, with one additional textbook added in 2017) that are thought to be necessary for learning, arranged so that they can be understood systematically by field, and with appropriate explanations.
2. At the end of the book, there is an index in Japanese syllabary order and European abbreviations, so that the book can be used as a concise dictionary.
3. The number of terms used in this book is about 3100.
4. This book can be used not only by high school students but also by the general public to organize their knowledge of politics and economics.
Notes on use
Terminology is divided into the following categories: main items, subordinate items marked with:, and items incorporated in the explanatory text.
1. Frequency: The number of times a term appears in nine textbooks (one more was added in 2017) is indicated by @ to H. The frequency does not directly indicate the importance of the item, but it can be used as a guide for learning. However, for the same textbook, the frequency is calculated as one no matter how many times the term appears. Terms with a frequency of 6 or more are printed in color as a rule. A circle indicates the latest version of the term.
2. When the notation of terms differs from textbook to textbook, the notation used in more textbooks or the notation considered to be more common is adopted, and other notations are shown in parentheses as necessary. However, in the Index, both notations are listed.
3. As a general rule, dates are given in the Western calendar, with the era name added where necessary. The year of birth and death of the person is written after the frequency number.
Politics: The function of maintaining social order and realizing a desirable, conflict-free society by regulating the differences of ideas and conflicts of interest that arise among people engaged in social life. In order to achieve this purpose, it is essential to have the power to compel the members of society to obey even when they do not agree with it. It is found in a variety of social groups, and is typically expressed in the state.
337:匿名:2021/05/08(土) 06:48Society: All of the living communities in which human beings must participate during their lives. It is an assembly of people who work on others and are worked on by others in a sustainable manner. When a human being is born, he or she is already a member of a society called a family and eventually becomes a member of a local community. To live means to live in a society.
338:匿名:2021/05/09(日) 05:49Power: The power to control and subjugate others to one's will. It is also the power to control people with the backing of physical coercion. A person who has or exercises this power is called an "authority figure.”
339:匿名:2021/05/09(日) 06:01Political power: Power that is exercised in the context of political activity. This power is coercive, and it targets the people. Unlike violence, political power is essentially supported by the consent and approval of a majority of people.
340:匿名:2021/05/09(日) 06:03State power: The systematic coercive power of the state. It can be expressed in the form of coercive power over the people, such as the right to govern, the right to police, and the right to collect taxes, as well as in the form of coercive power over foreign countries, such as the use of force and economic sanctions.
341:匿名:2021/05/10(月) 00:21Max Weber (1864-1920): German sociologist and economist. In his book "The Sociology of Domination", he explained the legitimacy of domination by state power by classifying it into legal domination, traditional domination, and charismatic domination. In "The Ethics of Protestantism and the Spirit of Capitalism," he criticized Marx's assertion that religion is defined by the economy, and argued that the driving force that led to the development of capitalism was generated by religious ethics.
342:匿名:2021/05/10(月) 04:24Coup d'État: Illegal use of force to gain or consolidate power within a political ruling class. French for "blow of state."
343:匿名:2021/05/10(月) 04:25Revolution: A fundamental change in a political system by replacing the ruling power by force in a relatively short period of time.
344:匿名:2021/05/10(月) 04:28Absolutism: A political system of tyrannical rule by an absolute monarch with powerful political power, backed by a strong standing army and bureaucracy, based on the divine right of kings. Also called "absolute monarchy," it was a political form that emerged during the transition period from feudalism to capitalism in Europe around the 16th to 18th centuries.
345:匿名:2021/05/10(月) 04:30Tyranny: A form of government in which an individual, such as an absolute monarch, has absolute power and rules arbitrarily without restriction from others, such as the people. A concept that is opposed to the modern "constitutional politics."
346:匿名:2021/05/10(月) 04:35Liberalism: A modern ideology that respects individual freedom and seeks to eliminate state regulation and interference. It became the basis for such ideas as the right to liberty and democracy in politics, and capitalism in economics. In contrast to classical liberalism, which emphasizes individual freedom and small government, modern liberalism is oriented toward social justice, respecting the freedom of the self as well as that of others.
347:匿名:2021/05/10(月) 05:04Nationalism: An ideology that aims for national unity and national independence during the establishment of a modern state.
348:匿名:2021/05/10(月) 05:06Aristotle (384-322 BCE): Ancient Greek philosopher. Learned from Plato and compiled various studies. He pointed out the social nature of human beings, compared political systems, and analyzed the concept of justice. His major works include "Politics" and "Metaphysics.
349:匿名:2021/05/10(月) 05:28"Man is a social (polis, political) animal": Aristotle's words. It means that human beings by nature cannot live in isolation but live in a group (polis). A word that indicates that humans are social beings.
350:匿名:2021/05/10(月) 05:33State: A system or organization that creates social order through power (state power) over people (citizens) living in a certain territory. The state is independent and free from foreign interference and control.
351:匿名:2021/05/10(月) 05:37The three elements of a state: a certain territory (territory, territorial sea, and airspace), a people, and sovereignty. Jellinek, a German jurist, said that these three elements are necessary for an independent state.
352:匿名:2021/05/10(月) 05:38Government: In a broad sense, it refers to the governing structure of a nation or local government that includes all the actions of the legislative, judicial, and administrative branches, but in Japan, it mainly refers to the cabinet and central government agencies in charge of administration.
353:匿名:2021/05/10(月) 05:39Legislation: The act of governing a state by establishing codified legal norms. In a democracy, parliament is the highest legislative body.
354:匿名:2021/05/10(月) 05:40Public administration: The function of government to carry out and fulfill the provisions of law. On the other hand, there is a reluctant definition that it is all the actions of politics except for legislative and judicial actions.
355:匿名:2021/05/10(月) 05:43Judiciary: The action of the state to resolve disputes arising from social life by applying the law. Under the separation of powers, this role is played by the courts.
356:匿名:2021/05/10(月) 05:49Nation: A group of people with a politically unifying organization within a certain territory, who form a nation and share common historical experiences and culture. It does not necessarily consist of only a single race or ethnic group, and is distinguished from "ethnic groups".
357:匿名:2021/05/10(月) 05:53Sovereignty: The supreme power to govern the people within the realm of the state. Externally, it refers to the right to make independent policy decisions. It can also be used in the sense of "power" to determine the supreme will of the state, as in popular sovereignty and monarch sovereignty.
358:匿名:2021/05/12(水) 07:23One of the most important things to understand about masochism and masochists is fear. That fear is both external and internal. There is the fear of being hurt by others and the fear of hurting others, which can be radicalized to the point of affecting sexual orientation. This fear is often correlated with helplessness, disappointment, and dysphoria, and is concurrent. It can be interpreted that masochists do not go to the hospital because they have a "disease" that prevents them from going to the hospital. In order to cure a disease, the person needs to try to cure the disease. Masochists are also characterized by their use of others for self-harm. They are much more selfish than sadists. They are socially hungry and troublesome, with a desire for self-destruction. Their contagious set of characteristics can be viewed as a virus. The tough times we face, regardless of our sexual orientation or ideology, prove that it is not just an imaginary threat. Perhaps the germ of that desire lies in a very insignificant and trivial opportunity. However, for those who are aware of a kind of suicidal mindset and self-loathing, the first thing they need to do is to improve their physical condition. Circadian rhythms, sleep quality, and nutrition should be reviewed to find one's personal optimum. Finally, keep in mind. What can be verbalized is refutable.
359:匿名:2021/05/12(水) 07:32Prerequisite to know about >>358 and all previous statements: they're unscientific and I'm uneducated.
360:匿名:2021/05/12(水) 18:15 Many mathematicians in the field are drawn to the subject matter they are tasked with because they feel a certain aesthetic sense about it. We sometimes hear people say that philosophy should be left to philosophers and mathematicians should return to mathematics, perhaps because that is where the beauty of mathematics lies.
In his book The Golden Ratio, H. E. Huntley says that the desire to read and understand the proofs of mathematical theorems by others is like the desire to appreciate a masterpiece of art. The reader of a proof feels as exhilarated as the author when he or she can understand it as well as the original author who gave it. According to Huntley, this is similar to the way an appreciator of art feels the same exhilaration as the painter or sculptor who painted or sculpted the work. In fact, we can study mathematical and scientific works in the same way we study literature.
Philip J. Davis and Reuben Hirsch have noted that the sense of mathematical beauty is universal to mathematicians in the field. For example, there are two ways in which mathematicians prove that √2 is an impossible number. The first is the traditional method of proof initiated by Euclides (Euclid), which uses the backward method. The second method is a more direct proof related to the fundamental theorem of arithmetic, but according to Davis and Hirsch, it is the one that gets to the heart of the matter. In other words, the second proof is closer to the essence of the problem than the first, and mathematicians find the latter more aesthetically interesting.
In Paul Erdesch's famous example, it is assumed that there is one "book" that contains the most elegant or most aesthetic mathematical proofs. As a result, there is disagreement as to whether there is a single "most elegant" proof. Gregory Chaitin disagrees with this idea.
Philosophers have repeatedly criticized mathematicians' sense of aesthetics and elegance, saying that it is apparently ambiguous. Nevertheless, philosophers of mathematics have likewise sought to find reasons why, if two proofs are both logically true, one can be said to be preferable to the other.
Another aspect of the aesthetics of mathematics is the mathematician's view of the possible use of mathematics for purposes that are considered unethical or disturbing. The most famous exposition of this view can be found in G. H. Hardy's book, A Mathematician's Apology. According to Hardy, pure mathematics is aesthetically superior to applied mathematics because it cannot be used for war or any other purpose.
Yup, structural analysis is required.
362:匿名:2021/05/12(水) 18:20No, you're probably not going bald. Women can have thinning hair, but they don't go bald.
363:匿名:2021/05/12(水) 18:37 According to the share and ranking of suicide in Japan by cause of death to the total number of deaths in the Vital Statistics published by the Ministry of Health, Labour and Welfare, in fiscal year 2017, the first was cancer at 27.9%, the second was heart disease at 15.3%, the third was cerebrovascular disease at 8.2%, the fourth was senility at 7.6%, the fifth was pneumonia at 7.2%, the sixth was accidental Accidents account for 3.0%, aspiration pneumonia 2.7%, renal failure 1.9%, suicide 1.5%, and vascular and other dementias 1.5%.
According to the World Health Organization (WHO) statistics for 2016, Japan's suicide rate per 100,000 population and ranking in descending order in the world is 18.5 for men and women combined, ranking 14th; 26.0 for men, ranking 17th; and 11.4 for women, ranking 8th. The OECD estimates that depression-related suicides cost Japan $2.54 billion in economic losses.
According to WHO, the leading cause of death among young people aged 10-19 worldwide in 2015 was road traffic accidents, followed by respiratory diseases due to air pollution and other causes, and suicide. It is the number one or number two cause of death in the region including Europe and South Asia.
According to the WHO's public information on Japan's suicide rate, the total suicide rate for men and women per 100,000 population by age group in 2016 and the world ranking in descending order is: 53rd with 4.8 for 10-19 year olds, 24th with 18.6 for 20-29 year olds, 24th with 18.6 for 30-39 year olds, and 21st with 20.7 for 40-49 year olds. The number of people aged 40-49 was 20.7, ranking 21st; the number of people aged 50-59 was 23.9, ranking 31st; the number of people aged 60-69 was 20.8, ranking 60th; the number of people aged 70-79 was 25.7, ranking 69th; and the number of people aged 80 and above was 27.8, ranking 94th.
The number of suicides in Japan has been rapidly decreasing since 2012, but if the WHO's statistics are limited to the G8 (Group of Eight) countries, Japan is ranked as a country with a high suicide rate, so the Ministry of Health, Labor and Welfare and other government agencies are continuously taking measures to prevent suicide.
However, in 2020, the number of suicides began to increase again due to the COVID-19 calamity and other factors.
The Power of Video Game HUDs
With just eight months left before The Last of Us was finished, Naughty Dog finally got to work on the game’s user interface. “While some of the UI elements had already been roughed out,” explains designer Alexandria Neonakis, “an overall design of the heads up display had not been established, and many things were still undecided”. I think that’s testament to the fact that the user interface can be one of the most under-appreciated parts of game development. A nuisance after thought, thrown together at the last minute. But, if you ask me, it should not be undervalued, because the UI can have a tremendous impact on the way a game looks, works, and feels. And so in this episode of Game Maker’s Toolkit, I want to explore the intersection of UI and game design, to figure out how health bars and stamina meters can change the way we play. Now, UI encompasses a lot of different things. Like online lobbies, inventory screens, dialogue trees, crafting menus, store pages, and so on. But for this video, I want to focus on one specific type of UI: the heads-up display, or HUD. That’s the stuff that’s laid on top of the gameplay, while you’re in the middle of the action. And so the first question, I guess - is: that is the purpose of the HUD, and what benefit does it provide to the player? To help answer that question, let me break the HUD down into two distinct parts: which I’ll call gauges and previews. Gauges are the ones we usually imagine when we think about HUDs. These are about taking information that would normally be invisible, and surfacing it to the player. So, a character’s health is typically a number hidden in the game’s code - but a health bar can reveal this to the player. AI behaviour can be inscrutable without visual aids like view cones, movement ranges, and attack indicators. And because of camera limitations, critical info may be hidden off screen - unless it’s highlighted with indicators or a mini-map. Gauges are all about helping the player understand the current or future state of the game world - which allows them to make intentional plans and moves. Here’s a case study from the addictive deck builder Slay the Spire. Early in development, enemies would give you no indication of that they were planning to do. So players didn’t know whether to block or attack on each turn, and ended up playing pretty much randomly. To fix this, developer Mega Crit added these indicators which show you what the enemy will do next. Now the player can make smarter decisions about how to use their hand - and concoct satisfying synergistic strategies. So that’s gauges. Previews, on the other hand, are about showing you what will happen if you press a button or take an action. In their most simple form, it’s those pop-up button icons for contextual actions - you know, press Y button to open door, press X to get in vehicle, press E to jump in mass grave. What. Uh. But a preview could also be something like an arc that shows you the trajectory of your grenade throw. A indicator that shows you when you’re in range of a grapple point. A lock-on to show you which enemy you’re targeting. Or this like that shows you exactly where your unit will run in XCOM. Previews are all about giving the player a heads up about the consequences of the actions they might take, before they commit to them. This allows players to act with confidence, instead of blind faith. For this case study, let’s turn to Shovel Knight. In the third DLC campaign, Specter Knight has a dash slash move - which allows him to slice through certain objects and rocket out the other side. Initially, Yacht Club Games highlighted this interaction with a simple change in the character’s pose, but found that this didn’t adequately explain when or where this contextually sensitive action could happen - or where specter Knight would end up when it finished. In the end, the team slapped on a simple indicator which shows up when you get close to objects.
This clearly tells you that the dash slash will happen when you hit the relevant button - and shows you exactly where you’ll travel to when you press it. The reticule was “the most important change we made to make the Dash Slash understandable,” the developer says. So gauges and previews are very handy tools for giving players information - either about the current state of the game, or a glimpse into the near future. This allows players to interact with confidence and comfort - and make specific and meaningful plans. But here’s the thing - behind the curtain, games are tracking hundreds of variables and the UI could surface any number of them to the player. And you could show a preview of any action before it happens. So why don’t games show you all of this information? Well - just as there are benefits to revealing this info to the player, there are also advantages for holding some of it back. If you look into UX design - UX being the experiential and psychological backbone that guides UI - you’ll come across the term “cognitive load”. This is about how the human brain can only juggle so much information in working memory. And so the more junk shove on the screen, the more taxing the game is to parse. Eye-tracking tech can show just how much our eyes must dart around the screen to keep all of this information in mind. Therefore, cutting back on UI - by ditching stuff that’s extraneous or repeated or just window dressing - can reduce cognitive load. But - it’s not just about getting rid of things. And, in fact, UI can sometimes help with cognitive load. If you had to remember how many bullets you’ve fired, well in all the excitement you might lose track of whether you fired six shots or only five. An ammo counter is more efficient in this case. So, instead, it’s about being clever with the layout to ensure that the information that is on screen is relevant and easy to digest. One way to achieve this is to think about visual hierarchy. This is when we use techniques like font weight, colour, scale, position, and motion to make some elements stand out more than others. If everything on screen is screaming at you with the same intensity, it’s hard to know what to focus on. And if nothing is given prominence, critical information can go unnoticed. Consider, for instance, the trespassing pop-up in Hitman. This is a vitally useful alert but in Hitman 2016, you might not even see it - it’s just a simple label that appears under the mini-map in the corner of the screen. So it’s much improved in Hitman 2, where the label is yellow, and it flashes across the map to grab your attention. It’s even better in Hitman 3, where this state change is backed up by an obvious sound cue. *Audio flare* To help think about visual hierarchy, designer Zach Gage talks about the principle of “The Three Reads” - which is three levels if visual information, ranked from most important to least. So, Zach explains this with one of his own games: SpellTower. The first read will be the main game elements - the letters you use to spell out words. The second read will show big, critical rules that are vital to gameplay like columns that are getting close to ending your game and blue bonus letters that will clear an entire line. And the third read will show smaller, less important stuff like small contextual rules, such as these tiles that can only be used in longer words. Developers can rank information in order of importance, and then use design to ensure the most relevant stuff sticks out. And because games are dynamic, it’s possible for information to move between the different reads at different times. Zach points to Hearthstone as a “constant wave of things being brought to your attention in the first read, and then fading back into the second or third reads”. Another way to reduce cognitive load is to ask the question: do all of these UI elements need to be shown all the time? Like, back in Castlevania 1 you could see the boss’s health bar throughout the entire level, for some reason.
366:匿名:2021/05/12(水) 18:47Nowadays, that just shows up when you start the fight. But the principle can extend to pretty much any UI element. In Ghost of Tsushima, you’ll only see your health bar when you unsheathe your sword because it’s only relevant to combat - and not general exploration of the island. Okay, So, another reason for ditching the HUD - and this one is becoming more popular all the time - is in term of presentation. A desire to make games look more cinematic and immersive, and to not mess up those lovely 3d visuals with boring 2D assets. Though, anyone who thinks UI has to look boring has obviously never played Persona 5. ♫Music from Persona 5♫ Now, this is not about simply deleting all of the HUD. This is not something that should be done at the expense of readability or comprehension. Instead, it’s about being clever with how this information is presented. So, like before, developers can hide information and only show it when strictly necessary. But another solution is to make HUD elements diegetic. This is when the UI actually exist, physically, in the world of the game. The most popular take on this is, of course, Dead Space. To try and increase this survival horror game’s immersive qualities, Visceral Games removed the HUD and put the same information inside the game world itself. So Isaac’s health bar and stasis meter are built in to the pipes and gauges on his suit. Each weapon’s ammo count is shown on the gun itself. Even things like the inventory are styled as holographic projections in the world. We can see effective examples of this in other games too - in Metroid Prime, the HUD works exactly like every other shooter but by putting it on Samus’s helmet visor, and by making it realistically jiggle and steam up, it increases your sense of presence and your connection to the character. But it’s not just about style and presentation. Making this information diegetic can lead to interesting gameplay consequences. In Alien Isolation, you can hold up a gizmo to see a motion tracking read-out. It’s similar to the mini-map in a game like Call of Duty, but because it’s a physical tool - it means you have to choose whether you want access to this information, or whether you want to hold a weapon. You can’t have both. Now a diegetic HUD doesn’t just have no mean normal health bars and ammo counters, but rendered in the game world in a clever way. Because if you take the idea even further, you can use elements that we wouldn’t usually think of as UI to express this same information. Like, you don’t really need a health bar in Wreckfest to know how close your car is to being written off - you can see it on the car itself. And do you really need an indicator to tell you if Link is too hot or too cold in Breath of the Wild? We can trace this back to Super Mario Bros., where Mario’s health is represented through the size of his sprite. Okay, so one other reason to hold back the HUD is to intentionally make the game less readable. In The Last of Us Part II, the first human enemies you encounter will verbally call out their intentions and plans, giving you an idea of what the enemy is thinking and allowing you to plan around them. But later, you encounter a new faction of enemies who converse exclusively in harsh, high-pitch whistles. *Whistle* *Arrow impact* *Ellie yells* These whistles are intentionally designed to be impossible for the player to parse. And so I found these foes to be significantly more intimidating and difficult to fight - in large part, because of a lack of that information. Going further, the amount of information we have as a player will completely change our behaviour. The developers of reigns came to this realisation while making their Tinder-inspired management game. Originally, the game showed exact numbers for all your stats, and how your choices would impact them. But in testing, players focused almost exclusively on trying to optimise these numbers - and ignored most of the text.
367:匿名:2021/05/12(水) 18:48After changing the UI to vague bars, players went back to reading the story, and acting on more of an emotional level - rather than an analytical one. I think this proves that developers don’t necessarily need to remove the HUD entirely, but should at least consider the precision of the HUD. Do you want the health bar to be an exact number, a meter, or just a vague red splodge in the centre of the screen? It really depends what the player’s going to do with this information - is it for calculation exact differences, or is it just a warning to hang back and find cover? Now when it comes to those preview HUD elements I talked about... well, the further into the future, and more precise that information is, the more specific plans you can make. Like in Mark of the Ninja, where it shows you exactly what will happen when you throw a knife into this lamp. But if you reduce the future-ness of that information, or make it fuzzy and imprecise, it forces the player to learn and internalise how the game’s mechanics work. Consider Peggle for a moment. By default, the shot indicator shows you where your ball will go... up until its first hit. So it’s on you to mentally calculate the ricocheting trajectory after that. That’s part of the leaning curve. I mean, there is a way to push that preview further into the future - but that’s a power-up, which just goes to show how powerful this information can be. Also, did you know that there’s a patent for Peggle’s gameplay? Because, I guess that’s a theme for the channel, now. Because UI is so powerful, then, it can be tied to things like difficulty or assist modes. Consider how racing games often show an optimum racing line on easy mode, but ask you to fend for yourself at higher difficulties. UI can be used to change a game’s difficulty between modes, or over the course of the adventure - just like any other gameplay element. So I think this all goes to show that UI can have a really powerful effect on a game. And if used effectively, UI can support and advance the goals of game design. But... what about the other way around? Not game design influencing UI, but UI influencing game design. For a final case study, let’s look at the deterministic tactics gem Into the Breach. This game shows you what every enemy is about to do, at the same time, on a small and claustrophobic grid. The result is a complex web of arrows and icons that give you a complete picture of what the enemy’s army is planning. But developer Subset Games discovered that for this system to work, certain enemies and weapons had to be removed from the game - simply because they were too hard to show. Things like weapons with a long chain of cause and effect, or enemy attacks that would impact a large area. Co-designer Justin Ma says “just as a game design principle, we would sacrifice cool ideas for the sake of clarity every time”. And this isn’t the only game where this happened. In Hearthstone, the reason why you can only have seven minions in play at once, is because that’s how many fit on the screen. And certain hero powers were changed because they were too complex to show through UI elements. Ultimately, if something can’t be made clear to the player then maybe it’s not a good game mechanic and should be simplified. UI isn’t a band-aid to fix broken game mechanics - and this is why it’s important to design the HUD in tandem with everything else - and not throw it together at the end. Because just like everything else in game development, UI isn’t something to be done arbitrarily, or “because that’s how other games do it”. It should be done with clear thought and intention. Let me know which games you think have awesome UI in the comments down below. It’s indie game recommendation time! This is Room to Grow - a grid-driven puzzler about a cactus that can grow in order to shunt plants into the goal. It quickly gets more complex as you push against the wall to move your entire spiky body. And then more mechanics get thrown on top of that.
368:匿名:2021/05/16(日) 08:52It’s a thoughtfully made little game with lots of charm and some devious meta-level challenges. It’s out now on Steam.
369:匿名:2021/05/16(日) 09:00Well, it seems that people who are incompetent as members of society are competent as human beings...?
370:匿名:2021/05/19(水) 14:10 Oath.
We, the undersigned, do solemnly swear that we want to eat a giant corn.
I want a giant corn! (Loudly)
In this early spring season when the floorboards are cold, I hope that all the users of the Casfy shelter are doing well. We, the executive officers of General Home Security, are all working hard and loving Lori with all our hearts. Now, our Macintosh-type ultra-high-powered attribute-release computer has been malfunctioning for about five years for unknown reasons (most believe it is due to aging and mishandling). For those of us for whom the Internet is one of our identities, this is a dubious situation, and now that we have the Aiphone, it is no different. So we made the wise decision to set up an escape from reality committee and pass a plan to ignore the PC and play with the phone when it freezes. Now that I've been prevented from watching the documentary and forced to watch the Rekishi Ou equipment collection, I'll be thinking about pork miso soup and chicken kuwa-yaki as I remove the pieces of bread from my teeth.
A developmental disability is a condition in which a child is born with behavioral and emotional characteristics due to differences in the way the brain works. As a result, caregivers may have trouble raising their children and the children may find it difficult to live.
Even if a child has a developmental disability, it is possible to make it easier for the child to make use of his or her abilities and reduce difficulties in daily life by devising ways to spend time in daily life, at school, and at work that are appropriate for the child, his or her family, and the people around him or her.
What is "developmental disability"?
It's a trait you are born with.
Developmental disabilities include autism spectrum disorder, attention deficit/hyperactivity disorder (ADHD), learning disabilities (learning disorder), tics, and stuttering.
These share a commonality in that they are born with differences in the way the brain works. They may have the same name but show different characteristics, or they may have several developmental disorders together.
According to DeepL, Yes in Italian is contatore per navi, polpi e calamari.
374:匿名:2021/05/22(土) 17:14Per quelli di noi che, da bambini, si sono rotti le dita per contare, hanno lottato per memorizzare una tabella di moltiplicazione e ripetuto esercizi monotoni per essere finalmente in grado di calcolare, il calcolo sembra essere un compito altamente intellettuale. Il fatto che possa essere fatto da una macchina senza intelligenza è una meraviglia se ci si pensa. Pertanto, in questa sezione, spiegherò come le macchine possono fare calcoli. Lo schema è il seguente. In primo luogo, confermeremo che le operazioni logiche possono essere realizzate con un semplice meccanismo di dispositivi di commutazione. Poi, si mostrerà che l'addizione binaria può essere costruita combinando le operazioni logiche. Poi, sarà mostrato che anche la sottrazione, la moltiplicazione e la divisione possono essere eseguite usando queste operazioni.
375:匿名:2021/05/24(月) 02:35 When we feel "difficult," we are confronted with an acceptable level of difficulty.
When the difficulty is outside of the acceptable range, we feel that we don't know what it means or we avoid considering it as obvious.
Therefore, all the "hard problems" are theoretically solvable, but because they are compounded, there are a lot of unsolved problems in reality.
The Largest Star in the Universe – Size Comparison
Kurzgesagt – In a Nutshell
What is the largest star in the universe and why is it that large? And what are stars anyway?
Things That Would Like To be Stars
We begin our journey with Earth. Not to learn anything, just to get a vague sense of scale. The smallest things that have some star-like properties are large gas giants, or sub-brown dwarfs. Like Jupiter, the most massive planet in the solar system. Eleven times larger and 317 times more massive than Earth, and more or less, made of the same stuff as our Sun. Just much, much less of it. The transition towards stars begins with brown dwarfs, failed stars, that are a huge disappointment to their moms. They have between 13 and 90 times the mass of Jupiter. So even if we took 90 Jupiters and threw them at each other, although fun to watch, it wouldn’t be enough to create a star. Interestingly, adding lots of mass to a brown dwarf doesn’t make it much bigger, just its insides denser. This increases the pressure in the core enough to make certain nuclear fusion reactions happen slowly, and the object glow a little. So brown dwarfs are a sort of gloomy gas giant, that don’t fit into any category very well. But we want to talk about stars, not failed wannabe star, so let’s move on.
Main Sequence Stars
Once large gas balls pass a certain mass threshold, their cores become hot and dense enough to ignite. Hydrogen is fused to helium in their cores, releasing tremendous amounts of energy. Stars that do that are called main sequence stars. The more massive a main sequence star is, the hotter and brighter it burns, and the shorter its life is. Once the hydrogen-burning phase is over, star grow up to hundreds of thousands of times their original size. But these giant phases only last for a fraction of their lifespan. So we’ll be comparing stars at drastically different stages in their lives. This doesn’t make them less impressive, but maybe it’s good to keep in mind that we’ll be comparing babies to adults. Now back to the beginning, the smallest real stars are red dwarfs. About 100 times the mass of Jupiter; barely massive enough to fuse hydrogen to helium. Because they are not very massive they are small, not very hot, and shine pretty dimly. They are the only stars in the main sequence that don’t grow once they die but sort of fizzle out. Red dwarfs are by far the most abundant type in the universe, because they burn their fuel so slowly, it lasts them up to ten trillion years - a thousand times the current age of the universe. For example, one of the closest stars to Earth is a red dwarf star, Barnard’s Star, but it shines too dimly to be seen without a telescope. We made a whole video on red dwarfs if you want to learn more. The next stage are stars like our Sun. To say the Sun dominates the solar system is not doing it justice since it makes up 99.86% of all its mass. It burns far hotter and brighter than red dwarfs, which reduces its lifetime to about 10 billion years. The Sun is 7 times more massive than Barnard’s Star, but that makes it nearly 300 times brighter with twice its surface temperature. Let’s go bigger! Small changes in mass produce enormous in a main sequence star’s brightness. The brightest star in the night sky, Sirius, is 2 solar masses with a radius 1.7 times that of the Sun, but its surface is nearly 10,000℃, making it shine 25 times brighter. Burning THAT hot reduces its total lifespan by 4 times to 2.5 billion years. Stars close to 10 times the mass of our sun have surface temperatures near 25,000℃. Beta Centauri contains two of these massive stars, each shining with about 20,000 times the power of the Sun. That’s a lot of power coming from something only 13 times larger, but they’ll only burn for about 20 million years. Entire generations of the blue stars die in the time it takes for the Sun to orbit the galaxy once. So is this the formula? The more massive, the larger the star. The most massive star that we know is R136a1. It has 315 solar masses and is nearly 9 million times brighter than the Sun. And yet, despite its tremendous mass and power, it’s barely 30 times the size of the Sun! The star is so extreme and barely held together by gravity that is loses 321 thousand billion tons of material through its stellar wind every single second. Stars of this sort are extremely rare because they break the rules of star formation a tiny bit. When supermassive stars are born they burn extremely hot and bright and this brows away any extra gas that could make them more massive. So the mass limit for such a star is around 150 times the Sun. Stars like R136a1 are probably formed through the merger of several high mass stars in dense star-forming regions and burn their core hydrogen in only a few million years. So this means they are rare and short lived. From here the trick to going bigger isn’t adding more mass. To make the biggest stars we have to kill them.
Red Giants
When main sequence stars begin to exhaust the hydrogen in their core it contracts making it hotter and denser. This leads to hotter and faster fusion which pushes back against gravity and makes the outer layers swell in a giant phase. And these stars become truly giant indeed. For example, Gacrux. Only 30% more massive than the Sun, it has swollen to about 84 times its radius. Still, when the Sun enters the last stage of its life, it will swell and become even bigger; 200 times its current radius! In this final phase of its life it will swallow the inner planets. And if you think THAT’S impressive let’s finally introduce the largest stars in the universe:
Hypergiants
Hypergiants are the giant phase of the most massive stars in the universe. They have an enormous surface area that can radiate an insane amount of light. Being so large they’re basically blowing themselves apart as gravity at the surface at the surface is too weak to hold on to the hot mass which is lifted away in powerful stellar winds. Pistol Star is 25 solar masses but 300 times the radius of the sun; a blue hyper giant aptly named for its energetic blue starlight. It’s hard to say exactly how long Pistol Star will live but probably just a few million years. Even larger than the blue hypergiants are the yellow hypergiants. The most well studied is Rho Cassiopeiae; a star so bright it can be seen with the naked eye although it’s thousands of lightyears from Earth. At 40 solar masses, this star is around 500 times the radius of the Sun, and 500,000 times brighter. If the Earth were as close to Rho Cassiopeiae as it is to the Sun it’d be inside it and you would be very dead. Yellow hypergiants are very rare though. Only 15 are known. This means they’re likely just a short-lived intermediate state as a star grows or shrinks between other phases of hypergiantness. With red hypergiants we reach the largest stars known to us. Probably the largest stars even possible! So who’s the winner of this insane contest? Well the truth is we don’t know. Red hypergiants are extremely bright and far away which means the even tiny uncertainties in our measurements can give us a huge margin of error for their size. Worse still are solar system sized behemoths that are blowing themselves apart which makes them harder to measure. As we do more science and our instruments improve whatever the largest star is will change. The star that is currently thought to be among the largest we’ve found is Stephenson 2-18. It was probably as a main sequence star a few tens of times the mass of the sun and has likely lost about half its mass by now. While typical red hypergiants are 1500 times the size of the Sun, the largest rough estimate places Stephenson 2-18 at 2150 solar radii, and shining with almost half million times the power of the Sun! By comparison the Sun seems like a grain of dust. Our brains don’t really have a way of grasping this kind of scale. Even at light speed it would take you 8.7 hours to travel around it once. The fastest plane on Earth would take around 500 years! Dropped on the Sun it would fill Saturn’s orbit! As it evolves it would probably shed even more mass and shrink down into another hotter hypergiant phase, accumulate heavy elements in its core, before finally exploding in a core collapse supernova, giving its gas back to the galaxy. This gas will then go on to form another generation of stars of all sizes. Starting the cycle of birth and death again to light up our universe. Let’s make this journey again but this time without the taking.
The universe is BIG. There are many large things in it. If you want to play a bit more with size stuff we have good news! We’ve create our first app, Universe In A Nutshell, together with Tim Urban, the brain behind Wain But Why. You can seamlessly travel from the smallest things in existence, past the coronavirus, human cells and dinosaurs, all the way to the largest stars and galaxies, and marvel at the whole observable universe! You can learn more about each object, or simply enjoy the sheer scale of it all. The app is inspired by the Scale Of The Universe website by the Huang twins, that we spent a lot of time with when it came out years ago, and felt that it was finally time to create a Wait But Why and Kurzgesagt version. You can get it in your app store, there are no in-app purchases, and no ads. All future updates are included. And since this is our first app we’d love to hear your feedback so we can improve it over time. If this sounds good to you download the Universe In A Nutshell app now and leave us a 5-star review if you want to support it. Kurzgesagt and all the projects we do are mostly funded by viewers like you! So if you like the app we’ll make more digital things in future. Thank you for watching!
381:匿名:2021/05/26(水) 19:43Cool Authority and Cute Freedom
382:匿名:2021/05/26(水) 19:48God is the authoritative paraphrase and objectification of the unknown.
383:匿名:2021/05/26(水) 20:00From the perspective of the ultimate achievement principle, all present humans are worthless.
384:匿名:2021/05/26(水) 21:42The phrase "don't say it, don't say it" is a corruption of "don't say it, don't say it, don't say it. The phrase "I told you so" is an emphatic double negation of "I told you so," which in essence means, "I told you so. When someone ignores your advice and makes a mistake, you say, "Look at that, that's what I said," probably with a feeling of "Suck it up. However, the "advice" given in advance by the person who says such a thing is often a light-hearted word that comes out of his mouth, such as "You should be careful here. If you are a serious person, don't get too depressed if you hear someone say, "I told you so," in a pompous manner.
385:匿名:2021/05/27(木) 11:38If you want to have a clear concept of an object, think carefully about what effects that object is supposed to have, and what effects you think it might have on your behavior. Then your conception of these effects will be consistent with your conception of the object.
386:匿名:2021/05/28(金) 21:17Got it, i.e., is what seems at first glance to be a backward compatibility a kind of sacrifice of a higher-order hard magnetic material?
387:匿名:2021/05/28(金) 21:51Almost everything is useless except for favorite thing.
388:匿名:2021/05/28(金) 21:53>>384 Shut your stinky mouth.
389:匿名:2021/05/30(日) 02:51Becoming hermaphroditic would solve the problem...?
390:匿名:2021/05/30(日) 17:49Japanese leek (Allium chinense)
391:匿名:2021/06/01(火) 14:56I would like to think about whether or not I should weaponize both Nergigantes. However, to be honest, I don't think we can come to a definitive conclusion. I don't think I'll ever be able to come to a definitive conclusion, because I can't predict when and to what extent the demand for skib weapons will increase. I have two Nergigantes at the moment, but I'm not sure if I'll be able to use them in randans (skive weapons will definitely be needed in some randans). The reason is that with the time limit, you will inevitably fall short of one skive and not be able to activate your skills on the floor you need. In the attack, well, first of all, I don't need it. If you don't have the skills, you can just accumulate them. There are almost no serious dungeons where you need to supplement your skivvies with weapons to live or die. At least not until now. There are few dungeons where you can't go around without skive weapons, although you may need them to build the perfect, theoretically fastest party for going around. If there were, I wouldn't be going around them.
392:匿名:2021/06/02(水) 23:02Die Erfahrungen von Frauen im Prozess des Eintritts in die Gesellschaft bieten uns die Möglichkeit, über die Schwierigkeiten nachzudenken, die mit der Verallgemeinerung der Homöostase verbunden sind.
393:匿名:2021/06/02(水) 23:03Ich bin es nicht gewohnt, zu pauken... und ich weiß, dass die heutige Klassenansage eine Katastrophe sein wird.
394:匿名:2021/06/02(水) 23:05Wenn Sie einmal eine Pause machen, wollen Sie nie wieder leben. Ich kann es nicht tun...
395:匿名:2021/06/03(木) 02:47Parents rush their children because they are impatient.
396:匿名:2021/06/03(木) 20:43The view of the linguistic catalog of names is that there is existence first, and then the names of things, so to speak, words, are established and exist as if labels are attached to each of these existences. Since the advent of Saussure's theory of language (human perception of the world is based on "words"), this idea has been rejected.
397:匿名:2021/06/11(金) 22:10There are two things I'm not good at, but don't hate: socializing and math.
398:匿名:2021/06/13(日) 06:00Intentionally Generated Arbitrariness—We Love It.
399:匿名:2021/06/14(月) 04:05A masterpiece that painstakingly depicts the process by which sexual desire destroys reason.
400:匿名:2021/06/14(月) 18:08 1: NANJ-GOD sends you 2021/02/10(Wed) 16:11:21.23ID:jiRsIc2n0
Take gingerbread with pork as an example.
[Self-cooking] Total: 1080 yen
Pork 300 yen
Onion 50 yen
Ginger 130 yen
Rice 30 yen
Other seasonings 50 yen
Utility fee 20 yen
Labor charge (30 minutes, 1000 yen per hour) 500 yen
[Not self-cooking] Total: 540 yen
Bento 420 yen
Salad 120 yen
2: NANJ-GOD sends you 2021/02/10(Wed) 16:11:27.24ID:jiRsIc2n0
This is the reality...
3: What J-God sends you 2021/02/10(Wed) 16:11:31.14ID:jiRsIc2n0
And I have half-price lunches, and I buy salads...
4: NANJ-GOD sends you 2021/02/10(Wed) 16:11:43.04ID:lgZ6A6VV0
It's too expensive.
5: NANJ-GOD sends you 2021/02/10(Wed) 16:11:54.15ID:hDQsjIlx0
Hobby.
6: I'll send you some J-gods.
What is the best place to eat out?
7: I'll send you some. 2021/02/10(Wed) 16:12:06.54ID:72+dfx280
Don't buy a 420 yen lunch box.
8:What a J-God sends you 2021/02/10(Wed) 16:12:09.92ID:1ZLelcUp0
Make two portions and freeze them.
9:What the J-God sends you 2021/02/10(Wed) 16:12:17.67ID:mYy+bjX/0
It's even cheaper at Sukiya.
10: What the J-God sends you 2021/02/10(Wed) 16:12:20.84ID:BAScX4Eta
No, you're not going to use up everything at once.
11: NANJIGOD sends you 2021/02/10(Wed) 16:12:27.27ID:fyT/7QUG0
A lot of ginger
12: This is sent by Nanjgod 2021/02/10(Wed) 16:12:32.24ID:W5yVHmZl0
How many people is that...
13: What JGod sends you 2021/02/10(Wed) 16:12:38.96ID:vYsBw/xZ0
What if I can make it in three minutes?
14: What a J-God sends you 2021/02/10(Wed) 16:12:50.98ID:AMurvYhI0
Oooohhhh!
15: What JGod sends you 2021/02/10(Wed) 16:12:54.49ID:+QUPN4vV0
Don't count on the hassle.
16: What J-God sends you 2021/02/10(Wed) 16:13:01.97ID:TsiaCF4T0
I'm going to make egg rice.
17: NANJ-GOD sends you 2021/02/10(Wed) 16:13:06.38ID:O2GBgP1P0
Ginger is too expensive.
18: NANJ-GOD sends you 2021/02/10(Wed) 16:13:13.65ID:qB3BpJLZ0
What is it?
19: NANJ-GOD sends you 2021/02/10(Wed) 16:13:24.97ID:leDp0oYBM
What is the point of an hourly rate?
20: NANJ-GOD sends you 2021/02/10(Wed) 16:13:25.76ID:CyEBYGRq0
Onions are cheap and grass
21: NANJ-GOD sends you 2021/02/10(Wed) 16:13:27.36ID:J3Ge0cuga
What about the cost of going to the store to buy it?
22: What JGod sends you 2021/02/10(Wed) 16:13:27.96ID:ApIJSgVpa
It looks like it only tastes like ginger.
23: NANJIGOD sends you 2021/02/10(Wed) 16:13:35.42ID:gTfpUgrnM
I'm not sure if you can find a lunch box that uses 260 grams of pork for 420 yen.
229:Nanjugod sends you 2021/02/10(Wed) 16:30:53.63ID:GRlJ4Srx0
>>23
The reason why it's so expensive is because you can eat that much in one sitting.
24: What J-God sends you 2021/02/10(Wed) 16:13:39.34ID:ooVeV78B0
Well, if you also consider time, it's not very cosmopolitan.
25:What JGod sends you 2021/02/10(Wed) 16:13:51.11ID:41J6fEmZ0
Your half hour isn't worth a thousand yen.
29: NANJ-GOD sends you 2021/02/10(Wed) 16:14:06.56ID:ScF0t3SQ0
>>25
Gaiji
26: NANJ-GOD sends you 2021/02/10(Wed) 16:13:54.08ID:J9SCMemR0
How much ginger do you use?
27: NANJIGOD sends you 2021/02/10(Wed) 16:13:55.61ID:z8IY+fR40
It's not fair to put in time.
Back when I was around 14. Puberty was doing some high kicks and I suddenly became more aware of girls than ever before. All of a sudden I’m thinking things like the girls around me are very pretty and I like them and I don’t know what to do about it. So my response to this was to become very afraid of girls. I would get awkward speaking to them and I would start sweating if I sat next to one. But I thought I could hide it pretty well, or at least I thought so until a friend asked me Hey, are you angry at Johanna? She told me you sit really far away from our during homeroom, and she thought maybe she had done something wrong. And that’s how I found out I’m not very subtle. One night during a LAN party (Which was the big craze back in the 2000s) I some how started talking to a friend of a friend an actual real-life girl. Except online. Through MSN Messenger. And we just happened to have a lot to talk about. I stayed up all night the entire LAN party just talking to this girl. And we ended up talking a lot. I can’t remember what we talked about, but maybe it was about anime. I don’t know, but we became online friends. And one day she messages me. I’m coming to your school tomorrow. And I reply “haha, you’re joking right?” No, I’m coming to your school tomorrow. And I think… that’s a weird thing to say. But whatever that’s not happening. So the next day I’m at school heading for lunch and I walk outside the building and I see her and she’s standing there and I’m standing there and we’re looking at each other and I just bolt. I cover up my face and I started and I start running away straight past her because you know. She definitely won’t recognize me then. And I just run to the school lunch building and that’s when the shame starts to settle in. I don’t know what to do now because I just made a complete fool of myself. My only option is to have lunch or go back I guess. So I go back and she’s still standing there. And she gives me a hug. And it’s kind of fine. She was a bit hurt, but we sit down to talk and I skip the class to make up for it. I will say though in my defense. I didn’t expect this. I never gave out any personal information, or what school I go to, but despite that extreme initial, awkwardness, somehow everything worked out fine. Some week later or so. I’m sitting at home and my dad comes into my room and says “Uhm, Mattias there’s a girl here asking for you” And I’m thinking… I guess my parents are up to something because that’s not real. But I go to the door and she is there. So, okay. I invite her in because that’s the polite thing to do. And I’m not sure what to do now. I never expected this so we just sit and talk and watch TV and it wasn’t that great. But in my defense… I never told her where I live. During summer break, she invited me out to a cafe and that was pretty nerve-wrecking because now I had to make the effort to meet her. I tried to get out of it by saying “I’m sorry I don’t know if I can go because it’s just so hot today and I’ll sweat too much” and she wasn’t having it, she was like, “okay, what? Just get a deodorant” We went to a cafe and talked and I can’t actually remember much of what happened. So I guess it was fine, except I remember one thing. I found out cafes are very expensive. After that, meeting her was fine.
402:匿名:2021/06/14(月) 21:33We hung out. We went to see movies. One time we went to Liseberg, the theme park here in Gothenburg. And she insisted the entire time that we go on a free fall ride called “Höjdskräcken” which literally translates to “the fear of heights”. And I thought, “you know what? This is actually my time to shine.” “I can finally show her what a badass I am.” So we get on it and it’s going higher and higher and I’m slowly beginning to realize just how much of mistake this is. I can see the entirety of my city from a perspective I have never seen before. And then there’s just a second where you are without gravity and you fall down, and I let out a high-pitched scream. And gravity is pushing my head down and my left shoe is almost falling off, and I just closed my eyes for a rest of ride. We get off, I’m disheveled and she’s like, so do you want to do that again? Eventually the time came where we had done a lot of things together and she admitted that all this had not been for nothing. She confessed that she actually liked me and I wasn’t sure how to feel about that yet so I didn’t do anything. And then it stopped. It’s raining now. So this is a weird story that I don’t often tell firstly because it’s very cringy and secondly because it feels like a bad story for an anime. You have a weird loser protagonist who has no reason to be the main character and you have the Manic Pixie dream girl who shows up to solve all of his problems. And it was really helpful. I had someone pushing me to confront my social anxiety and I came out of that not being afraid of girls anymore. I had someone pushing me and helping me but then when it came to a relationship I couldn’t do it. I think that whether you’re in a friendly or a romantic relationship you can’t have one person whose role is to push and help the other person. That’s a bad relationship. It wears you down to have to be someone else’s support. And a good relationship is when two people are able to support each other. I had a very anime moment in my life, but in the final moment when everything was supposed to magically come together, instead, reality settled in. In the end things didn’t come together and instead there was a final lesson to learn. That someone can help you the entire way, but that person can’t make you stand up for yourself. I don’t necessarily think the end point should have been that I ended up with a relationship. But rather I could not say no and I could not say yes. It was a final lesson where I could look back at all of this and all I learned and all the things that came out of this and I could finally say Thank God life is not anime.
403:匿名:2021/06/15(火) 02:16Know your enemy before you fight.
404:匿名:2021/06/15(火) 02:21In other words, you should find a material for assisting the arousal during masturbation before you start masturbating.
405:匿名:2021/06/15(火) 03:49 After saying goodbye to various cameras, I bought a Moment Lens to enjoy photography with my smartphone from now on. (More on this later).
Even though I use the Moment Lens, the quality of the photos on the phone itself is still important. I've used the Pixel several times before, and I've been eyeing the Pixel 4a for a while, but after repeated delays, I couldn't resist buying the iPhone SE. The iPhone SE is a great phone, but the photos on the iPhone SE are not as impressive as the photos on the Pixel series, so I bought a new one when the Pixel 4a was released.
I have always been an Apple devotee and have been using the latest iPhones from iPhone 3GS to iPhone 7, replacing them almost every year. However, I have to admit that I have not been thrilled with the design and new features of the iPhone since the iPhone 6, and I have not used the iPhone X or later. (I bought a used iPhone XR and tried it, but sold it soon after.) It was then that I came across the Pixel 3. It was the first Pixel to be released in Japan, and it was such a good device that many people in the gadget world switched from the iPhone to it. They all said that even though it was a monocular device, the quality of the photos was amazing thanks to the AI correction.
I had used a Galaxy phone once before, but it was so stressful that I had to buy my own iPhone and switch the SIM to use it. I was so anti-Android that I had to buy my own iPhone to replace the SIM. Even I could use the Pixel 3 without any stress, and it was nothing but a thrill for me as I was completely bored with iOS. (My love for Nana Komatsu is also a big part of my excitement.)
The Pixel 4a has just been released and I'm really in love with it. The disadvantages of the Pixel 4a are that it is not waterproof, it does not have wireless charging, it does not come in a variety of colors, and there are not many case options. I think that's about it. To be honest, I'd be happy with waterproofing, but I don't think there's much risk of submerging it in water. To be honest, I don't feel the other disadvantages as disadvantages.
Without further ado, let's take a look at my Pixel 4a.
For as long as I can remember, a motion of no confidence in the cabinet against the ruling party, the ego, has been submitted in the Diet of my brain, my highest decision-making body.
407:匿名:2021/06/17(木) 03:40Polar colors include achromatic colors.
408:匿名:2021/06/18(金) 09:46Good morning!
409:匿名:2021/06/18(金) 09:51Actually I don't feel very good mainly because this fucking annoying red thread of fate brought to me by the devil, so I'm going to eliminate it.
410:Dieben:2021/06/22(火) 07:55It's nonsense to compare free and paid services, but the difference in usability between NicoBox and Spotify is like the difference in height between Challenger Deep and the top of Everest.
411:Precision Booster:2021/06/23(水) 14:33 We have different personalities every day.
Wir haben jeden Tag andere Persönlichkeiten.
Nous avons des personnalités différentes chaque jour.
Sans m'en rendre compte, je parle peut-être pour le caractère de cet endroit!
413:Precision Booster:2021/06/25(金) 11:08Le dénominateur commun d'une école ou de toute institution ou installation éducative est-il "un espace fermé ouvert à tous"?
414:Precision Booster:2021/06/25(金) 11:51La théorie selon laquelle même si vous êtes extrêmement populaire, vous ne serez jamais heureux si vous n'avez pas la capacité de l'accepter.
415:Precision Booster:2021/06/26(土) 06:31Oh, vraiment ?
416:Precision Booster:2021/06/26(土) 06:41>>415 Si vous répétez l'erreur, la tragédie dans votre vie sera encore plus difficile à supporter. Cela peut sembler être une sorte de malédiction, mais il s'agit en fait d'un avertissement autoréférentiel.
417:Precision Booster:2021/06/26(土) 11:34 Avec l'accélération de la mécanisation et de l'automatisation du travail dans la société moderne et l'externalisation du travail improductif conventionnel du système de travail centré sur l'homme, la charge physique des personnes a été réduite.
En conséquence, toutefois, la main-d'œuvre s'est transformée en une station de relais pour le monde extérieur, et le multitâche et le travail cérébral banal ont rapidement augmenté, ce qui a entraîné une multiplication des situations dans lesquelles le cerveau est surmené, et la fatigue mentale chronique est devenue un problème social.
Contrairement à la fatigue physique, la fatigue mentale est souvent méconnue dans ses premiers stades.
En outre, le repos physique est souvent considéré comme une solution à la fatigue mentale, mais cette méthode ne semble résoudre le problème qu'en surface, mais ne le résout pas en substance.
Pour résoudre la fatigue mentale de manière radicale, il est nécessaire de disposer d'une solution adaptée à la fatigue mentale.
En d'autres termes, il est nécessaire d'évacuer suffisamment le stress et de trouver un lieu de repos pour soi.
Lorsque vous trouverez un tel lieu de repos, vous direz naturellement: "Oh, mon coeur est si heureux!
Lorsque l'être humain se sent bien, le cerveau sécrète une hormone appelée ocytocine.
Cette ocytocine a pour fonction d'atténuer la fatigue du cerveau.
L'ocytocine sécrétée stimule le nerf sérotonine et la sérotonine est sécrétée.
Cette sérotonine est une substance qui a pour effet d'atténuer les tensions, de calmer l'humeur et de procurer de la joie. Elle est contenue dans le corps environ 1,5 fois plus chez les hommes que chez les femmes.
Les effets de l'ocytocine et de la sérotonine soulagent la fatigue mentale et apportent la paix de l'esprit et la guérison aux humains.
La phrase "Oh, mon cœur bat la chamade !" peut être l'expression du moment où les hormones du plaisir telles que l'ocytocine et la sérotonine sont sécrétées.
La fréquence vibratoire de l'énergie est augmentée et, avec le flux d'énergie, la guérison se produit.
Les êtres de guérison ont également une fréquence énergétique plus élevée, et lorsque cette énergie entre en contact avec une énergie de fréquence plus basse, l'énergie entre en résonance et la fréquence s'élève.
L'augmentation de la fréquence de l'énergie entraîne une libération fluide de l'énergie.
En nettoyant l'énergie indésirable, la peur, la douleur et les traumatismes disparaissent temporairement, et la fierté et la confiance surgissent dans la conscience de l'ego.
De là, nous déduisons que nous sommes dignes, uniques et complets.
“Ah^~ Mon cœur gambade^~" est peut-être un mot qui exprime une scène où l'on entre en contact avec une énergie d'une fréquence vibratoire aussi élevée.
Dans le monde physique, les réfugiés de Gochiusa, qui ont acquis une énergie de haute qualité dans leur corps, peuvent, selon les conditions, ouvrir leur troisième œil et faire résonner leur âme (ψυχή, psuche) avec la musique jouée par la nature (φύσις, pusis) et les esprits du monde (Δημιουργός, demiourgos) dans le monde spirituel.
Comme la musique secoue l'atmosphère, elle secoue les âmes des réfugiés de Gochiusa avec un certain rythme et une certaine fréquence, de sorte que leurs âmes intègrent l'existence de Dieu.
Là, il se rend compte que "dans le monde primordial, j'étais une étoile, mais maintenant je suis tombé dans la grande chaîne de l'existence et je suis devenu un porc moe.
"Ah^~ Mon cœur gambade^~" peut être la capacité de regarder la vérité du monde, c'est-à-dire d'ouvrir le troisième œil, c'est-à-dire de dire, si je renais de mon moi actuel, je renaîtrai comme mon moi antérieur, c'est-à-dire comme une étoile elle-même, et je serai proche de Dieu dans l'endroit le plus proche.
To draw is to visualize ideas, but also to decide which ideas not to draw.
421:Precision Booster:2021/06/27(日) 13:20Le Pixel 4a est un moyen abordable de migrer du monde Apple dans lequel je vis depuis six ans et demi vers le monde Android. L'iPhone SE est également un moyen abordable, mais pour prolonger mon abonnement à l'écosystème Apple. L'iPhone 12 mini est le successeur légitime de l'iPhone SE de 1ère génération, sauf pour le prix. Et me voilà à attendre des nouvelles du Pixel 5a ou de l'iPhone 13 et à me forcer à vivre sans mon téléphone portable.
422:Precision Booster:2021/06/30(水) 14:01- Hello, and welcome to “This Is”. The Google Pixel 4A at only $350 packs the exact same camera from its bigger brother, which means that as far as quality goes, it’s about as good as it gets, and with the side benefit of only costing $350. So today, why don’t we take a little bit of a closer at why the Pixel 4A is for you. (Matt groans) Thank you very much, by the way. This is when I’m gonna just say thank you very much for subscribing to “This Is” for not only puns, but also insightful and very well-knowledged tech content. Again, thank you for subscribing because I know you’ve obviously already subscribed, right. You got that bell on. You got that notification enabled on your app on your brand new Google Pixel 4A. So the story with his phone is very different than it was for its predecessor, the Pixel 3A, from last year. So with that it really was a departure for Google in that they were able to deliver something which was actually a very good phone on pretty much all fronts. So the thing with the standard Pixel line, for the last several years, almost pretty much since the first one, was that while they’re good phones in many aspects, there’s pretty much always some problem with it, right? So whether it’s battery life, whether it’s screen issues, whether it’s the notch, but with the Pixel 3A they delivered something which was very competitive with the standard Pixel 3 of the time, but at a significantly cheaper price. And from all the sales data it seems like the Pixel 3A sold much, much better than any of the other Pixel 4s from last year. So it makes sense that they’re trying to double down on that with the Pixel 4A. Ooh, look at that. That’s what the kids call a hole punch. So unlike the standard Pixel line, which currently uses bezels, which is a little bit of an older school technique, instead we have what actually is a pretty modern looking device. Little bit of a thicker chin on bottom than on top but again, you have to consider that this is $350 bucks. This phone is only available in one configuration, six gigs of RAM, 1 and 20 gigs of storage, which side note is actually a very good deal even when you compare it to something like the Nord or specifically that iPhone SE, you have to spend a lot more to hit that same level and you only get it in one color, just black because matte black is cool, I guess. Ah, I do have a SIM card and it’s not here because I’m not prepared because I’m making a “This Is” video. - [Matt] What? - (clears throat) Don’t mind me as I take my SIM card out of the OnePlus Nord, this phone’s probably biggest competition. - [Matt] That’s a bold claim. - Look, when you’re talking about this sort of low to mid range smartphone market, I think that there’s a lot of talk about the iPhone SE. The iPhone SE, to be very clear, is an excellent phone for $400. However, if you are purchasing a Pixel device, my thought is you’re probably not completely just cross-shopping it with an iPhone. You probably actually really care about Android as Android has many advantages. And also when you look at the iPhone SE, as good of a phone it is and we’ll definitely talk about it in a little bit, it also has some pretty big compromises, mostly the design, which is very, very old at this point. Whereas something like the Nord, something like the Pixel 4A feel like a much more modern phone. There’s a train outside. I’m going to ignore that. All right, here comes the test. How’s the keyboard feel? Ooh, it’s a nice little vibration motor. I just typed teat. - [Matt] Why? - I was trying to type test and I types teat. - [Matt] This is the whole reason why me and Ken still come to the office every day. - ‘Cause otherwise people would be stuck watching this. You know it’s extra bad because I’m editing this, so I’m gonna leave in all my really dumb jokes. - [Matt] Oh yeah. - One thing I will immediately say about the Pixel 4A, this is a really nice size. So if you look at like something compared to the Nord, I mean, it is much, much smaller.
423:Precision Booster:2021/06/30(水) 14:03And personally, I really like that. I’m a fan of the Z Flip flippy boys and the smaller phones of the world and this to me is really comfy. Woo, woo, do you see that, my friends? So this little hole on the chassis, just to fill your kids in who might not be familiar with this, this little hole in the chassis is used for what us old timers call a headphone jack. So this was before the days of Bluetooth where you had to use this thing called a wire to listen to your music. It was very archaic, I know, but thankfully our friends over at Google have continued to support the headphone jack, and I very much appreciate that. Am I going to use it? Probably not. But I like to have it. So when you put the Pixel 4A side by side with its closest competition, the iPhone SE, which comes in at a full $50 more expensive. So this is 350, this starts at 400, although it is actually $450 if you want that same amount of storage. And then of course we have the big boy, the OnePlus Nord, which is $450, or thereabouts based on your currency. However, it does have that 120 gigs of storage standard. So the thing that I like about the Pixel right off the bat is the camera. So this has the same lens and sensor as the Pixel 4, as well as the Pixel 3 and I think actually the Pixel 3A. What that means is paired with their excellent software, you are getting an excellent, excellent camera on the Pixel. So the Pixel 4A still uses that same single camera. So there’s no telephoto, there’s no ultra wide, same as the iPhone SE to be fair. When you look at the OnePlus Nord, well this is camera city, but camera city doesn’t actually mean much because while yes, you have four camera sensors, you really only have one and a half. So the main camera is white nice, and I’ll show you a couple of photos from that, but the thing is, the ultra wide is nice to have but not particularly good. The macro camera is trash and the depth sensor is next to useless when you consider that both of these phones with only a single lens are able to take actually really nice looking portraits. Now, of course, there’s more to a phone than just the camera experience, but when it comes to the Pixel, that has really been their main selling feature. The Pixels have not only good hardware, but also really great image processing with things like night sight that brings out tons of detail, much more so than the other two phones. But I’m sure you’ve seen all the MKBHD videos on why the Pixel 4A is a interesting foray into the budget phone category. Why don’t we talk about some of the things that actually make the Pixel 4A just a little bit different? Like how there’s a Discover Something New pet tab on the Play Store and it’s “Minecraft”, “Clash of Clans”, and “Call of Duty”, probably the three most popular games ever. Now when you compare the Pixel 4A with something like the iPhone, there are a couple of major advantages on the iPhone front. First of all is longevity. This iPhone we know pretty much for a fact is going to be getting software updates for years and years and years. Now, to be fair, Google’s actually promised I believe two to three years based on actual full updates and security updates beyond that for Android on the Pixel, which is very good, probably at least equal if not better than what you’re going to get on the Nord, but it is not going to have the performance and it’s not going to have the software support for longterm use. Usually that’s not really a problem as far as I’m concerned for a $350 phone, but when you have Apple out here with a phone that’s a little bit more expensive and something that I would feel completely comfortable saying, “Hey, you know what, “this can be your next phone for the three, four years “in the future.” That definitely has something to say about that. So spec-wise, this is not the most powerful phone here. So it is powered by the Snapdragon 730G processor, which is a little bit on the older side. It’s about a year and a half old at this point.
424:Precision Booster:2021/06/30(水) 14:04And while the original Pixel 3A was, I would say, borderline too slow, responsiveness and sort of general isn’t bad, but it cannot hold a candle to the incredible iPhone SE, which has that Apple A13 processor, really the same kind of responsiveness as you get out of something like a modern iPhone, and even something like the OnePlus Nord, which while yes, there’s a little bit of a better processor, but importantly it has a 90 Hertz display, which really does a lot to give you that feeling of fluidity, especially considering how much OnePlus does to really optimize this phone for speed. Now using the Pixel, it’s certainly not slow, but I wouldn’t call it fast. I’d call it what you’d expect for a $350 phone, especially when you get into things like gaming, you’re going to start noticing the limits there. But if that’s the price you have to pay to pay a lower price for the phone, then I’m okay with that because really at the end of the day, this is a $350 phone. So it does have its 60 Hertz display, but it’s MLO display, right? It looks really nice and importantly, you have none of that headphone jack, but if I had a… I would show you. You know what a headphone jack is. I already made that joke. But we also do have dual stereo speakers. A game you can see again by our friends over at Xbox Game- That’s really good. Something else that the Pixel has this year is thankfully pretty solid battery life. So it has a slightly larger than 3,000 milliamp hour cell, which might not sound impressive but the nice thing is that it does have that battery life in a sort of device that has a fairly low-end processor, especially considering it’s only a 60 Hertz display, you should have no problem getting through a full day of use with this. So when you look at the Pixel 4A, it’s very easy to talk about the compromises. It’s good for the price. It’s good, except for this. It’s good except for that. But the thing is this actually makes a lot of smart decisions. Obviously, it is very clear that the camera is important, but things like the plastic build actually isn’t so bad. I mean sure, would I love to have full water resistance and wireless charging? Absolutely and that is one of the real advantages I think a lot of people don’t really talk about too much with the iPhone SE, but I’m willing to get over that, especially at the $350 price point. Would I love to see a 90 Hertz display from the Nord? Absolutely. And something else I would love to have is 5G. So a lot of people talked about the lack of 5G on the Pixel 4A, and to be clear, there is a 5G version of this phone coming at some point. They’ve sort of oddly pre-annouced the Pixel 5A 5G, wait 4A 5G. 4A 5G? - [Ken] Pixel 4A- - But there’s also a Pixel- - [Ken] And the Pixel 5. - Okay, so here’s the lineup: the Pixel 4A 4G, the Pixel 4A 5G, the Pixel 5 5G. - [Ken] You don’t know about the Pixel 5 5G. - The Pixel 5’s gonna have 5G, Ken. It’s gonna have 5G. You also have things like the fingerprint sensor on the back. Look, I’m happy that the OnePlus has the in-display fingerprint sensor. Like cool, that makes it for like great marketing. It’s not as good. Straight up, it is not as good as having a real fingerprint sensor. I mean, even the iPhone has kept it on the iPhone SE and they’ve been doing Face ID for years. I really liked the idea of actually having that physical one, especially given the days that we live in, where I’m using my fingerprint sensor that all the time, ‘cause Face ID doesn’t work with certain. But you know what I like about the Pixel 4A? It doesn’t have anything you don’t need. So unlike the Nord, which has a hundred cameras on the back and only one and a half are useful, this, even though it has that same kind of modern design, has one camera and that’s fine ‘cause it is a very, very good camera. Would I like to see an ultra wide? Absolutely, or even telephoto, whatever the case, would be nice, but this is tried and true to hardware, and importantly from Google’s perspective it’s that same sensor…
425:Precision Booster:2021/06/30(水) 14:05That is a really loud train. It’s the same sensor that they’ve been using for awhile, which means I’m sure it’s gotten cheaper and cheaper, which enables us to get the same flagship image quality that we’ve expected on phones twice this price now at $350. I’m a little concerned about the build quality. I personally really liked the way this plastic feels, but when it comes into the jerry-rig everything durability test, I’m a little bit concerned. But on the whole of it, I think Google have made a lot of very smart decisions with the Google Pixel 4A. And if I’m looking for a phone in this price point, all three of these really are excellent options, right? The Nord, if you can buy it, is a great phone, and if you can spend that extra $100, you’re getting a better phone, but there’s no doubt that there’s a lot going for this Nord but it’s bigger, it’s not as available in as many places, and especially when you look at the difference between 350 and $450, that’s significant. The iPhone SE is a little bit more interesting to me. It’s an older phone in a lot of senses. It has sort of have a good camera, but it’s an old sensor with like sort of better processing, which means that it, generally speaking, does a good job, but if you like start pixel peeping it’s not white as nice. And on the whole of it, I do prefer the Pixel camera. And you have the older school design, you have the mediocre battery life, but you have legitimately really nice things like an incredibly fast processor, and you have the water resistance, and you have that wireless charging. But with the Pixel 3A, it’s sort of everything you need and nothing you don’t. It’s got good battery life, good screen. A lot of these things that you expect and need to use on a daily basis, but at a really, really affordable price. If it’s me, I don’t think I’m gonna wait for a Pixel 4A 5G. I mean obviously, we need to wait and see what the differences are. Actually, it seems like it may be slightly larger. Obviously it’s going to have a bit of a better processor at 5G and stuff, but like, look 350, yeah, you’ve got me on board. $500? Unless it is a major step forward that one’s a little bit of a tougher sell. Which means that as far as I’m concerned, this Google Pixel 4A is one of the most exciting phones of the year. Not because it is great, not because it excels, but because it brings so much how many vary smart features to a really compelling price point, and it doesn’t bring all the gimmicks that you don’t need that you don’t need to pay for. So that, my friends, is my video on the Google Pixel 4A. Make sure to subscribe here on “This IS” for other Austin Rant Corners like this, and make sure to let Matt know that even though he’s 10 feet away and yelling at me off camera, that he’s always here in spirit, no matter if he’s on camera or not.
426:匿名:2021/07/05(月) 05:19I don't think the Japanese atmosphere is that non-trivial in terms of being able to intuitively recognize that surface and essence are inextricably linked. Sorry, just kidding.
427:匿名:2021/07/05(月) 05:22Right here, right now, in the name of Me, the means and ends are being switched in an ongoing process.
428:Precision Booster:2021/07/08(木) 02:47 Warning: If you are one of the drunk people who are about to start reading this, I suggest you stop wasting your time right now.
I spent a mind-boggling amount of time and almost went insane through the process of choosing between iPhone SE (2020) and Pixel 4a, but at this very moment, my heart is leaning towards the Pixel 4a. My longing for the unknown world of Android has pushed me over the edge. As anyone who has peeked inside my head knows, the AirPods Pro is trying to get me to buy an iPhone SE, 12 mini, or even 12 or 13. It's a major source of anxiety and has occupied some of my precious memory space for nearly two years. The Apple Ecosystem has reversed the master-slave relationship between me and my tools through three major products and the notoriously prohibitively expensive wireless headphones. The Pixel 4a may be one of the methods that stops me from being disappointed in myself. In other words, I feel compelled to decide whether or not to trigger my belief in the fantasy that rational decision-making is not a complete fantasy. I may be objectively diagnosed as OCD, but I can't help but be amazed at myself that I felt no hesitation in projecting a proxy war within my mental world on those smart phone choices.
How wonderful it would be if we could find even one person on this horizon who could make the wise decision to undertake a major overhaul of the grand framework of consular jurisdiction procedural language in a dilapidated corner of the hippocampus designated as a special zone for structural reform! Isn't that possible? Or is the problem itself flawed? Do you sense the signs of the third great revolution, comparable to the Industrial Revolution and the Information Revolution? If you don't feel it, you are ideologically insensitive. In fact, the prevailing theory as to why I am a bit overly cautious about copyright and privacy is that it is of sufficient nature to make me fearful, but mainly that I am one of those folks who believe in the existence of social responsibility. We are prone to coin words. Coined words are not evil, but ignorance is evil according to the theory of evolution. In other words, we should know the meaning of our newly coined words.
430:Precision Booster:2021/07/08(木) 03:33This is just the manifestation of an irresponsible attitude.
431:Precision Booster:2021/07/08(木) 03:33I know and you know.
432:Precision Booster:2021/07/08(木) 03:46To put it simply, "becoming an adult" is a state of being able to say what you think honestly and well. It is sometimes misunderstood that becoming an adult means developing and improving your ability to perceive in order to say things well, but this is an unreliable external assessment used without quantitative measurement.
433:Precision Booster:2021/07/08(木) 04:32I wanna something cozy.
434:Precision Booster:2021/07/08(木) 04:40The fear of being famous is the fear of changing your purpose. Becoming famous doesn't necessarily change your purpose, but it does make it kind of difficult.
435:Precision Booster:2021/07/12(月) 22:05 The origin of Chikuwa is unclear, as it is said to date back to either the Yayoi or Heian periods, but it is mentioned as Kamaboko in some books from the Muromachi period onwards. The name “Kamaboko" is derived from the fact that the shape of the fish paste wrapped around a stick resembling a spearhead resembles an ear of kama.
In the late Azuchi-Momoyama period (1573-1603), Ita-Kamaboko, which was made by heating surimi on a flat board, appeared. In order to distinguish it from the Ita-Kamaboko, it was called “Chikuwa Kamaboko" because the cut end looked like a cut from a bamboo, and later abbreviated to “Chikuwa". Before the Meiji era (1868-1912), Kamaboko and Chikuwa were regarded as luxury items because white fish itself was an expensive ingredient.
真・スレッドストッパー。。。( ̄ー ̄)ニヤリッ